Hi there! So after looking through different recruitment threads, I noticed a trend of people being requested to post at least once a day, if not encouraging much more active posting. Well, what about our busy tabletop friends, where can they play?
I am one such busy person, and am already involved in numerous roleplays here myself, but I think it would be fun to run a dungeon crawl that doesn't encourage as-fast-as-you-are-able posting.
Can only once every couple of days? That's cool. I'm thinking a dungeon crawl campaign would be best, to really get into the meat of kill-or-be-killed situations. Some social interactions will of course be available, but the meat of this would be to get together and get into a fights and try your best to live.
I plan on DMing HARD. If you want to be in a campaign where you aren't faced with the possibility of your character's death, look elsewhere. I've got a homebrew dungeon crawl in mind, and It's going to be a tough one. Where one adventurer fails, another will pick up the quest. Get ready to re-roll, and be prepared to retreat.
This would be in D&D fifth edition, starting at level one. I have a system I'm designing where your progress in-game will affect the experience that your replacement characters will come in at, probably treasure based (you invest in the town you're working out of, and you'll be able to attract higher level adventurers to come by and see what's happening).
Requirements: Experience with 5e, and with access to the rules. I'll be able to address questions, but I don't want to have to teach a new player the ropes here. We'll be moving too slowly for that. Be able to post a couple of times a week. Any slower than that and I may bot you. Declare your actions in advance if you think you won't at a computer for the next round.
Be willing to play a character you want to fight with, AND roleplay. I love characters with personality, even in a crawl.