Harsk

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86 posts. Alias of Javell DeLeon.


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Take care of what you need to, bud. Hope things get better for you.


"'Cause it bugs me." He looks to it again, resisting the urge to grab at it and rip it out.


Garik nods emphatically in agreement with the others as his eyes travel back to the arrow protruding from his leg. Looking back to the man, "Ya know, I could get that arrow out if yer wantin'. Doesn't it bug ya?"


Garik looks at the smelly man quizzically. Grinning, he decides to play along for fun. "Well it's about time! How've you been, friend! Not surprisingly, we could smell ya a mile away!" He grins as he notices the arrow protruding from his calf. "You know, you might wanna have that looked at. Most folks usually have issues when a stick juts out from the inside of the body. Just sayin'."


Pleased that went as well as it did, "Alright! Now that that's settled, let's keep movin'." Keeping his weapons out just in case, Garik returns to the task at hand.

Survival: 1d20 + 9 ⇒ (14) + 9 = 23 Continue to follow tracks as mentioned.


Garik takes a step over and attempts to aide his brethren in taking down the wolf.

5' step to P 13; Attack W4

+1 Waraxe, Dwarven w/PA: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d10 + 8 ⇒ (7) + 8 = 15

Mwk Maulaxe, Dwarven w/PA: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d6 + 5 ⇒ (3) + 5 = 8


Garik continues to keep his blades at the ready for the "wolves".

Continued ready action.


Garik readies himself to attack as soon as the wolves draw near.

Ready action to attack the first one that draws next to him.


You're up Morthos.


"Aye. We best make our defense quickly. It's lookin' like we're soon ta be dinner. I can tell ya right now, I'm not for tastin' good. I don't even like me own smell most of the time," he shrugs. Turning his attention to looking around for possible higher ground, Garik keeps his attention on the wolves, feeling they've little time to prepare.

Perception: 1d20 + 9 ⇒ (18) + 9 = 27

Initiative: 1d20 + 3 ⇒ (13) + 3 = 16


Garik ponders that a moment, "Hm. Let me take a look and see if I can tell. Good thinkin'."

Survival: 1d20 + 9 ⇒ (18) + 9 = 27


"Aye. Can't blame ya for wantin' a new rug. Just make sure the lot o' ya keep your eyes peeled on 'em." Garik then resumes their trek, keeping one eye forward and one eye on the wolves.


Perception: 1d20 + 9 ⇒ (17) + 9 = 26

As the hair on the back of his neck stands out, Garik notices a couple of unwanted visitors. Leaning in close toward the others, "Aye. We've got us a couple of guests I'm sure we never invited. And they be lookin' like wolves but there's somethin' that just seems 'off' about 'em." Garik slowly draws his waraxe and his maulaxe, ready for trouble just in case. "I say we keep goin' 'til they make the first move. I'll not be for killin' wolves just 'cause they're wolves. At least, I'm hopin' that's all they are. Not sure what kind o' beasties live in these lands to be honest."


Survival: 1d20 + 7 ⇒ (19) + 7 = 26

Being careful so as not to disturb the deceased, Garik takes notice of the cuts. Looking a bit closer, "It looks like these folks we're taken down by animals of some sort. Wolves it appears. And like... a whole bunch of 'em. Or a whole bunch o' somethin' if not wolves." Rising up from the grave, "No treasure though. Well, now what?" he asks as he look around the place.

Perception: 1d20 + 9 ⇒ (4) + 9 = 13

Survival #2: 1d20 + 7 ⇒ (15) + 7 = 22


"Sounds good ta me." Garik moves to start digging up the "graves".


"Maybe they're not graves. Maybe they're just hidin' somethin' in there. Ya know, like treasure." Garik shrugs. "It's possible they're just wantin' us to think they're graves instead of a treasure hoard. Or maybe they're traps! Oooooh, they could be traps. Traps full of treasure!" Garik loses himself a moment at the possibilities as he daydreams. Shaking himself out of his reverie, "Okay, now I've gone 'n got meself curious. Shouldn't we check? Ya think?" he asks somewhat tentatively.


"Don'tcha be for worryin'; we'll be for lightin' those fires." He nods affirmatively as they take their leave.

