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266 posts. Alias of Dennis Harry.


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Shadow's Status
Erix d'Orien wrote:

Still here!! Been sick for the last few weeks, and this week, I've been spending a lot of my free time streaming the new Kingmaker game on Twitch, as I am hoping to make affiliate and start earning some money.

Also, this scene is kinda frustrating for me. I was hoping to at least avoid some combat, but it seems that was never an option, despite some decent rolls. Just kinda seems a bit like we were railroaded into this fight, that seems like we may not be able to win...

Yes and no, if you all would have dropped your weapons they would have taken you prisoner and brought you to the next encounter. Then you would have been given the chance to break out and accomplish your mission regardless of that bad turn. The Emerald Claw is not interested in bargaining when they believe they have the upper hand. Remember, they are one of the most thoroughly evil organizations on Khorvaire.

Plus, so far tactics of splitting their forces have worked, all of you are up!

Go on ahead and post I/C as you are not down yet Erix, just down to 1 HP and that's all you need as long as you don;t get hit again!


Shadow's Status

I get the sense we are becoming a bit dead in the water here. Xetovia has had RL issues and not been back to past posting frequency. Erix has not posted since December 12. Ama has not posted since December 11.

My RL issues have (mostly) straightened themselves out and I have been posting with more frequency in other games and waiting for PCs in this one as I do not want to BOT PCs for multiple rounds.

Give me a shout out if you are still here and want to continue. If so, I will write out those who do not have the time to post, I have one new player who may join but I won't bother having him make a PC if the decision is to shut this one down.

Thanks folks.


Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Gauntlet strikes at the guard but his weapon is stopped by the soldier's armor, the man turns, "Attacker, to me, to me!"

Xetovia moves around the ruins, seeking to flank the foes.

Ama holds her position, seeking to give Gauntlet at least some sort of back-up against the foes south of the rest of the group. She unfurls a scroll of Magic Missile and releases it at the Cleric as she has no line of sight on the foes that Gauntlet faces. MM 2d4 + 2 ⇒ (1, 2) + 2 = 5 Mark that scroll off of your character sheet Ama.

Caelan uses his Mark to step past the Cleric setting a flank for Pink-Eye, still even with the flank, Pink-Eye steps back from the Cleric to take advantage of his reach and swings but misses. No more uses of Dimension Leap for the day Caelan.

Erix attempts to disarm the female fighter CMB 1d20 + 3 ⇒ (8) + 3 = 11 but she manages to hang on to her blade.

Meridian meanwhile fires another Inferno Blast at the woman once more, again injuring her, "Oh Gods it burns!"

tDA ONLY:

Garrow HP 21/26
Mallora HP 3/8
Garrow - Pink-Eye Bleed Damage 1d6 ⇒ 3 -- Bleeding Touch Attack vs. Caelan 1d20 + 4 - 1 ⇒ (4) + 4 - 1 = 7 - Damage 1d6 ⇒ 1 3 more rounds of 1d6 damage!
Kaela - Attack vs. Erix 1d20 + 6 ⇒ (20) + 6 = 26 Critical? 1d20 + 6 ⇒ (17) + 6 = 23 Damage 1d8 + 2 ⇒ (1) + 2 = 3 + 1d8 + 2 ⇒ (4) + 2 = 6.
Soldier attacks Gauntlet Flail 1d20 + 3 ⇒ (13) + 3 = 16 - Damage 1d8 + 1 ⇒ (1) + 1 = 2

The woman steps back into the ruins to take cover from another blast of Meridian's. The other foe, sprints down the street to the east, out of Meridian's line of sight. Meridian has other problems though as the undead shuffle yet closer to her! They are dwarves, soot covered with looks of hatred upon their faces.

Pink-Eye feels his blood still burning from the evil Cleric's power. Take 3 more damage! You should now be at 12 HP.

The Cleric attempts to strike Caelan with the same dark energies but Caelan's quick footedness allows him to avoid the dangerous Cleric's touch.

