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About GarronDescription:
He looks kind of like this. This image is also where I got his name.
My own version. Height 28'/7' Weight 8,375 lbs/300 lbs Eyes brown Hair completely hairless Skin tan, scarred Garron is mountainous,but not in the sense that he's big a burly compared to normal human. Garron weighs over 4 tons and is over two stories tall. He wears heavy iron bracers and armored pants including a massive belt and what used to be a chain shirt. The shirt now hangs down mostly only covering his lower torso and upper legs. His upper torso and feet remain bare. Garron's head looks small between his massive shoulders but brutal all the same. His nose has clearly been broken on countless occasions. One long scar runs from above his right eye halfway around his head. Another scar crosses his jawline. Numerous scars of all shapes and sizes adorn his bare chest and shoulders. When using his shape changing abilities Garron prefers to take his original form, that is his form before he traveled the stair. Fluff:
Personality Garron is a fun loving kindhearted person at heart. That said he has a terrible temper and isn't afraid to fully give into the brutal rage that flows through his veins. He is incredibly trustworthy and refuses to lie even if will be detrimental to his well being. If put in a position where his only option is to lie he will always choose to remain silent. He is cautious about trusting people but once someone has his trust they have it for life and he will put his life on the line to protect them. Backround/Becoming a Gossamer Lord Krelos Helmsmasher, the chieftain of the Kalush vakNaruth tribe found Garron as child. He was about to be dinner for a crag wolf but Krelos fought the beast off and brought him back to the tribe. Most of the giants assumed Garron was a giant with some sort of birth defect. One wise woman spoke up and told the legend of the humans. After discovering what he was most of the tribe thought he should be left to die, but Krelos kept him and raised him as his own. Garron was large for a human, about 7' or so. While they were young he was even able to hold his own against some of the smaller giants. No matter how hard he tried Garron could never be as strong as he peers and was quickly left behind. He was still respected in the tribe but he couldn't be a true warrior. Everything changed when Gregor showed up. Gregor was a human as well, and a sorcerer. He showed up out of nowhere and awed the Kalush vakNaruth with an amazing display of power, destroying a massive snake in defense of Garron. Gregor offered to take Garron to a faraway world where he would be far stronger than the men around him. Garron didn't wan to leave home but he understood that he wouldn't survive much longer on Davroth. He left his tribe and went with Gregor. When Gregor first opened the door to Grand Stair Garron didn't know what to do. He had never been exposed to magic, much less interplanar travel. However when Garron took his first step he felt a surge of energy flow through his body. As he travelled he could feel his body physically changing. When Garron and Gregor entered the next door Garron placed out, when he awoke he had truly taken on the from he had always wanted. He was a giant. Gregor and Garron traveled to many different worlds but Garron's favorite was the city of Aukrelia. It was the exact opposite of Davroth. Garron entered his first pit fight when he was sixteen. After all he had never won a fight since he was a child... His first punch broke his opponent neck. Despite his somewhat aggressive nature Garron is well respected by the other pit fighters, and has a good relationship with Doran, the pit-master. Goals/Motives Garron loves to fight but he will not start pointless violence. He will always put the safety of his companions over his own. Protecting the worlds and those who live within them is more important than any individual's life.
Crunch:
Garron
Male Giant Advanced Gossamer Human barbarian/brawler Master of the Umbra CG Huge Humanoid (giant) Init +9 Senses Perception +18 Hero Points 7 Mythic Power 5/5 Rage 32/32 Martial Flexibility 9/9 KO 2/2 ---------------- DEFENSE ---------------- AC: 36 {37} T: 23 {21} FF: 24 {25} HP: 255 {303} DR: 2/- Fort +24 {+28} Ref +23 Will +15 {+18} ---------------- OFFENSE ---------------- Spd 50ft Melee +27/+22/+17 unarmed strike +30/+25/+20 6d6+20 x2 bludgeoning {unarmed strike +33/+28/+23 6d6+23) Brawler's flurry +28/+28/+23/+23/+18 6d6+20
rage claws +30/+25/+20 2d6+18
body +23/+18/+13 dmg by size+22
Traits
Skills
Martial flexibility possible options:
stunning fist, jawbreaker snapping turtle style, clutch, shell panther style, claw, parry kraken style, throttle, wrack boar style, ferocity, shred vital strike, improved improved [combat maneuver], greater deflect arrows, snatch arrows |