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gm 3
![]() Goals are to find the taxes for ravenmore anad find out why the tax collector disappered and something is not as it seems. The party is currently at the feast and it is not night yet. I am about halfway through the pages in the module but there is more combat in the second half.
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gm 3
![]() ReMY hits the creature with a dart but it casues a puff off its hide for no apparant damage. The qlippoth takes a harder bite at HSkoro. 1d20 + 7 ⇒ (17) + 7 = 24 1d8 + 8 ⇒ (2) + 8 = 10 This fierce bite hits and deals 10 damage to Hskoro and exposing him to spores.
entire party to act before the qlippoth. ![]()
gm 3
![]() Hskoro grabs the pig succesfully and it begins coughing and choking as what looks like a fungal venus fly trap comes off it and as itgal ro flesh quickly ends up fungal rot as all the asembled villagers let out a loud gasp. Hskoro
Villager
initiative piginoth
Remy
Tanathil
Thror
Hskoro
Remy tanathil and hskoro to act than the monster that is not really a pig. tanthil: 1d20 + 12 ⇒ (6) + 12 = 18 one question from knowledge skill it is a an unusally large cythingot qlippoth[/dice] ![]()
gm 3
![]() Tanathil misses the target, remy hits and has it stick in the target for all three. Hskoro wildly misses the distant target with the starknife. The villagers villager 1
villager 2
1d20 - 10 ⇒ (20) - 10 = 10 The first three villagers miss the target and the fourth has it bounce off. The villager seems impressed by remy hitting all three times. ![]()
gm 3
![]() Thror and tanithil both have the starknives stick in the target while hskoro misses. Villager #1
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gm 3
![]() Remy hits the target and the starknife sticks in. The last villager throws a starknife at the first target. 1d20 - 2 ⇒ (4) - 2 = 2 and misses the target wildly. After this runners from the village move the targets 40 feet fartehr back. -4 range penalty on theese attacks unless you havde something to increase range increments. ![]()
gm 3
![]() The Clapboard saltbox style house is the largest home in town built on a barren hill, the building has a two story facade that slopes down to a single-story rear with the large protruding chimney of a centrally placed hearth. The house seems inviinting and much better maintianed than ravenmore's other buildings.
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