Agate Ioun Stone

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◆◇↺ | 3-19 (Thread|Slides) |

The chronicles have been reported.


◆◇↺ | 3-19 (Thread|Slides) |

>HERE< are your chronicles. I also emailed them to you individually. Check on them for accuracy and sign off on them if they look good to you.


◆◇↺ | 3-19 (Thread|Slides) |

Chief Archivist Zarta Dralneen enters. "Yes, Rain in Cloudy Day. You did well- what is that smell?" She looks at Meat Wagon. "Another day, another collection to check." With one quick motion, she plucks Marcien's pistol from Stitch. "You can see the Blakros insignia on the handle. It matches Ralzin's description."

Valsin agrees. "Yes, the Onyx Alliance members you sent our way have been useful and informative. We want to start their retraining into Pathfinder field agents soon. But first... yes, it would be wise to get clean."

This weekend's been busy, but we're done here. Chronicles will appear later today.


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◆◇↺ | 3-19 (Thread|Slides) |

Sarnia’s voice cuts through the thunder of the portal, which has almost closed on the Gale’s Claw. “Your forces are defeated, Aslynn—and their dream essence is just what I needed. I’ll be taking back what’s mine… and I’ll need a piece of your mind while I’m at it Aslynn. Thanks for letting me in.”

Flashes of yellow and purple lightning arc along the ship, overloading the metal coils and setting it alight. The crew frantically fights to keep the ship afloat long enough to pass through the portal, and the storm clouds begin pouring into the vault as the rift fails. Aslynn’s psychic scream of pain as Sarnia tears at her mind lasts only a moment before the deafening crash of the failing portal silences her. The ship is gone, and the figure of Sarnia Blakros hovers in its place, her glowing yellow eyes narrowed in concentration.

“Thank you, Pathfinders. Sorry I had to wait so long to reveal my plans. I knew I could count on you.” She grins. “Time to send you home. As for me, I’ve had enough of hags for now. It’s time for a fresh start. If you don’t mind, I’ll be sending you home with a few… gifts. Hopefully, you can protect these treasures better than I have. Or see that they’re destroyed before Aslynn strikes again.”

A gossamer snarl of blue-white light fills the room.

You reappear in the Grand Lodge, along with all the treasure Aslynn's forces were trying to steal. It isn't long until agents swarm you. For once, Rain in Cloudy Day does the right thing and runs away to tell one of the Venture-Captains.

Ambrus Valsin comes first. "Yes, yes, what couldn't wait for an explanation- Desna's Yawn..." He stares at you in awe. "Rain in Cloudy Day, go fetch Zarta Dralneen! She has much to categorize."

The leshy runs off with a "Yay! I'm helping!"

Valsin looks at you. "This isn't what I expected when I asked you to protect the vaults...what happened?"


◆◇↺ | 3-19 (Thread|Slides) |

Dream Fort: 1d20 + 13 ⇒ (1) + 13 = 14
Arisept Fort: 1d20 + 13 ⇒ (3) + 13 = 16
Vardarel calls upon Ketephys to blast these ignorant fools. Ketephys seems to take a particular dislike of the animated dream, but Arisept clearly won't be around for much longer.

Roark takes a step and impales the dream with such confidence it evaporates.

Stitch uses Marcien's pistol to shoot Arisept. The so-called greatest of "Mother's" children collapses.

Combat Over
Basic DC 27 Reflex Save vs 23 Fire Damage: Greenbrier
Greenbrier (Mystic Armor, 38 damage)
- Rumbleweed
Roark (Mountain Resilience 20, Heroism, 15 damage, Panache)
Vardarel (Bless 25ft, Vibrant Thorns 4, Spiritual Armament, 26 damage)
Stitch (Battle Medicine'd, 22 damage)
- Meat Wagon (34 damage)
Professor Bun Bun (20 damage)

