Space Gnome

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Organized Play Member. 260 posts (1,394 including aliases). No reviews. No lists. No wishlists. 4 Organized Play characters. 28 aliases.



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Amatshe stood still as stone as Benedetto introduced himself and he chided himself for his errant tongue, to late to be brown against the bark.

The large oread is dressed simply but his stillness only accentuates the hard and dangerous lines of his well-muscled body. His onyx colored skin glistens and his dark, ash, colored eyes appear to miss little.

He returns Benedetto’s greeting with a slight bow replying in a deep gravelly voice, ”Shared roots, I am called Amatshe.”” He nodded his head, ”Yes… yes, I have just arrived in the city. I am a monk and practitioner of The Way of the Branch.” He looked around, concern etched on his face, while he continued, ”I have traveled here to see the New Quiet Elder and have seen some distressing things on the road. But tell me what has happed hear, why does fear replace reason?”


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Amatshe made his way toward the Quiet Elder engulfed in the shade of its outstretched limbs. He is surprised by the officious oread and his request and lets out a terse greeting, ”Shared roots, brother.”

The oread begins to unbuckle his dagger and remarks, ”Weapons? What weapon could harm such a majestic being?” He continued gesturing towards the companions, ”What harm could I or these elans do with a weapon?”


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Female Human Paladin-8 | HP 88 / 88 AC 27 T 12 FF 23| Lay Hands 7/7 (4d6) | Smite 3/3 | CMB +xx/+xx CMD xx | F +13 R +7 W +11| Init + 1

While cleaning her sword of the gore Jhenn cautioned, ”check yourself for bites less this corruption infect you.” She begins searching the corpses, ”Lets see what these creatures have. Hopefully something to help us with our task.”

She will then check the secret door where the wererats sprung their ambush from.


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HEALTH: 8/ 8 | Armor: 0 | Threshold: 3 | Status: Healthy || MORALE: 7/7 | Grit:1 | Threshold: 3 | Status: Resilient || COMBAT | Sway 6/6 || Warfare 1/1 ||

Gemma looked up toward the rooftop of the abandoned building she is about to climb, adjusting her satchel holding the bounty Marolo bequeathed unto her and her companions. The lithe young woman’s gaze is drawn upward to the dark, ominous, grey storm clouds hovering above the city like a malignant force, occasionally rumbling like an angry beast.

The wind whistles as it is driven through the alleys, streets, and canals of the city, We better hurry, rain and wind are going to make this jaunt dangerous. Thunder roared as if to punctuate her thoughts and lightning streaked across the sky casting writhing shadows from the numerous statues perched in the alley.

She can’t help but take a second to think about Marolo, his broad shoulders, and gleaming eyes. She blushes as she considers the secret sketch she keeps of him, appropriately nestled in between the the fruits and vegetables in her satchel. The slender girl hesitated for a moment and thought about running back to the temple district but wonders, What could he see in me? Gemma takes a moment to consider her appearance. She is a slender girl with short brown hair that curls about her neck, with large, dark eyes, and dusky skin. She adamantly refuses to wear skirts or dresses, instead favoring boys' coats and breeches.

Reaching for a handhold, she looked toward her companions, and uttered, ”Someone give me boost.”


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Tallen raised his bow again taking aim at the goblin with the bow.

Attack Shortbow: 1d20 + 4 ⇒ (1) + 4 = 5
damage: 1d6 ⇒ 1
sneak attack, if applicable: 1d6 ⇒ 1

I see you ones and raise you three


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Female Human Paladin-8 | HP 88 / 88 AC 27 T 12 FF 23| Lay Hands 7/7 (4d6) | Smite 3/3 | CMB +xx/+xx CMD xx | F +13 R +7 W +11| Init + 1

Here is an initiative roll if you want/need it. Initiative: 1d20 + 1 ⇒ (19) + 1 = 20


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Golden Pantaloons of course.

What’s hiding in your closet?


