
Gamer1066 |
Snicker, you might want to try two house rules I developed and play with. When played together I found these two rules make the game very fun, very interesting, and certainly more challenging...!
The two house rules are:
-Amend all blessing cards to work only on the hero's current location (i.e. Blessing of The Gods would read "Discard this card to add 1 die to a check at your location".)
-Difficulty of all banes (monsters, barriers, henchmen, and villains) encountered is modified by the number of heroes at a given location:
1 hero @ location: No modifier
2 heroes @ location: +1D4-2 Difficulty
3-4 heroes @ location: +1D4 Difficulty
5-6 heroes @ location: +1D6 Difficulty
*In your games you can roll the difficulty modifier before your check, or for even greater challenge, at the same time you roll your check.
I think these two house rules played together add interesting aspects/considertions to movement and costs/benefits of fighting together/sharing items/playing to your hero's strengths, etc. You have to think more about the costs/benefits of fighting together or sepately. Also, I've found it makes other cards besides blessings more important while necessitating being at the same location to utilize those critical blessing cards. Of course, being at the same location comes at a cost because any banes you enounter might be extra nasty....!
I'm also really curious to hear what others think if they try out these two house rules played together in their scenarios.