Kaela swings her blade at Erix and this time she hits bone deep. Critical! Erix takes 9 damage. Do you only have 10 HP Erix? If so you are down to 1.

In the meantime, Gauntlet's foe swings back at him with a flail drawn from his belt but Gauntlet's plating deadens the strike. Gauntlet sees the foes give up on the horses and turn towards him!

Round 4 - PCs ALL GO!
Foes.


Shadow's Status

Xetovia do you want to move around the ruins or through the squares occupied by the Cleric to get to Erix?


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Shadow's Status

BUMP!


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Xetovia, well Dol Durand, tosses a torch at the Cleric - Ranged Attack 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18 It breaks at the feet of the foe and he snarls, his eyes appear dazzled by the light!

Kaela attacks Erix once more, "Light on your feet eh!" The woman swings again, this time a cat's hair separates her blade from Erix's chest.

Erix, I will assume you use Dodging Panache once more, mark off the Panache point!

As Meridian's blast light a foe up, Ama sees something past Meridian, a small band of shambling undead!

Meridian sees it too, they are slower and farther back but on they come.

The scorched foe raises a light crossbow with shaky hands and fires it at Meridian. The bolt strikes the building but is too close for comfort for the Dragon-Touched Warlock.

The other foe, begins to cast a spell and lays his hands upon the one that Meridian grievously injured.

tBA ONLY:
Garrow Fort Save 1d20 + 4 ⇒ (9) + 4 = 13
Kaela - Attack 1d20 + 6 ⇒ (12) + 6 = 18 Damage 1d8 + 2 ⇒ (4) + 2 = 6.
Mallora HP = 8/8 Mage Armor - Light Xbow Attack 1d20 + 3 ⇒ (12) + 3 = 15 Damage 1d8 ⇒ 1
Keltis Protection from Good - CLW 1d8 + 3 ⇒ (5) + 3 = 8
Bleeding Touch Attack 1d20 + 4 - 1 ⇒ (12) + 4 - 1 = 15 - Damage 1d6 ⇒ 5 3 more rounds of 1d6 damage!

Yes but you would need to pass him (i.e. become subject to an AOO unless you Tumble through) to do so while Caelan steps to the Cleric's left then you will be able to pull off a flank

Round 3

Garrow, though dazzled, acts now that two combatants are so close by, he reaches out for Pink-Eye, his hands aglow in deadly dark energies. He strikes you and you feel instantaneous pain. Pink-Eye take 5 damage as you feel your internal organs shrivel.

Round 3 - PCs ALL GO!
Foes.


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Shadow's Status
Erix d'Orien wrote:
Is Garrow the cleric? If so, as he stands up from prone, he draws AoO from anybody around him, with a -4 to his AC.

Except when he stood he had a buffer from the soldier and Kaela protecting him from the north and the south i.e. no PCs close enough to take advantage :-) Last call for Xetovia or I will bot her the next time I check the boards.


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Shadow's Status

Sorry Ama, that Ray is past your range to fire at these particular sneaks. Meridian is on the other side of the field in combat.


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Shadow's Status

Tis OK Caelan, need a double move to get there anyhow! No roll for the round, let's just assume that's a throw away!


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Shadow's Status

That Charge Attack gives you a +2 to Attack and -2 to AC for the Round Pink-Eye, with that you hit!

Pink-Eye's mad dash to the first line of the defense of the Cleric brings the Soldier low in one massive swing!

The Cleric sneers at the Minotaur, "You fight for the wrong side beast!"

Round 2
Caelan, Ama, Xetovia, Erix, and Meridian are all Up.


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Shadow's Status
Erix d'Orien wrote:
Shadow, I had meant to buy a +1 enchantment to both my whip and armor while we were in the town, but I forgot to add the increase to my sheet. If you'll allow me to make those adjustments now, Erix can use Dodging Panache to gain a +4 to his AC, which would put it at a 19. He would thus not get hit(I assume the 18 is the attack that hit). Otherwise, he can attempt a parry attack to deflect the blow.

Approved and Agreed. Zero Damage to Erix.