>Vault Map<


◆◇↺ | 3-19 (Thread|Slides) |

DC 24 Will Save (Success Frightened 1, Fail Frightened 2, CF Frightened 3 and Fleeing for 1 round): Stitch, Meat Wagon, Roark, Vardarel, Professor Bun Bun

Basic DC 27 Reflex Save vs 23 Fire Damage: Greenbrier, Stitch, Meat Wagon, Roark, Vardarel, Professor Bun Bun

Round 2 (Round 9 for most buffs during the Marcien fight)
Gray Animated Dream (30 damage)
Arisept (107 damage, Slow 10 rounds)
Greenbrier (Mystic Armor, 46 damage)
- Rumbleweed

Round 3 (Round 10 for most buffs during the Marcien fight)
Roark (Mountain Resilience 20, Heroism, Shield +2, 23 damage, Panache)
Vardarel (Bless 25ft, Vibrant Thorns 4, Spiritual Armament, 23 damage)
Stitch (Battle Medicine'd, 22 damage)
- Meat Wagon (11 damage)
Professor Bun Bun (14 damage)

>Vault Map<


◆◇↺ | 3-19 (Thread|Slides) |

Fort Save: 1d20 + 13 ⇒ (6) + 13 = 19 Woo! Let's go Slow!

In exchange for burning them, Greenbrier slows Arisept's movement. Arisept had a plan... but his rapier is too slow. So he drops his guard to prepare more fire.

Rumbleweed quickly reacts.
Vine Slam: 1d20 + 16 + 1 ⇒ (9) + 16 + 1 = 26

But he's too slow. Arisept unleashes another fireball. It deals Fire Damage: 8d6 ⇒ (2, 2, 1, 3, 4, 6, 3, 2) = 23

If Vardarel reacts with Recognize Spell:

Arcana: 1d20 + 11 ⇒ (16) + 11 = 27
Definitely Fireball!

Dream's Reflex Save: 1d20 + 16 + 1 ⇒ (18) + 16 + 1 = 35
The dream instinctively twists away from most of the flame. Then it releases its tendrils and inflicts its nightmares against 5 of you. Then it approaches Arisept.

If Vardarel reacts with Recognize Spell:

The dream is casting Fear.


◆◇↺ | 3-19 (Thread|Slides) |

GM Screen:
1d20 + 13 ⇒ (3) + 13 = 16

Stitch fights off the nightmares and shoots Arisept. Meat Wagon focuses on blasting the immediate burn wounds shut, to the point where it misses its mower blades.

Professor Bun Bun glares at Arisept but the Changeling ignores his intimidation. So instead the Professor cusses him instead, cutting through his defenses. He tries to study the incorporeal entity but he doesn't draw any conclusions.

Basic DC 27 Reflex Save vs 23 Fire Damage: Greenbrier, Rumbleweed

Round 1 (Round 8 for most buffs during the Marcien fight)
Gray Animated Dream (19 damage)
Arisept (107 damage)
Greenbrier (Mystic Armor)
- Rumbleweed

Round 2 (Round 9 for most buffs during the Marcien fight)
Roark (Mountain Resilience 20, Heroism, Shield +2, 23 damage, Panache, Scarf Concealed)
Vardarel (Bless 25ft, Vibrant Thorns 4, Spiritual Armament, 23 damage)
Stitch (Battle Medicine'd, 22 damage)
- Meat Wagon (11 damage)
Professor Bun Bun (14 damage)

>Vault Map<


◆◇↺ | 3-19 (Thread|Slides) |

Roark twirls his dancing scarf even as the flames erupt around him.