"Well, well, it looks as if we found her camp. At least, what's left of it. Let us investigate, shall we?" Garik draws his weapons out and approaches the shelter cautiously.

Perception: 1d20 + 9 ⇒ (3) + 9 = 12 Terrible. Take 10 maybe?


"I'm not for any questioning. Let's get ta moving and catch up with the crazy lady. Maybe we can be done by dinner. I'm startin' ta get a tad hungry." He states as a matter of fact.


"Whoo-hoo! Food!" Garik dives in like he hasn't eaten in like three days even though it's probably been no more than three hours. "Don'tcha be for worryin', we're gonna find 'er. It's what we do." He winks, grinning, as he takes a big ol' bite of some form of meat.


Sounds good to me, Zeb. Especially seeing how we kinda went against the grain with this whole bit anyway. No problems here.


Amadea wrote:

Amadea stands to the side, to see what is revealed when Drosk finishes forcing the lock.

"Anything of value we find should be turned in to the authorities; either that, or redistributed back to the poor folk who were tricked out of their belongings or outright robbed by these fiends."

Garik ponders that a moment as he scratches the back of his head before shrugging. "Sounds fine ta me. I'm not really for carin'."


"I canno' get in this drawer. She's locked. I could bust her open if needin' be. Might break somethin' though," he shrugs as he moves on.

As they go over everything else they find, "Seems ta me we be needin' to stop this gal and her amulet. Else, we've got some mad deity runnin' loose, never dyin', eatin' everyone, drinkin' their blood, using their bones as toothpicks, laughin' at 'em, callin' 'em names, tellin' 'em they're no bett'r than the mud on his bum..." Garik immediately stops, realizing his probably gotten a bit carried away. "Ya know, all that stuff. I mean, c'mon, he lives on a place named the 'Isle of Terror'."


Perception: 1d20 + 7 ⇒ (15) + 7 = 22

"There's no denyin' that." Garik says as he admires the room, impressed with how fancy it is.


Amadea wrote:
"Your voice quavers and you cannot even force yourself to believe your own lies, can you? We are not crusading against your god, only against men who would exploit the people they claim to be serving. Your servants told us what it is you have been doing here; robbing the people you claim to be watching out for, beating your acolytes for questioning your vile tactics. You are lucky it is I that am questioning, and not one of my fellows. I believe that anyone can be be saved, I doubt they feel the same, nor as are inclined to be merciful I might be. Cooperate with me and you will continue to deal with me. Spurn me, and I will leave you to them."

Garik looks to the Egarthis as she finishes. As he nearly begins to add his two cents, he stops. Staring off into the distance he raises an eyebrow in thought and shrugs. "Ya know, lad, there's really not anythin' I can add ta that. I've gotta say, that's a fairly good way ta sum it up, lass." He tells Amadea as a smile forms. As he returns his attention to the priest, he leans in close, "I've got ta tell ya, she normally doesn't speak so harshly. It's a bit spooky if ya ask me. Handy, mind ya, but spooky. Makes me glad she be on my side." He nods quite affirmatively as he moves away and begins chewing on his nails as he waits for the interrogation to end.


"You got it." Garik nods, moving over to do so.


Grimacing in pain from the nasty bite, Garik's eyes become bloodshot as his anger takes over.

Rage; AC 14; Hp's 32/40

Mwk Waraxe, Dwarven: 1d20 + 7 ⇒ (2) + 7 = 9
Damage: 1d10 + 5 ⇒ (4) + 5 = 9

Mace, Light: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d6 + 5 ⇒ (6) + 5 = 11

Confirm crit
Mace, Light: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d6 + 5 ⇒ (3) + 5 = 8


As Morthos takes off in a rage, Garik looks to Drosk, "I'm thinkin' our disguise plan is over." He states as a matter of fact, shrugging. He then immediately runs into the fray screaming, "DIEEEEEEEE!" and sounding a bit odd to himself.

Move to L 8. Attack M 8.

Mwk Waraxe, Dwarven:: 1d20 + 7 ⇒ (5) + 7 = 12
Damage: 1d10 + 3 ⇒ (1) + 3 = 4

As he misses terribly, he looks to the priest, shrugging again and explaining, "Ya know, I wasn't buyin' it meself."