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Suddenly a blast of fire incinerated one of the Clerics bodyguards!

Caelan brings his sword down on the temple of the soldier that surrendered, leaving one less foe at the group's back.

Ama looks to the south, the soldiers cannot be seen but by her count, the group is outnumbered 3 to 1 perhaps 4 to 1 as the undead do not ride horses and there may well be more undead. Of course, the odds have been a bit evened by the fighting thus far...

Meridian targets the cleric this time with a fiery blast. The cleric snarls as the fire engulfs him, he laughs, "Slay me fools, you'll not survive these ruins without me!"

Xetovia draws her machete and heads after Pink-Eye. Double Move.

The remaining soldier guarding the cleric steps into Pink-Eye flail swinging overhead. The flail merely bounces off of Pink's tough hide.

A female steps out from the building across the ruined street from where the cleric exited and grins at Erix swinging a longsword, "Mmmm, too bad I have to kill you, you're cute". The sword cuts deep into Erix's pectoral. Take 10 Damage Erix.

tDA ONLY:
Soldier - Attack 1d20 + 4 ⇒ (1) + 4 = 5 Damage 1d8 + 1 ⇒ (7) + 1 = 8.
Kaela - Attack 1d20 + 6 ⇒ (9) + 6 = 15 Damage 1d8 + 2 ⇒ (8) + 2 = 10.
Stealth Keltis (Protection from Good Active) - 1d20 - 1 ⇒ (10) - 1 = 9
Steakth Mallora (Mage Armor Active) - 1d20 + 2 ⇒ (16) + 2 = 18
Garrow CLW 1d8 + 5 ⇒ (6) + 5 = 11 - Garrow is full healed.

Meridian ONLY Perception DC 9:
There are two figure trying to creep up behind you about 30' back.

Combat Round 2
Garrow
The Group - GO!
Soldiers 1 & Kaela

Garrow stands up covered on both sides by his minions and heals himself.

The PC's are up!


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

"A quick death then", responds the cleric.

Initiative:

Xetovia 1d20 + 2 ⇒ (11) + 2 = 13
Erix 1d20 + 4 ⇒ (10) + 4 = 14
Gauntlet 1d20 + 2 ⇒ (9) + 2 = 11
Ama 1d20 + 2 ⇒ (20) + 2 = 22
Pink – Eye 1d20 ⇒ 13
Caelan 1d20 + 2 ⇒ (17) + 2 = 19
Meridian 1d20 + 8 ⇒ (7) + 8 = 15
Soldiers (2) 1d20 ⇒ 1
Kaela 1d20 + 2 ⇒ (6) + 2 = 8
Garrow 1d20 + 1 ⇒ (18) + 1 = 19

Combat Round 1
Garrow
The Group
Soldiers (2) & Kaela

The cleric turns and fires a Ray at Pink-Eye.

tDA ONLY:
1d20 + 5 ⇒ (2) + 5 = 7 - 1d6 + 5 ⇒ (3) + 5 = 8

But the charging Minotaur easily evades as he heads in the direction of the now "hostile" negotiations. Next round you'll get the benefits of a charge attack.

The cleric makes a critical error in turning his back as Erix's whip brings him right to the ground, ankles bound together. Perhaps it was lucky though as Gauntlet's bolt misses him overhead or perhaps that bolt was mucky to even hit the ground!

The cleric is on the ground and prone.

Combat Round 1 -
Caelan, Xetovia, Ama, Meridian - GO!
Soldiers (2) & Kaela


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Erix & Meridian

The cleric grits his teeth, "I shall give you to the count of three. Three..."

The group is currently 70' apart from one another.


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Erix & Meridian

Yes, that battle went the group's way, remember there were 16 horses here so at least that many in number and the group beat three and Erix stands in front of three more... Perception check DC 13 to ascertain whether that combat is over, no torches in that area so the ruins are only dimly lit.


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Erix & Meridian

"Why, take you prisoner of course? I am no fool. Then we shall discuss why you and your little band have come here. Perhaps thereafter a bargain can be struck".

