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About Gaddak OrlovskyMale Human Inquisitor of Erastil 1
Inquisitor Spells
1st (2/2) - Deadeye's Lore, Wrath Gear (weight):
Chain shirt (25)
Heirloom Falcata (4) Dagger (1) Heavy Wooden Shield (10) Waterskin (4) Backpack (2) Holy Symbol Bedroll (5) Signet Ring Kit, Cooking (2) Flint and Steel Rope, hemp (10) Total weight (63)
Platina:
Background:
Not all noble families are at the center of events. In fact, with all the families that carry the name of a House, someone is bound to be remote. Gaddak’s family might bear the Orlovsky name, but their branch of the House is situated far from the nobles of Eagle’s Watch. Dron Orlovsky, Gaddak’s father, can hardly measure himself with most other lordships of the land, but nevertheless proudly rules the small family holdings and the surrounding communities in Wind's Rest at the border of the Gronzi Forest.
Gaddak’s family was just as much protectors, woodsmen and farmers, as they were nobles – if not more. Even though their holdings were at the center of Brevoy, living close to the reaches of the Forest had different rules than most other Orlovskys “High Above” had. To the majority of the house, Gaddak’s family were barely worthy of appreciation. The distant cousins closer to the big events only consideration was that tithes were paid and support upheld. Gaddak’s father, as his father before him, truly didn’t wish for it any other way. They ruled as the area demanded. And in general, Dron and his rule was well liked and respected in the area. He and his sons – of which Gaddak was the eldest – protected against wildlife and bandits, and helped with work and tasks that needed to be done. If one couldn’t cooperate in the wilderness, one would perish. As was customary for the family, the eldest son was the protector of the holdings, and was granted the task of traveling the area – both with patrols and to see to the needs of the people. In this task, Gaddak was gifted with one of the family’s heirlooms – a mastery crafted falcata named Oathbringer. The axe-like sword had been the family’s weapon of choice as its chopping power doubled it as a tool when in the Gronzi Forest. Oathbringer is a finely crafted sword. Its hilt is formed as a golden eagle, with the bird's wings forming a guard that connects the lower part of the hilt with the upper. When drawn, the original family decree can be seen engraved in the blade with intricate rune patterns. As he spent most of his time in the wilderness and upholding the laws and protection of small communities, Gaddak (and his family) became devoted to Erastil. Through this devotion and duties he gained much insight and understanding in people’s lives, and Gaddak was well liked and respected. But even when remote from other nobles, politics in Brevoy tends to entangle you. Growing tension and warmongering affects even the conflict-shy Orlovskys and also Gaddak’s family. Bandits moves more frequently, nobles plea for support and workers move closer to the forest in order to gather wood for the infrastructure a war demands. With movements being made, even within the house, it didn’t take long before a larger Orlovsky family marched a part of their workstock and army into Dron’s region, ignoring the “lesser” noble and his community’s needs. If not completely removed from his position, Gaddak’s influence over his own region was greatly reduced. While the family understood the need to prepare, Dron did not like the instability in his region and he was drawn in his loyalties to the House and his communities. With the sudden increasing of people in the area, came a larger toll on the resources. One solution to the situation was to send Gaddak out into the world as an Envoy, looking for ways to further the family’s name. A strengthening of the family’s reputation might actually put them on the map and drive off these “greater” lords and instead see to it that the needs of the House was upheld in a better fitting manner for Dorn’s region. As such it was that Gaddak left to travel and gather rumors and possibly prestige, as well as contact both close and far away. In his travels, Gaddak befriended, amongst others, a minor Aldori Swordlord named Marcian. While the Aldori swordlords technically were no clear allies to the Orlovsky, the two were at the very least not opposed. On behalf of Marcian, Gaddak traveled the southern border of Rostland for some time, staying at Marcian’s estate from time to time, and lending his insight and skills to the wild border areas. Recognition for this finally came in the form of a request from Restov – a charter for exploration. Complying with the charter was a bold move, but not a reckless one. Gaddak saw this as a good opportunity to further his family’s name, and expand on his duties of both honor and faith. Personality:
Gaddak is maybe young, but he is both seasoned and weathered. While he may not have the best charms about him, sporting a grunted look and somewhat gruff demeanor, he is nevertheless a person who through insight and experience comes well along with people. Gaddak believes in a personal code, rooted in the values of his family and faith. It is first and foremost one of protection of those persons and communities in need, but it is also about doing what is necessary even if it may cause harm or displeasure. He believes in fairness, but can sometimes get conflicted about the greater good for the community, or for the individual. In short, Gaddak can both be diplomatic and harsh in his dealings with people and problems, but is generally viewed as a honorable person.
While not a typical enforcer of Erastil, Gaddak’s views and values nevertheless falls for the most part in line with Old Deadeye and he has, as many in his family, been blessed with powers by the god – both for upholding the family’s values, but mostly to better protect the dotted communities they reign over. But Gaddak is no priest who broadly and strictly follows the tenants of his god. No, he is an enforcer of a few of Erastil’s values; he’s a protector and warden of people and community. While he values the bow in a fight; Gaddak usually prefers to get in close and personal – which is also how he enters many situations. He believes you cannot know the full extent of a situation before you have tried to enter it, even if he acknowledges that sometimes (of not most times) his position calls for making decisions quickly without the ideal insight. But if that is even a fault, it is a burden of position, not of intention, in Gaddak’s eyes. Appearance:
Gaddak has a fairly grunted look. With a fair amount of Kellid blood in the family, he is rugged, enjoys the outdoors and has a few battle scars to show for. He’s well-built and tall, almost brutish at over six feet and around two hundred pounds, but his voice is far friendlier and gives away a sense of comfort and wisdom for those initially spooked. He has short dark hair and green eyes, usually some beard stubs an often a rather stern and serious look to his face. While he dons a light but protective armor and traveling clothes fit for long stretches in the outdoors, the simple clothes and armor are ornamented in his family’s colors – those of golden yellow, brown, black and green. His family’s insignia is a modification of the ordinary Orlovsky crest, with prominent stag antlers over a forest with the black Orlovsky eagle above it all. His clothes, shield and armor sports it in some minor manner or other, and he also wears a signet ring. |