About 6 months ago, we started playing pathfinder. A friend of ours, dedicated to this game and knows alot of the rules. He is co gm ing with someone so all get to play. I can't tell you all about his character but i did ask some questions about it and why his character is so strong at almost everything. I will give a small rune down:
He started out as a lvl 1 human fighter and exchange all of his proficiencies, heavy, medium, light armor, light and heavy shield, military, exotic and simple weapons, for 8 feats. So he finds himself with alot of feats. Then some said, can we really do that? He said in general no but the dm allows it. By then, we had all made out characters and the dm is new to pathfinder so she let it go not knowing more about it. He decided to go up monk to grapple and fight. I asked if he asked any questions on the forums about his character and his respons was, nop because alot of players play a certain way and are glued to the rules. The whole point is to make a character like you want to play it.
At level 4, on a non critical hit, he rolled 2d8, result 8 and 7 and with bonuses does 31 damage. And i saw him rolling 9 to hit and total came to 20 or 19. How he does so much damage is beyong me. The most damage my cleric can do on non crit is 15.. Max! I peaked at his stats, str 21, int 18 and wis 18. Which i find it makes no sens to me. He once told me, to take feats such as improve unarmed strike because if you end up with no weapon, you are screwed, as he can disarm, sunder weapons. He is not for magic users because it seems unrealistic. I told him, if pathfinder fond it like that, they would of never put it in the books right? I also asked if i can change my character and they said ok, so i decided to go with summoner synthesis. He told me that everyone says that class is broken and he thinks not. Even the summoner will never be able to match his PC
I talked to the gm about this, and she told me its just a game really, but she did admit that he mops the floor with her creatures. I heard he asked the gm to create a higher challenge rating creature while this time we are struggling with our level 4 creatures. It also seems that xp is base on damage.
I am asking to you, as dm and players that are into this game alot. What do you all think about this?