---

Rest of the Party, make Perception checks DC 15 to listen in to this conversation as they are not exactly close by and the whinnying of horses and shouts from the south are a bit loud.


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Shadow's Status
Erix d'Orien wrote:
Due to the issues with the missing notification dot letting you know you had a new PM, I missed the initial one the GM sent me. Thankfully, that problem has now been resolved. Sorry guys!

No worries, the boards have been a mess since August, hopefully this last update will get things back to normal!


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Though Caelan misses his intended target Xetovia and Ama bring sthe next foe to his face with Melee and Magic.

The final guard drops his weapon, "You are surrounded and outnumbered. Beat it and you'll live. The Claw has little mercy for foes..."

Combat Over!

You all see Erix standing before two guards and what appears to be a Leader, whether he is negotiating or captured it is hard to tell. Certainly the guards dealing with freed horses will be distracted for a bit longer but how long is not clear.

Actions?


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Erix & Meridian

Sent a PM to Erix. Meridian, you are not seen and can take a surprise round if you so choose.


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Round 5
Ama, Caelan, & Xetovia - GO!
The 2 Guards.

Between force missile and axe, the first guardsman falls!


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Erix & Meridian

A few moments later a robed cloaked figure exits the ruined building she turns around and can see the fighting literally right down the lane and then turns back to you Erix. She scowls.

"I can only assume you are with these fools. It is no coincidence I am sure that you arrive as do they here and now. Surrender, have them lay down their arms. Do this and we will not kill all of you. What you seek here is lost to us as we have claimed these ruins".


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Erix & Meridian

The sentry holds up and cracks his neck, "I don't make the decisions around here. Hold on". He turns to walk into the building on his right.

Do you or Meridian make a move to stop him? No surprise here but that would begin Initiative for combat.


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Round 4
Ama & Caelan - GO!
3 Sentries.

Xetovia, Gauntlet, and Pink-Eye are all unable to connect on the sentries loading their crossbows. Luckily, they still have two allies in the fight...


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Erix & Meridian

"The undead and the sentries serve my superior officer yes. Normally, I'd just run you through but I'll give you a running start this time cause I've had enough fighting the last few days to last me for weeks. Beat it, drag these pals of yours out with you. The Emerald Claw is near to finding what we seek here and we aren't interested in sharing. Got that?"

The other sentry begins to draw his weapon slowly.


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Shadow's Status

I PM'ed Erix re his scene.

Botted and PM'ed Xetovia, hopefully she is still with us.


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Round 3

Xetovia steps forward and raises her sand tube, blowing its contents out at the three foes.

tDA only:
Fortitude saves 1d20 + 3 ⇒ (7) + 3 = 10 - 1d20 + 3 ⇒ (10) + 3 = 13 - 1d20 + 3 ⇒ (14) + 3 = 17

The nearest for to the north takes the full brunt of the attack while the other two appear unaffected.

Round 4-
Ama, Caelan, Pink-Eye, Gauntlet, & Xetovia - GO!
The Enemies


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Shadow's Status

Last call for updates otherwise will get to this tomorrow.


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Erix & Meridian

The guards smoothly draw weapons and turn to Erix, "Mutual goals and enemies huh? You with these bastards attacking our men? If so I don't se how we have anything to talk about".

Good roll!


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Round 3

Pink-Eye and Gauntlet crush the undead between them.

Ama you can change your action to attack one of the crossbowmen. Xetovia you are up. I will BOT by the weekend if no one gets a chnce to go.

Then the Enemies go.


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Round 2

Pink's strike brings down the first of the foes!

tBA ONLY:

Karrnathi Attacks vs Gauntlet - Eye -- 1d20 ⇒ 8 - 1d20 ⇒ 6

The balance attack once more, the undead with blades though both bounce harmlessly off of Gauntlets armored hide.

Meanwhile, the mortals reload their crossbows.

---

Round 3 Combat -
Pink-Eye, Gauntlet, & Xetovia - GO!
Caelan Action - Climbed Building
The Enemies

-------

Meridian and Erix:
Actions?