Vardarel moves into the room and tries to shoot the dream. His second attempt hits but the creature seems to resist the damage entirely. It has some kind of Resistance to damage, definitely more than 3

2x DC 24 Fort Saves: Stitch
Basic DC 27 Reflex Save vs 23 Fire Damage: Stitch, Meat Wagon, Professor Bun Bun, Greenbrier, Rumbleweed

Round 1 (Round 8 for most buffs during the Marcien fight)
Gray Animated Dream (19 damage)
Arisept (55 damage)
Greenbrier (Mystic Armor)
- Rumbleweed

Round 2 (Round 9 for most buffs during the Marcien fight)
Roark (Mountain Resilience 20, Heroism, Shield +2, 23 damage, Panache, Scarf Concealed)
Vardarel (Bless 25ft, Vibrant Thorns 4, Spiritual Armament, 23 damage)
Stitch (Battle Medicine'd, 33 damage)
- Meat Wagon
Professor Bun Bun

>Vault Map<


◆◇↺ | 3-19 (Thread|Slides) |

2x DC 24 Fort Saves: Stitch
Basic DC 27 Reflex Save vs 23 Fire Damage: Roark, Vardarel, Stitch, Meat Wagon, Professor Bun Bun, Greenbrier, Rumbleweed

Round 1 (Round 8 for most buffs during the Marcien fight)
Roark (Mountain Resilience 20, Heroism, Shield +2)
Vardarel (Bless 25ft, Vibrant Thorns 4, Spiritual Armament)
Stitch (Battle Medicine'd, 33 damage)
- Meat Wagon
Professor Bun Bun
Gray Animated Dream (19 damage)
Arisept (55 damage)
Greenbrier (Mystic Armor)
- Rumbleweed

>Vault Map<

Vardarel, Recognize Spell?:
Arcana: 1d20 + 11 ⇒ (2) + 11 = 13 Yup, it's a Fireball alright.


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◆◇↺ | 3-19 (Thread|Slides) |

Roark is too eager to rush in and only manages to raise his shield.

Stitch takes a moment to shoot Arisept with Marcien's firearm, and even Meat Wagon dings him with a rock.
Will Save: 1d20 + 17 ⇒ (20) + 17 = 37

Professor Bun Bun gets in a quick remark, clearly harming Arisept's pride. "Excuse me! I'll have you know that I am CLEARLY Mother's favorite!" He turns to the dream. "What are you waiting for! GO!"

The gray cloud moves up towards Stitch.
Even is Stitch: 1d2 ⇒ 2
Tendril: 1d20 + 17 ⇒ (11) + 17 = 28
Void: 4d6 ⇒ (6, 4, 1, 4) = 15

Tendril: 1d20 + 17 - 5 ⇒ (16) + 17 - 5 = 28
Void: 4d6 ⇒ (1, 5, 6, 6) = 18

A terrifying vision seeps into Stitch's mind as the tendril lashes him. I'll need 2 DC 24 Fort Saves from Stitch.

Meanwhile, Arisept goes to old reliable. He hurls a spark of flame over Stitch's head, exploding against the wall in a massive burst of fire. Fire: 8d6 ⇒ (1, 1, 2, 5, 5, 3, 5, 1) = 23
I'll need DC 27 Reflex Saves from Everyone.

Arisept realizes he's a sitting duck if he stands still, so he dashes closer and around the corner.


◆◇↺ | 3-19 (Thread|Slides) |

Vardarel's power scouter manages not to break as he analyzes Arisept. He doesn't know if the scanner is correct, but first thing's first. He forces the shadows of the Netherworld away long enough to shoot the animated dream, burning it with divine magic. But he knows it's not unholy.

His spiritual armament misses, however.

Round 1 (Round 8 for most buffs during the Marcien fight)
Roark (Mountain Resilience 20, Heroism)
Vardarel (Bless 25ft, Vibrant Thorns 4, Spiritual Armament)
Stitch (Battle Medicine'd)
- Meat Wagon
Professor Bun Bun
Gray Animated Dream (19 damage)
Arisept
Greenbrier (Mystic Armor)
- Rumbleweed

>Vault Map<


◆◇↺ | 3-19 (Thread|Slides) |

Vardarel begins to channel light, and feels the shadows of the Netherworld trying to snuff it out.