"I'm agreein' with Morthos. I'm not for killin' unless we've nary another choice. Most of 'em are probably like the one we let go with Telp and Raven. I canno' remember his name for the life o' me," he shrugs. Turnin' his attention to the only female left in the group, "Anyway, ya know if ya wear the disguise, it might aid us in not havin' ta fight and hurt what could possibly be innocent lads. 'Tween yurself and Bolkin, you two could talk our way out of bloodshed. Maybe? And let's face it, the truth is, most of it's gonna be theirs. I don't know, it just seems like it might help but it's yur decision."


Garik stops in his tracks, turning to his fellow dwarf. "I'm not for sure I'd be fittin' in it properly either. Maybe you, lassie?" He asks Amadea. He then looks to Bolkin. "Maybe you also, laddie?" He shrugs.


"Alright. Now that we've taken care o' 'em, let's move upstairs. Unless you fellas have other plans?" Barring no other ideas, Garik will start his way upstairs.


As the prone acolyte goes unconscious, Garik turns his attention to the one standing. Swinging his axe and mace again, he attempts to drop this one to the ground.

Mwk Waraxe, Dwarven: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d10 + 3 ⇒ (6) + 3 = 9

and

Mace, Light : 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Blah.


Thanks for the heads up on the Guidance, Bolkin. I completely forgot about that. Will save it for the big guy.

Garik swings his axe and his mace at the prone acolyte.

Mwk Waraxe, Dwarven: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Damage: 1d10 + 3 ⇒ (10) + 3 = 13

Mace, Light : 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16
Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Unbelievable. What crappy rolls. Of course I would max out on damage with such rolls. With rolls like these... Sheesh.


Sorry. Was actually waiting for my turn. Didn't realize we could post ahead of time.

Seeing Morthos get knocked around by the cultists, Garik moves in with his axe and mace and joins the fray. "You best surrender 'efore ya make me mad." He tells them as he brings his axe down toward the cultist.

Move to G7; Attack A2

Mwk Waraxe, Dwarven: 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 1d10 + 3 ⇒ (9) + 3 = 12

"Bah!" he exclaims as he misses wide.


"Ohhhhh, I see. Yeah I guess we kinda shook up your 'typical night' now, didn't we?" He grins, winking. Turning to the others, "I'm with you, Drosk, I'm thinkin' we oughta take care of this Krant fella. He's a definite no gooder. We should conk 'im real good. And then make our way upstairs like ya said. I'm for that." He nods.


ZebulonXenos wrote:
If there are no objections, Telperion, Raven, and the miscellaneous NPCs can be assumed to take care of the 'vegetable guard' for expedience's sake.

Sorry, I couldn't resist. It was just too good to pass up. I blame the current books I'm reading. :)

"Wait a minute, laddie, what are ya on about? Why is this night so unusual?"


"Well dang. I sure was hopin' for someplace better ta talk our plan out. Ah well, no matter, 'cause we ain't leavin'. We gotta put a stop ta these no gooders. Is there no way ta get past this vegetable guard at all?"


Checking the area again, "Alright, then if ya can lead us to a more secure area, then go to leadin'. We'll be right behind ya. And know that I'll be right behin' you." He motions his morningstar at him. "You can understand we canno' take any chances. Yet you seem like a trustin' fella, so I'll be givin' ya yer chance. And I give ya me word, if ya help us, we'll help you. And a dwarf's word is better than a dozen mug o' ale." He nods emphatically. "Just don't be for givin' me a reason ta conk ya. Now let's go."


"Calm down, boy!" he whispers loudly. "You're gonna let everyone know we're here, and then I'm gonna 'ave ta conk ya good!" He looks back to make sure no one's headed this way. Seeing no one, "Alright, now we can help ya get out o' here if ya be wantin' but you're gonna 'ave ta help us. Who is this 'Krant' fellow ya speak of?"


Garik moves over to help Amadea, staring directly at the masked face of the cultist. "Yer a bad lot and you oughta be 'shamed of what yer doin'. I ought ta conk ya." He looks to Amadea and then motions with his eyes at his morningstar and then to the cultist. "Hm?" he asks, wondering if she wants him to knock him out.