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

That AoO was against one of the undead not the X-bowman Pink. Would have been tough to charge at them, you would have taken 2 AoO's from these undead. Still want to do it? It is your action this round then I'll move to the NPC's.

Round 2

Unfortunately Xetovia and Gauntlet struggle with the rubble underfoot and the darkness about both missing a solid hit against the undead foes.

Pink-Eye does crush one in the ribs but the macabre thing still move forward.

---

Erix and Meridian move north while Caelan tries to climb and Ama tries to flank, both do not meet their intended goals though.

I'll allow you to take 10 next round to climb Caelan.

---

Meridian and Erix:
You can hear the guards who have yet to move speak. "Should we help with these intruders?" "Nope, only if they head up here. Brother Garrow wants to work undisturbed". "Where are Keltis and Mallora?" "They took a small squad ahead to clear some of the path, I mean we know the first few miles, it's the rest of the way we don't know yet". "Damn, I guess that means we do have to go into the Mournlands eh?"

Still Round 2 Combat - Pink-Eye - GO!
The Enemies


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Shadow's Status

OK, we move along once more.


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Pink-Eye's strike merely glances off of the Skeletons' plating as they strike at Gauntlet and Pink-Eye with their dual wielded blades. Gauntlet's armor protects him but Pink-Eye takes a hit from one of the Scimitars. 4 damage Pink-Eye.

At the same time, the three warriors fire crossbows into the fray. Only one bolt finds purchase in Xetovia's left thigh. 5 damage Xetovia.

Pink-Eye you get an AOO as one moved next to a square you threaten. Xetovia, that is fine.

tBA ONLY:

Karrnathi Attacks vs Pink - Eye -- 1d20 ⇒ 20 - 1d20 ⇒ 17 - Damage 1d6 + 2 ⇒ (2) + 2 = 4.
Karrnathi Attacks vs Gauntlet -- 1d20 ⇒ 1 - 1d20 ⇒ 5.
EC Fighter 1 vs Pink-Eye - 1d20 - 2 ⇒ (4) - 2 = 2
EC Fighter 2 vs Gauntlet - 1d20 - 2 ⇒ (17) - 2 = 15
EC Fighter 3 vs Xetovia - 1d20 + 2 ⇒ (18) + 2 = 20 - Damage 1d6 ⇒ 5

---

Do Caelan, Ama, Erix, and Meridian wish to aid their allies or continue to the set of buildings from which the torch light emanates?

---

Round 2 Combat - Pink-Eye, Gauntlet, & Xetovia - GO!
The Enemies


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Shadow's Status

Note that it is dark and hard to see if you are merely human but the torch light from the north gives off just enough light so as to not trip on substantial rubble.


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

As the d'Orien's and Ama move through the ruins with less alacrity than their allies they notice that A strange layer of glass covers much of the village. It coats the ground. It cascades from the shattered stone walls.

Meridian tucked in between the buildings sees the glass as well but also notices that someone has been breaking the glass around some of the ruins, shattering it as though searching for something that may have been trapped within it when the glass cooled and hardened.

Erix:
Peering through the ruins you still see two guards near the torch lighted area, they are disciplined, you have to give them that.

---

Meanwhile. as the distraction team charges forward to attract attention they encounter two more of the undead backed by three living soldiers.

"I told the Captain to kill that Beast! You die now creature!"

Initiative:
Xetovia 1d20 + 2 ⇒ (12) + 2 = 14
Erix 1d20 + 4 ⇒ (4) + 4 = 8
Gauntlet 1d20 + 2 ⇒ (4) + 2 = 6
Ama 1d20 + 2 ⇒ (15) + 2 = 17
Pink – Eye 1d20 ⇒ 6
Caelan 1d20 + 2 ⇒ (14) + 2 = 16
Meridian 1d20 + 8 ⇒ (19) + 8 = 27
Soldiers (3) 1d20 ⇒ 2
Karrnathi (2) 1d20 + 2 ⇒ (6) + 2 = 8

Round 1 - The Party - GO!
The Enemies

---

OK, I have the d'Orien's flanking to the north (as north is the area that the group seems to need to be in anyway and Ama with them. I have Xetovia backing up Pink-Eye and Gauntlet. I have Meridian tucked into the ruins between the two groups able to assist either group. Let me know if you envision the scattered positions differently.