Within this plane, the radius of all light from light sources and the areas of light spells are halved. Shadow magic is enhanced; anyone Casting a Spell with the shadow trait gains a +1 circumstance bonus to their spell DC or spell attack roll with that spell. Light magic is impeded; anyone who Casts a Spell or Activates an Item with the light trait must succeed at a DC 6 flat check or lose the spell or activation.

If you are still trying to cast the spell, please roll the flat check.


◆◇↺ | 3-19 (Thread|Slides) |

Round 1 (Round 8 for most buffs during the Marcien fight)
Roark (Mountain Resilience 20, Heroism)
Vardarel (Bless 25ft, Vibrant Thorns 4, Spiritual Armament)
Stitch (Battle Medicine'd)
- Meat Wagon
Professor Bun Bun
Gray Animated Dream
Arisept
Greenbrier (Mystic Armor)
- Rumbleweed

>Vault Map<


◆◇↺ | 3-19 (Thread|Slides) |

With Greenbrier's magic, Roark feels his feathers turn into slate, giving him a light shell of additional armor.

With the door gone and time short, you rush forward into the vault!

This chamber’s vaulted ceiling rises up nearly a hundred feet, with four terraced levels lining the walls to support individual niches that hold and catalog the Onyx Alliance’s most valuable prizes from centuries of acquisition. The vaults floors and shelves are mostly empty, with some items scattered in a disorganized sprawl. Several bodies are strewn on the floor— fetchlings, humans, bugbears, and many others.

The wall’s surfaces glitter with the inscribed runes of wards to prevent intrusion and divination alike from all those hoping to plunder the vault’s riches. A massive rift in the north wall pulses with billowing shadows, leading to some dark, unknown place. A semi-corporeal sailing vessel hovers in the rift, half inside the vault, and half concealed in shadows. Reddish-purple lightning arcs along massive metal coils affixed to either side of the hull, maintaining some sort of equilibrium between the ship and the portal of shadows.

Completed 3-14: Tomb Between Worlds:
You recognize the strange portal-generating coils on the ship as being similar to the umbral vises you found within the pyramid.

One man steps off the ship and remains in the vault. "Go, bring the goods to Mother Dearest." The crewmates continue to prepare the ship as it slowly inches into to the portal. "Pathfinders, is it? Arisept's the name." He bows as twisted dreamstuffs come to life and lash out. "Shall we dance? Mother enjoys a good show!"

DC 20 Religion or DC 15 Warfare Lore check as a free action:
Something is odd about Arisept. While he is a Nephilim changeling with a Hellish ancestry, his body surpassed human limitations. He deflects blows like a sturdy set of armor.

Initiative:

Vardarel: 1d20 + 15 ⇒ (18) + 15 = 33
Bun Bun: 1d20 + 13 ⇒ (16) + 13 = 29
Greenbrier: 1d20 + 13 ⇒ (1) + 13 = 14
Roark: 1d20 + 13 ⇒ (20) + 13 = 33
Stitch: 1d20 + 12 ⇒ (17) + 12 = 29
Arisept: 1d20 + 15 ⇒ (4) + 15 = 19
Gray: 1d20 + 13 ⇒ (9) + 13 = 22


◆◇↺ | 3-19 (Thread|Slides) |

So, we're up to the final battle. What should we do next?


◆◇↺ | 3-19 (Thread|Slides) |

Vardarel heals the party while Stitch picks up the pistol.

Marcien's Backbiter:
Is a +1 striking dueling pistol. Creatures struck by Marcien’s pistol, Backbiter, must succeed at a DC 26 Will saving throw or become confused for 1 round (or 1 minute on a critical failure).

You have 3 rounds to prepare yourselves before you can fit through the door.

3 Prep Rounds
Greenbrier (Mystic Armor)
- Rumbleweed
Stitch (Battle Medicine)
- Meat Wagon
Roark
Vardarel (Bless 25ft, Vibrant Thorns 4)
Professor Bun Bun

>Display Hall Map<


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◆◇↺ | 3-19 (Thread|Slides) |

We're about to start the final battle. If you haven't declared Downtime and you want it on your Chronicle, do so now.


