Millech the Hump

Garron Grim's page

20 posts. Alias of Wessels.


Full Name

Garron Grim

Race

Dwarf

Classes/Levels

Monk 1

Gender

M

Size

M

Age

OLDER THAN DIRT

Alignment

LN

Languages

Common & Dwarven

Strength 16
Dexterity 11
Constitution 12
Intelligence 7
Wisdom 20
Charisma 5

About Garron Grim

Ability Scores

Spoiler:

STR:16: +3 (+16, 10pts)
DEX:11: +1 (+11, 1pts)
CON:12: +1 (+10 0pt, +2 Dwarf)
INT: 7: -2 (+7, -4pts)
WIS:20: +5 (+18 17pts, +2 Racial)
CHA: 5: -3 (+7 -4pts, -2 Racial)

Other Stats

Spoiler:

HP = 10/10 (+8 HIT DIE d8, +1 CON, +1 Favored Class)
INIT: +5 (+1 DEX, +4 Imp Init)
SPD: 20ft (20ft base)

REF: +3 (+2 Base, +1 Dex)
WILL: +7 (+2 Base, +5 WIS)
FORT: +3 (+2 Base, +1 CON)

Base AC:17 (+5 Wis,+1 Dex, +1 Dodge feat)
Touch AC:17 (+5 Wis, +1 Dex,+1 Dodge feat)
Flatfooted AC:15 (+5 Wis )

Special Abilities

Spoiler:

Darkvision 60ft
+4 Dodge AC Vrs Giants
+1 Attack Vrs Orc/Goblin
+2 Saving throws Vrs Poisons, Spells & Spell like abilities
Stonecunning: +2 Perception checks for traps & hidden doors in stone walls or floors. Automatic roll when passing within 10 of a trap / door in stonework.

Skills

Spoiler:

Acrobatics: +1 (+1 Dex)
Climb: +3 (+3 Str)
Escape Artist: +1 (+1 Dex)
Intimidate: -3 (-3 Cha)
Knowledge History: -1 (+1 Rank, -2 Int)
Knowledge Religion: -1 (+1 Rank, -2 Int)
Perception: +5 (+5 Wis)
Sense motive: +5 (+5 Wis)
Stealth: +1 (+1 Dex)
Swim: +3 (+3 Str)

Feats & Traits

Spoiler:

Traits:

Feats:
Dodge (Monk Bonus)
Stunning Fist (Monk Bonus)
Improved Init (level 1)

Equipment & Inventory

Spoiler:

2x Kama 1d6 x2, slashing, (trip weapon)
2x Nunchaku 1d6 x2, Bludgeoning, (Disarm weapon)
10x Trail Rations
Waterskin
Flint & Steel
Bedroll
Backpack

Combat

Spoiler:

Damage & Hit are the same for all my weapons.
I am always unarmed striking unless I specificaly say otherwise (IE: If i decide to trip / disarm with my weapons)

Standard attacks
Hit:+3(+3 STR)
Damage: 1d6 +3 (+3 STR)

Flurry of Blows
Hit:+3/+3(+3/+3 STR, +1/+1 BAB, -1/-1 Flurry)
Damage: 1d6+3 / 1d6+3 (+3 STR)

Charging
Hit:+5(+3 STR, +2 Charge)
Damage: 1d6 +3 (+3 STR)
AC -2 untill start of next action

Gold & Exp

Spoiler:

(fast progression)
00gp EXP: 135

Where it all began....

Spoiler:

Background:
Scars have often been seen as marks of bravery for the dignified warrior, not so were Garrons. Marked from birth Garrons "Scars" were the kind people stare at and laugh at. As he got older his mother and father "Suggested" he join the Monks of Irori assuring him that he would be happier there... away from public view.

A few years of discipline and hard work later...

Garron steps out into the world; An honorable but still ugly Monk. Trusting in his faith and his training that he could withstand the slings and arrows he was used to as a child.

MANY years of slings and arrows later...

Garron comes to understand the sick irony in becoming a Monk; Being "One with everything" is a lot easier when you're born as ugly as the world around you.