The group needs to decide whether to split and search the north or converge and slay these 5 in melee, remember, they have back-up and all you all have is each other...


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Shadow's Status

Got a bit hectic and then burned out. I'll have an update later on tonight.


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Shadow's Status

OK, I'll update the thread later, things are going to get a bit crazy :-)


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Shadow's Status

When the rest of the party chimes in I'll move the action along, if not I'll BOT people once more.


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Shadow's Status

Just updated the map, let me know if that is where Gauntlet and Pink-Eye wish to be, note that the area where there are two lone guards is the area that was identified by one of your companions as an area lit by torchlight when the rest of the camp was rather dark.


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This thread is now Officially closed and the Discussion Thread is the Table I Official Discussion thread.


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Shadow's Status

This thread is now officially the OOC thread for the group formerly known as Table I. :-)


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Shadow's Status

See the Discussion/Recruitment Thread


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

This time Meridian's strike is true, the blast melts the head of the foe and its falls to the ground as clattering bones.

Combat over. Temporarily.

The horses run away from where you all believe you need to go. Hopefully they will distract the guards to keep the Emerald Claw agents from swarming your band all at once.

Do you head to the center of the camp directly and if so, which way will you approach? If not, what else do you wish to do?


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Shadow's Status
Pink-Eye wrote:
let me know when I get there

You're there, earlier post eaten. Grumble, grumble, grumble...


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

This time Gauntlet's strike rattles the undead skull but as is typical of the dead, it does not react other than to strike out at Gauntlet in retaliation with both of its weapons. Both are blocked by Gauntlet's adamantine hide.

tDA ONLY:

Karrnathi Attacks 1d20 ⇒ 9 & 1d20 ⇒ 12

Perception DC 20:
Based on what you can see, the Guards are not headed in your direction just yet...

Perception DC 22:
From the north, two more Karrnathi are approaching!

Round 3 -
The Balance of the Party - GO!

Round 4 - Gauntlet GO!
The Skeleton
The Balance of the Party.


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

Ama also heads down the quarry to the bottom staying behind the big bodies of Gauntlet and shading towards Meridian's position.

Erix sees none of the guards headed in the parties' direction, at least not yet!

Round 3 - Gauntlet GO!
The Skeleton
The Balance of the Party.


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Shadow's Status

Good news is that after the Rose Quarry you will all level up! The bad news is that it is after the Rose Quarry...


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Shadow's Status

Erix and Ama are up, so far, no one has struck the Skeleton, even Meridian's strike went just wide!


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Shadow's Status

The Rose Quarry - Twenty Seventh Day of Dravago

The bolt clatters off of the skeletons armor and it closes on Caelan two scimitars swinging at him in a controlled manner. The first scimitar glances off of Caelan's armor, the second finds purchase under his arm pit and cuts the d'Orien. Caelan takes 7 damage.

tDA ONLY:
Karrnathi Attacks 1d20 ⇒ 14 & 1d20 ⇒ 20 - Damage 1d6 + 2 ⇒ (5) + 2 = 7

Round 1 - The Balance of the Party - GO!

Pink-Eye and Ama may run down now as Stealth is not necessary now, no Acrobatics check necessary.

Round 2 - Gauntlet GO!
The Skeleton
The Balance of the Party.


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Shadow's Status

The problem was that the Skeleton would have engaged in Melee before the stone was thrown as it heard Pink-Eye's feet shuffling (his Stealth check was a 6). I prefer the chaos of the scene unfolding this way anyway! This gives Pink-Eye and Ama a better view of how the guards will react from this vantage point anyhow. I should have described that better but I am always finding myself pressed for time when posting so I sometimes make the choice to rush a post then not to post at all.

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