◆◇↺ | 3-19 (Thread|Slides) |

Rumbleweed moves in and thwacks Marcien upside his head, knocking off some more of his stony skin.

Marcien tries to reload his firearm, causing Rumbleweed to take another swipe.

Tendril Strike vs. Marcien (Bless, Boost Eidolon; Nonlethal): 1d20 + 15 ⇒ (20) + 15 = 35
Damage (B; Nonlethal): 2d8 + 10 ⇒ (6, 7) + 10 = 23

It's enough to knock him out. The screams between Aslynn and Sarnia finally die down, with Sarnia's voice ringing in your heads. “I’ve managed to hold Aslynn off... I’m sorry, Marcien. I must draw on your power.” Marcien, slumped on the ground, breathes slowly. “Sleep, my son. This nightmare will be over soon. Now, Pathfinders, go! Stop Arisept so I can make my move before Aslynn regains control!”

The door begins to crumble. You can see motion from the room beyond.

You have 3 rounds to prepare yourselves before you can fit through the door.

3 Prep Rounds
Greenbrier (Mystic Armor, 17 damage)
- Rumbleweed
Stitch (20 damage, Battle Medicine)
- Meat Wagon
Roark (1 damage)
Vardarel (Bless 25ft, Vibrant Thorns 4)
Professor Bun Bun (Dirge of Doom, 18 damage)

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

Meat Wagon slams into Marcien, knocking off some of his stony skin. Stitch takes this opportunity to patch a chunk of his wounds.

Round 5
Greenbrier (Mystic Armor, 17 damage)
- Rumbleweed
Stitch (20 damage, Battle Medicine)
- Meat Wagon
Roark (1 damage, Panache)

Round 5
Marcien Blue (Mountain Resilience 18, 85 damage, Frightened 1, Haste, Roaring Applause: cannot use Reactions)
Vardarel (Bless 25ft, Vibrant Thorns 4, Roaring Applause, Recognize Spell)
Professor Bun Bun (Dirge of Doom, 18 damage)

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

Round 5
Greenbrier (Mystic Armor, 17 damage)
- Rumbleweed
Stitch (40 damage)
- Meat Wagon
Roark (1 damage, Panache)

Round 5
Marcien Blue (Mountain Resilience 19, 67 damage, Frightened 1, Haste, Roaring Applause: cannot use Reactions)
Vardarel (Bless 25ft, Vibrant Thorns 4, Roaring Applause, Recognize Spell)
Professor Bun Bun (Dirge of Doom, 18 damage)

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |
GM chadius wrote:

When the door crumbles, a sudden cackle echoes aloud through the Repository. Sarnia cries out, and a harsh hag’s voice reverberates through the halls. “You’re too late! The vault is nearly emptied. You’ve failed, Pathfinders, and no one will ever know your story. Marcien Blakros, if you wish to see your mother again, slay these meddling fools!”

Marcian's skin seems as strong as a mountain as he stands by the door, yet he grimaces in pain. He pulls himself together as you enter. “My mother is trapped! I have seen her horrific prison! I’m left with no choice. To save my mother, you must die, Pathfinders.”

Sarnia and Aslynn's psychic screams echo through the chamber as Marcien attacks!

Will Save DC 25, Frightened, Bon Mot: 1d20 + 18 - 1 - 2 ⇒ (16) + 18 - 1 - 2 = 31

"Whose screams echo around us?" Marcien sidesteps Roark's reckless charge. "Whose laughter holds her life by a string? Do you really think you'll free her a second time while that hag has her by the psychic throat? Only by felling you do I have a chance at saving her." Marcien retorts before clutching his head and glaring at Professor Bun Bun. "Maybe another one of your rants against academia could substitute for a lullaby!"

The stone doors to the north remain sealed. Whatever is going on behind there is a mystery.


