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Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() Smiling warmly Geliglee adds. "I will be happy to serve as a translator, with you being our representative Isla. It is hardly an uncommon practice. I'd rather not simply speak with them as I'm know to be a bit brash at times." ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() Relieved as Isla's magic heals the painful wound, Geliglee thanks her. "I will try better to keep from harms way in the future, but thank you Isla for your aid." Looking to the group he adds, "Well, that was a fine awakening. I hope the meeting with the Kobolds goes better. Perhaps we should break camp?" ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() "The wolf on the other side of the log is only out for a few moments. As I'm already injured, I'll defer to you who understands battle better than I." Geliglee stays next to Calum. Readied action to move to the opposite side of Calum if a wolf approaches. ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() Geliglee moves over to the fallen log north of Callum and prepares a spell if the wolves rush him. Once the wolves to the North West move into range, Geliglee will use a readied action to blast them with color spray (DC16). ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() Nodding at the comment about wolves and scent the gnome adds, "Also, my range is limited... They would be upon us before any chance I would have to distract them. I say we push on, we are hardly attractive prey and they might well leave us be. If not, we can surely fend off a few wolves. Haste may mean more than caution at the moment." ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() After shuffling through his maps and notes, Geliglee adds, "I think I remember something about a bridge of that fits the description... It would be about 23-25 miles due south of here. Too much of a coincidence to be a different bridge, I think. It might be best to scout it out and plan..." ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() Geliglee looks at the maps he draws during the explorations, and ponders where the Thorn River Bridge might be... Know Geography: 1d20 + 8 ⇒ (8) + 8 = 16 Hopefully... "Recognize regional terrain features-Geography -DC 15" ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() In draconic, "Very well, we shall meet your Chief at the bridge in four days!" Concentrating, Geliglee has the illusion of archers appear to withdraw into the trees then dismisses the illusion. To the group, "Let us leave them to gather in peace... Perhaps we should ask Oleg if he knows where the bridge is?" With that the gnome turns and walks from the clearing hoping his companions follow his lead and keep the peace. ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() Maintaining his concentration on his spell, Geliglee says to the group. "They agree to carry our offer to Chief Sootscale. If he agrees we are to meet them at the bridge on the Thorn River in 4 days. I think we can find other radishes and I agree that raising them properly would be good for trade, but if this meeting works out it could be important in the long run for the security of these lands. Shall I agree to their terms?" ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() Geliglee moves to the fore and begins an incantation and calls up a silent image of a dozen archers peeking out from the trees with arrows pointed at the Kobolds. In draconic he adds, "There is no use for bloodshed, honorable warriors. Let your leader decide. If you wish, as a sign of good faith we will dismiss our archer guards here and allow you to take us to your Chief as emissaries, with you keeping all of the mushrooms yourself. Think of the glory and honor your Cheif would bring you for creating an alliance that will bring him even more wealth." Move, Silent Image, talk. Figure give peace one more try. ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() In common, Geliglee announces "They are trying to protect the turnips they are harvesting for their chief. We don't need to go to war over turnips, in fact we could probably get them better turnips through trade... Trying to get them to take us to their Chief to talk turnips." ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() Geliglee shouts, Wait! in common, then yells to the Kobolds in draconic: "Stop! Stop! No blood need be shed! The turnips are yours and the rightful property of the mighty Chief Sootscale! We place no claim on these turnips, and actually wish to begin trade with your mighty tribe - we have access to many turnips from far away, great delicacies these turnips that we can provide your Cheif should he desire peace with us!" ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() "Good, then I will assist in the design and building plans." Goods via knowledge Engineering. Here are rolls for two days assuming we agree to pause in exploration. Know Eng: 1d20 + 8 ⇒ (18) + 8 = 26
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Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() Geliglee will take 10 and should automatically succeed on all the inscriptions.
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Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() The gnome looks over the equipment on the corpse but says, I prepared to read my new scrolls today but can check them for magic tomorrow. We must make note to look for a hill with a tree like this to see what this crude map may mean. When you return to camp, the gnome takes time privately to work on the scrolls and spellbook. ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() "Yes, spiders lair unlike many insects. It is possible that it has unknowingly collected some things of value." Begining to look, Geliglee gets himself caught up in webbing and takes more time freeing himself than looking for anything of interest. Aid another on Ilsa's perception: 1d20 + 0 ⇒ (2) + 0 = 2 ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() "My my... that is a lot of bones." The gnome has a quill to paper throughout most of these travels, mapping and taking notes. This has caused him to stop his scribbling and pay attention, however... though he quickly outlines the size and nature of the clearing before stowing his writing gear. ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() "I fell that we should fully explore the areas immediately surrounding us, then once we are more secure in our locale we can figure out what direction to push forward towards." I vote we explore all the hexes clockwise from the South, then see how we are to take our next development of teams and rooms, then set off on one of the quests that remain. ![]()
Gnome Wizard {Shadow} HP 9 | AC 12 FF 10 T 12 | F+2, R+1, W+1 (+2 Ill, fear,desp) | Init +5, Perc +0 | Dark 60'
![]() I vote after exploring the one hex, we work to upgrade one laborer to a guard and one to a driver. This way we will be making all types of capital (except magic) while we continue to explore. Eventually, Geliglee will recruit an apprentice and we'll be doing even better, continuing to build all capital while we focus on exploring. |