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Dorian 'Grey' wrote:

Making slow progress....i am determined to get him finished, although it is more for Ego than deadline now.....

I have only changed my concept 10 times in two days, so....

Keep on pushing! I’m interested to see what you come up with.


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This is the avatar G-unit will be using if selected.

These are the tenets she plans on following if you would like to add/subtract anything let me know: Courtesy, Lawfulness, Bravery, Humility in one’s deeds, Unselfishness, Good-temperedness, Piety, Kindness, Honor, Law, Loyalty, Courage, Responsibility, Honesty, Compassion, Duty.

It looks like you have taken your players info and formatted them with hero lab. With that in mind here is her bare bone info. If you would like me to format it let me know. (I don’t have hero lab)

Bare bone stats:

Race = human
Str 18=15+2(race)+1(4th level)+2(item)
Dex 13
Con 14
Int 10
Wis 12
Cha 18=15+1(8th level) +2 (item)

Hit points = 80 (10+10+7+6+5+4+4+2)(+16con)(+8fcb)(+8feat)
Feats fey foundling (1st), weapon focus (human bonus) power attack(3rd) toughness (5th) shield focus (7th)
Traits: Magical knack, Birthmark

Skills diplomacy +14 (8 ranks), sense motive +12 (8 ranks), religion +7 (4 ranks), ride +6 (2 ranks) perception +3 (2 ranks)
Background skills handle animal +14 (8 ranks), nobility +11 (8 ranks)

Equipment (33,000 starting, 32035 spent, 965 remaining)
Full plate, restful +2 (10000)
Shield, heavy steel +2 (4020)
Ring of protection +1 (2000)
Amulet of natural armor +1 (2000)
Headband of charisma +2 (4000)
Belt of giant strength +2 (4000)
Cloak of resistance +2 (4000)
Long sword +1 (2015)

As far as equipment goes I don’t have my hart set on anything and my build doesn’t require items to function. I still have some gold left for incidentals

Appearance:
Jhenn is a tall and well-muscled with a stern countenance. The statuesque woman wears her yellow, sun colored, hair short and her face appears to be chiseled from stone, with her thin lips set in a perpetual frown, and eyes like frozen pools, sitting beneath her furrowed brow. She is usually adorned in heavy armor with a sword and shield close at hand. The warrior wears a copper and white checkered tabard with the flamed scales embroidered over the right breast marking her as a follower of Mitra.

Personality:
Jhenn is a paladin of Mitra, The Scales of Justice. As such she tries to live the vows and tenets of her faith. In spite of her hardened countenance Jhenn is gregarious, perhaps a bit slow to trust, but good natured and sees everyone as a potential friend. She can be touchy about her honor and strives to keep her vows. She is a fierce defender of her friends and a fierce enemy of those would disrespect Mitra.

I will need lots of help trying to figure out how Jhenn got here.

Background:

Jhenn dedicated her life to Mitra since she was 8 years old. Sacrificing friends, family, and wealth along the way. After serving in the temple she was chosen as a squire for Sir Abram a paladin of Mitra at age twelve and after several years of service was chosen as a paladin by her god. Since then she has traveled the land dispensing justice, righting wrongs, and defending the weak. Recently she was lost in a sandstorm and felt led to an underground complex.


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Happy Thanksgiving to those in the USA. Everyone else Happy Thursday!


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"Give her time, freedom can take some time getting used to," Okaris counseled.

He stifles a yawn and agrees, "Yes, it is time to get some sleep."


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Great idea my son's first PC was a Bloodrager and it worked out well. Perfect for a beginner! For a beginner It is important to have fun and smashing things with rage is fun.

I like the destined bloodline combined with the steel blood archetype although the arcane bloodline is the best in my opinion. I like destined for a beginner because rage is a limited resource and destined strike will allow her to have an ability to use when she runs out of rage rounds and it has a simple level 4 ability straight bonus to AC and saves.


