Sir Holton

Gareth Brightblade's page

47 posts. Alias of Jman72.


Gender

Squire L1, Init +2, Perc +4,AC 17/12/15, HP 13, F4/R2/W2

About Gareth Brightblade

Gareth Brightblade
Male Human Paladin 1
LG Medium Humanoid (human)

Senses:

Init +2; Perception +4

Defenses:

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Defense
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AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex)
hp 13 (1d10+2)
Fort +4, Ref +2, Will +2

Offense:

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Offense
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Speed 20 ft.
Melee Falchion +5 (2d4+6/18-20/x2) and
Heavy mace +5 (1d8+6/x2) and
Javelin +1 (1d6+4/x2)
Special Attacks Smite Evil (1/day)
Spell-Like Abilities Detect Evil (At will)
Paladin Spells Prepared (CL 0, 5 melee touch, 3 ranged touch):

Stats:

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Statistics
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Str 18, Dex 14, Con 14, Int 8, Wis 10, Cha 15
Base Atk +1; CMB +5; CMD 17
Feats Furious Focus, Power Attack -1/+2
Traits Armor Expert, Lover of the Law
Skills Acrobatics -1 (-5 jump), Climb +1, Diplomacy +6, Escape Artist -1, Fly -1, Perception +4 (added by human bonus), Ride -1, Stealth -1, Swim +1
Languages Common, Solamanic (added by human bonus)
SQ Aura of Good, Cold weather outfit
Combat Gear Falchion, Heavy mace, Javelin, Scale mail; Other Gear Cold weather outfit, Pathfinder's kit, Rope, Whetstone

Special Abilities:

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Special Abilities
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Armor Expert -1 Armor check penalty.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Cold weather outfit +5 Fort save vs. cold weather.
Detect Evil (At will) (Sp) You can use Detect Evil at will (as the spell).
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Lover of the Law You receive a +1 trait bonus on saves vs. charm and compulsion spells, and may make a new save with an additional +1 bonus (for a total of +2) if directed to act against the law.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Smite Evil (1/day) (Su) +2 to hit, +1 to damage, +2 deflection bonus to AC when used.

Wealth:
16 Steel

The Measure:

The Measure maintains that the next components of honor are Heroism, Courage, and Spirituality. This is the Measure of the Sword.
A strong spirit and faith in the patron deities of the Knighthood form the spring from which courage and heroism flow. Courage is the will to strike a blow for the cause of Good, no matter what the personal cost. Heroism is this same spirit of self-sacrifice, dedicated to defending the world against the forces of Evil in all of its forms. The heroic, courageous Knight is a champion of the weak, defenseless, oppressed, poor, enslaved, and falsely accused, and he always renders aid to those in need.
While no truly courageous and herioc Knight would run from a battle or decline combat with an Evil foe, the Measure does recognize that it is fruitless to throw oneself away in a battle that cannot possibly be won. The Meausre teaches a Knight prudence in choosing his battles and that it is better to live to fight another day than to die in a battle that cannot be won.
A Knight of the Sword must pay homage to Kiri-Jolith and the other gods of Good each day. A Sword Knight must eagerly engage evil opponents without needlessly throwing his life away, protect the weak and defenseless, and foreswear the use of his Knightly powers for unrighteous reasons.

Dream:

Thunder boomed as lightning split the night sky providing the only light by which to view the surroundings. Heavy rainfall fell hindering vision beyond twenty feet. Gareth pulled the hood of his brown leather cloak further over his face as he moved closer to the shadowy building. So many times he had seen this building, but he had never reached it. This time will be different. He instinctively reached inside his cloak caressing the hilt of his sword. He continued to push through the wind and rain until the front of the building was easily viewable. Its black granite and white marble block walls reflected his image while being illuminated by fingers of white lightning crackling through the heavens. What is this place? A tomb? Another flash of lightning, brighter than the others, struck only yards from him. It revealed the steps of the magnificent structure. Suddenly, two figures stood looking at him from the top of the steps. A man and woman dressed in ceremonial blue and black armor simultaneously reached for him as if beckoning him forward. The light was quickly interrupted by a loud thunderclap which knocked Gareth off of his feet. Then, sudden darkness...

Awaken from a deep sleep, Gareth expected to see the courtyard and shadowy building he was approaching only moments before. Instead, he saw the campfire of the merchant caravan he had been travelling with the past few weeks. The dreams had increased exponentially over the journey to Khur, especially since receiving the letter from his mom.
He had been told the gates of Ak-Khurman were only a days travel away now. Unable to return to sleep, the young paladin found a quite, secluded place to prepare for his morning devotions. Though worship of the gods was beginning to return to the war torn world, Gareth had been expressly ordered not to allow the others to know of his connection with the Knights of Solamnia or his allegiance to Kiri-Jolith. The past few years had strengthened his faith in the deity and his mother, Mishakal. As a member of the Solanthic Liberation Army, Gareth gained the respect of the Knight of Solamnia while aiding in the recovery of Solanthus from the Dark Knights. Now he was on a mission to meet Lional Uth Dartan...


Background:

Gareth Brightblade is the bastard son of Steel Brightblade. During Steel's early twenties in Palanthus, he bed a local noble's daughter. He would never know that the girl would conceive that fateful night and later bare a male child. Gareth's mother was sent away by her father to Solanthus with a maid servant to avoid bringing shame on the family name. In Solanthus, Gareth was raised by his mother and a great uncle who was a Knight of Solamnia. This great uncle, though retired from his position with the order, raised the boy as his own and taught him the skills required to become a squire. His mother gave her life to the church of Mishakal and became a priestess. Her faith became an important part of her son's life. At the age of eighteen, Gareth's great uncle vouched for the honor of his young nephew and helped him earn his chance to join the order. Only a week later, his uncle died. Devastated by the loss of the only father he had known, Gareth spent the next few years dedicating himself to his training. At the age of twenty two, his life was changed dramatically. He was sent on a secret mission to Khur to meet with leaders of the Legion of Steel to provide the groundwork for diplomacy between the two groups. The young squire spent his last few days in Solanthus with his mother. When he finally left for Khur, his mother handed him a letter and made him promise he would not read it until he saw the gates of Khur. Travel to Khur was hard, but he made it without incident. When he arrived, it was finally time to open the letter. He never could have known how life changing the note would be. The note, handwritten by his mom, explained his conception and birth. It revealed the identity of his father and a brief history of Steel's life as well as the life and death of his grandfather Sturm. Gareth has commited himself to the task the Knights have given him while hoping to someday find out more about his Brightblade heritage.

"Est Sularus oth Mithas - My Honor is my Life."
- The Oath of the Knights of Solamnia