
Generic General |
Well, since I absent mindedly bumped this topic and have this Archetype on my brain , any thoughts on getting Ace Trip at level 2? It offers a nice level of utility, but pushes to much back when I think about it.
Have an idea for the character's build. Feedback is appreciated. I'm imagining a human would look something like this
20PB:
Str:14
Dex:16+2
Con:12
Int:10
Wis:15 (Bump at 4)
Chr:07Feats:
Lvl1: Distance Thrower
Lvl1 Monk bonus: Far Shot
Human Freebie: Precise Shot
Far Strike freebie: Quick Draw
Lvl2: Point Blank Shot
Lvl3: Weapon Focus (???)
Lvl5: Iron Will (Filler really)
Lvl6 Monk Bonus: Improved Precise Shot
Lvl7: Martial Focus
Lvl9: Ricochet TossDon't have anything else. The idea is to always be throwing. Level 1 has you throwing Shuriken 30 ft, Spears at 60 ft and Chakrams at 90 ft with no penalty. One more penalty is only one hit to accuracy.
The goal is the get a baller chakram and harpoon/trident/spear (For CQC). Thinking about perhaps another race (Half orc or Dwarf) for save purposes. I'd forgo PBS for Far Shot in that case. A Dwarf could grab steel soul at 5 actually. Less Dex (1 point till 4) for better con and way better save.
Dwarf PB:
Str:14
Dex:17
Con:12+2
Int: 10
Wis:14+2
Chr:07-2
For the human feat you do not have pbs so you couldnt get percise shot.