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I think you have to roll to get past her CMD ;)


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"Never hasty, never hasty,"Axo-Sol mutters to himself as Grimshaad encourages him along. Then he is take by surprise when the wind carries him away.

He collects himself and gets his bearings when he hears the raised voices. He cautions himself, This cant be good. He looks to the other Cynean and nods his head, "Agreed sounds like trouble."


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Equipment sorted out.


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round 4

Bendoc runs past the human man trying to flank the mounted goblins. He sees the flames erupt and consume Algon's body. Always found that one a little creepy anyway, he consoles himself.

Took a double move counted the blocks as difficult terrain.


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Still working on it too. I have Thursday and Friday off so I plan on knocking it out then.


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Happy to find a soft and welcoming place to land Okaris momentarily forgets about the pain in his leg. Remind me to stay near Isadriewen whenever we are on uneven ground, he consoles himself. After a moment he tries to continue his journey.

Acrobatics: 1d20 + 8 ⇒ (5) + 8 = 13
Acrobatics: 1d20 + 8 ⇒ (14) + 8 = 22


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Still pouring.


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Nurûsh wrote:


@ Arian:
Hope you stay in the recruitment race.
Your character looks cool.
Asmodina told me earlier that your imagination has priority.

I agree great PC!


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As the waitress approaches to take his order, Okaris notices her amble wares on display, but it is more than her well-endowed assets that draws his attention. It is her eyes, they are blue like two pools in an oasis, a man could drown in them and be happy. He holds her gaze a second longer and his reminded of a quote, You don’t drown by falling in a pool rather by staying there.

With a grin he strokes his mustache and tries to hold the gaze of the intoxicating lass. He places his other hand on his flaccid coin purse, considering his dwindling supply of coin. He looks her in the eyes for a second longer then orders, “May the light of the Dawnflower shine upon you good woman.” With a slight bow of his head he continues, ”It would be a great blessing if you could bring me something cool to drink, to get the dust of the road out of my mouth.

As he does this he inadvertently looks down from her eyes, catching a glimpse of the treasures she possess and hurriedly adds, ”Also, a bowl of water with rose petals so I may wash some of the grime of the road off.”

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Got the Crunch done, still trying to hammer out the background about 75% there. Below are his appearance and personality.(They are also in his alias)

Personality:

Okaris is a serious and ardent worshiper of Sarenrae, The Dawnflower. As such he tries to exercise temperance and patience in all things. He is altruistic but is stern when necessary, often standing up for the down trodden and oppressed.

He is a lover of debate, swordplay, as well as good story. He can be meticulous, especially when it comes to his appearance. He is polite and well-mannered but isn’t afraid to speak his mind, which has led him into trouble on more then one occasion.


Appearance:

Okaris stands a little under six feet tall with a thin but well-muscled build, he looks older than his years and carries himself with an air of confidence. He is well tanned with grey eyes, the color of the sky right before a storm, and has shoulder length dark black hair with a luxurious mustache, a small goatee, and long sideburns that extend to his chin. No matter the weather he is always wearing a dark blue robe that reached to his knees, which has a gold emblazoned sunburst on its back and a Keffiyeh, weaved with a blue and gold pattern, to cover his head. Okaris favors tan and brown colors in his dress and attire. These items are usually worn over leather armor which has faded to grey with age. He always has his scimitar within easy reach.


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Okaris enters the tavern and stands in the entryway while his eyes adjust to the dim interior light. As he stands there he is assaulted by the pungent smell of incense, spices, and sweat. Slowly he looks around the shadowy tavern, noting the patrons and the mood of the crowd, hoping to catch sight of Haleen. To be honest it wasn’t much of a crowd yet, as the sun was just beginning to set, just a few lost souls trying to escape the heat of the day. Unfortunately, he saw no sign of his friend but his gaze stops at the picture above the bar and he releases a low whistle, Yes Haleen would like this place.