"James, huh? Poor James. He was a right nice fellow. It's too bad we had ta go an' conk 'im unconscious." Garick admits before pulling out his morningstar and mace. "Alright, the rest o' 'em aren't James, so let's conk 'em real bad," he nods firmly, grinning.


Lol! No prob! I actually think it's quite fitting in this situation. :)


Catching Telperion out of the corner of his eye not succeeding, he quickly does his best to intervene, "Awww crap! I'm just ONE dwarf, Mr. Guard! What more do ya expect from me?! I canno' do everythin'!" He tells the guard as he flails his arms in frustration. "How much more can I possibly do, Mr. Guard?! I mean, look at me! My face is all jacked up..." He immediately stops and furrows his brow, pondering that. "I'm curious, do I look ugly to ya? It's this stupid 'K' I got, isn't it? I've never liked me face with this stupid 'K' thing. I canno' even grow me beard on that side any more. Ya know, it was branded on me by this fat faced ogre. He's like all fat... and faced... and such. I'm gonna kill 'im when I see 'im again. And after that, I'm gonna kill 'im again. And then after that, I'm gonna kill 'im again. And then finally just for good measure, I'm gonna kill 'im some more." He stops a moment with a look on his face as if he's lost in a far away place. Then finally, after what feels like an eternity, he immediately snaps out of it, "And then I'm gonna just eat 'im," he states candidly. But then another thought crosses his mind, "Well, that's if I manage ta survive this whole not eatin' for a day business. Which, did I mention, is tough for a dwarf. Not eatin' for a day is like... I don' know... goin' more than 3 hours withou' a mug o' ale. It's not normal." He states as a matter of fact while he thoughtlessly does his 'bathroom dance' again.


"Fast? As in not eat? I canno' not eat. You know I'll die, don'tcha? Awwww crap." He drags his hands down his face in frustration. "Ya didn't tell me I was gonna have ta not eat. Awwww crap. How do ya expect a dwarf ta not eat and live? Well, it's been nice knowin' ya." He pats him on the shoulder. "I'll be dead soon but at least I can go to the privy before I be dyin'." He grins. As he turns to head into the lavatory, he pauses for just a moment returning his attention back to the guard. "It's okay if I be goin' now, right? Is there some kinda "go" sign or somethin' fancy you need ta be sayin' before I go?" He asks, truly unsure on the matter. "Ya know, something like: 'You may now go to the privy my fellow brother of... um... privyness...,' or something like that." He shrugs, quite proud of himself thinking that sounds pretty proper.


Garik catching sight of Telperion's eyes toward the man's keys, he ponders on what he can do to aid in distracting the guard. As they near the lavatory Garik immediately stops in his tracks, "Oooh! You've got ta let me visit your dinin' area. Mind if I grab a drink while I'm at it? Might as well 'ave another 'efore I have to go." He grins, winking. "And, just so ya know, I think I saw that one fella cheatin' at his card game." He nods assuredly as he attempts to make his way there.


Garik perks up when the man ask for volunteers, "Over here! Pick me! I'm for needin' ta go!" He does an odd bathroom dance in hopes to keep himself "dry".


Garik snorts which forces him to wake instantly. "Huh?" He shakes his head vigorously to wake himself and then wipes the drool from his mouth. Noticing his predicament, "Could anyone be for tellin' me why we're in prison? I don't recall killin' anyone wrongly." He ponders that a moment trying to remember if he had.


Garik's head slumps and hits the table. After a minute or two, the ever so sinister drool starts to work it's deadly way out onto his beard.


Fort: 1d20 + 5 ⇒ (15) + 5 = 20
Fort: 1d20 + 5 ⇒ (12) + 5 = 17

I did not realize it but apparently the original Garik substituted the 'Stubborn' Alternate Racial trait for Hardy. Dang. Still wouldn't have succeeded but... dang. Ah well.


Perception: 1d20 + 6 ⇒ (16) + 6 = 22

Garik looking curiously at the men, Wonder why they're not eating much? Seems like a waste of good food! Garik shrugs at the thought and digs in, unable to resist such fine cuisine.


Garik looks around at the others and decides to jump out there. Rising from his chair, "Here, here! I'll drink to power and glory and... um... whatever else you said! Where do I sign up to take all those other steps?!" He looks to Morthos and Drosk, smiling as if he done good.

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