Satisfied with the tavern with the grace of a dancer he makes his way to one of the many long tables that make up the common room floor and takes a seat on the bench. While he sits there he runs his hand across the worn oak table and wonders, Is this where I will find her? By the Everlight let it be so.

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Okaris stood outside The Comely Ogre and with a sigh removes his Kefffiyeh from his head. He stands there and smiles as he feels the setting sun’s rays caress his neck and pauses for a second longer and utters, "The Dwanflower be praised."

Done with his quick prayer Okaris turned his head to the side and spit, clearing the dust of the road out of his mouth, and dunked his head into the water trough that stands to the right of the tavern’s entrance. While he removed his head from the cool water he gazed at his reflection as he wiped his face dry with the corner of his robes. He smiled at his likeness, it was a smile that would make a Sheik hide his harem, a money lender clutch his coin purse a little tighter, or cause a widow to blush.

Okaris mused that while he was not yet 30 years old the reflection looking back at him seemed, not only older, but more competent or experienced then his years. He stood a little under 6 feet tall and was well muscled like a racehorse, broad in the shoulders and narrow at the waist, and he carried himself with an air of confidence and the swagger of a veteran.

Okaris continued looking at his reflection, he noticed his eyes, they are same color of the sky right before a storm, but it is more than their color that draws his attention, his gaze appears knowing and penetrating. His eyes are set in a well-proportioned and well-tanned face which is framed by slicked dark flowing hair, the color of a raven’s wing, with a mustache, a small goatee, and long sideburns that extend to his chin. Okaris proudly considered his mustache, it was thick and well-groomed and once a dwarf had complemented him on it.

He nods approvingly as he gives himself one last look over. Yes, yes, his cloths all went well together and brought out the blue highlights in his eyes. All perfectly coordinated from the light brown boots and pants with a thick dark brown belt around his waist to the loose dark brown shirt and a dark blue robe that reached to his knees, which bore a gold emblazoned sunburst on its back.

He chides himself, enough admiring yourself, you're acting like a pesh addict on a three day high. With one last smile Okaris places his headdress back on, which decorated in a blue and gold pattern, and glances one more time at his reflection. He concludes, Good, I can barely make out the chain shirt underneath my cloths. He adjusts his sword belt, from which hangs a scimitar with worn handle and heads into the tavern.

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Is this the format you are looking for? Sorry if the post is long but I am trying to get a feel for the PC before he enters the tavern. Not really sure what I am making, He is definitely human, I will have a better idea on the class as we move along.


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No worries, family always comes first. Hope all goes well with the surgery.


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Lots of changes (I'll try to update this daily, if I missed anyone or there are any mistakes let me know):

Complete submissions
Eslax Ghoran Ranger Seth86
Armon Human Monk (unchained) Jarred Henninger
Grok Half Orc Witch Just a Mort Link to crunch
Ikkit Claw Ratfolk Alchemist (Grenadier) G-unit

Needs background
Unnamed Half-elf Druid (Menhir Savant) TheOrcnextdoor
Blik Blik Grippli Gunslinger (Musket Master) Uthraed
Skittch the Shady Ratfolk Rogue (Unchained) Threeshades
Alex Rydell Human Oracle (Life) TheOrcnextdoor

Expressed interest and a concept
Azten, Elven Wood Kineticist
Ira kroll, unchained monk
Algar Lysandris, Nagaji Druid (Naga Asirant)

Expressed interest
William Nightmoon
pauljathome
Olaf the Holy
JohnGarrett
Galahad0430
Tangaroa
orionbasher


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Logan1138 wrote:

Point of order: Boo was a miniature giant space hamster, not a mouse.

Baldur's Gate was the game that reignited my interest in D&D after having been away from the game for several years. Great, great game. BG2 was even better.

You are correct sir [on both Boo's ancestry and the greatness of the BG games]! I apologize to rodents every where for my insensitive comments.


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My advice is to apply lightly nothing is worse than that caked on appearance.