◆◇↺ | 3-19 (Thread|Slides) |

Will Save: 1d20 + 18 - 1 ⇒ (14) + 18 - 1 = 31
"Yes, yes yes..." Marcien's gaze drifts towards Roark. "Hopefully my mother gets a front row seat to your dancing while the Night Hag holds her hostage!"

Round 4
Marcien Blue (Mountain Resilience 19, 49 damage, Frightened 1, Haste, Roaring Applause: cannot use Reactions)
Vardarel (Bless 25ft, Vibrant Thorns 4, Roaring Applause, Recognize Spell)
Professor Bun Bun (Dirge of Doom, 18 damage)

Round 5
Greenbrier (Mystic Armor, 17 damage)
- Rumbleweed
Stitch (40 damage)
- Meat Wagon
Roark (1 damage)

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

Round 4
Marcien Blue (Mountain Resilience 19, 49 damage, Frightened, Haste)
Vardarel (Bless 15ft, Vibrant Thorns 4d6)
Professor Bun Bun (Dirge of Doom, 18 damage, DC 26 Will Save vs Curse)

Round 5
Greenbrier (Mystic Armor, 17 damage)
- Rumbleweed
Stitch (40 damage)
- Meat Wagon
Roark (1 damage)

DC 26 Will saving throw vs Curse. Failure: Confused for 1 round. Critical Failure: 1 minute

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

GM Screen:
1d20 + 11 ⇒ (5) + 11 = 16

Marcien tries to cast a spell as Roark gets in his face.

Vardarel tries to >recognize the spell< but all he knows is that it's not a Divine spell.

Can anyone interrupt Marcien's spellcasting?

With his weapon reloaded, he takes aim...
1 is Roark, 2 is Stitch, 3 is Bun Bun, 4 is Greenbrier: 1d4 ⇒ 3
Bang, Frightened: 1d20 + 19 - 1 ⇒ (5) + 19 - 1 = 23
Piercing: 2d6 + 8 ⇒ (6, 4) + 8 = 18
He shoots Professor Bun Bun. Not only does the bullet sting, but it also begins to confuse him. DC 26 Will saving throw vs Curse. Failure: Confused for 1 round. Critical Failure: 1 minute


◆◇↺ | 3-19 (Thread|Slides) |

Round 4
Roark (1 damage)
Marcien Blue (Mountain Resilience 19, 49 damage)
Vardarel (Bless 15ft, Vibrant Thorns 4d6)
Professor Bun Bun (Dirge of Doom)

Round 5
Greenbrier (Mystic Armor, 17 damage)
- Rumbleweed
Stitch (Slowed 1, cannot make reactions, 40 damage)
- Meat Wagon

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

Fort: 1d20 + 14 ⇒ (20) + 14 = 34
Marcien clears his throat as Greenbrier's magic passes harmlessly off of him.

Greenbrier and Rumbleweed get a bit closer to the action. Rumbleweed knocks the other Onyx Alliance officer out.


◆◇↺ | 3-19 (Thread|Slides) |

Round 3
Onyx Green (Frightened 1, 66 damage)
Roark (1 damage)
Marcien Blue (Mountain Resilience 19, 49 damage)
Vardarel (Bless 25ft, Vibrant Thorns 4d6)
Professor Bun Bun (Dirge of Doom)

Round 4
Greenbrier (Mystic Armor, 17 damage)
- Rumbleweed
Stitch (Slowed 1, cannot make reactions, 40 damage)
- Meat Wagon

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

I'll allow Onyx Purple to be Unconscious and Dying rather than Dead.

Vardarel realizes the Purple Onyx member is bleeding out but there is a chance to save her if he wants.

In the meanwhile, Professor Bun Bun finishes his rant, screaming at Marcien directly. "Tenure gives professors a free pass to abuse their power!" Marcien retorts after covering his ears. He then turns to the other Onyx Alliance officer. "Protect me or my mother will be angry!"

Stitch takes the opportunity to sit upright and orders Meat Wagon to take it easy. Meat Wagon rams the Onyx Alliance officer but slows down to make sure it doesn't crush him. It's clear he won't be able to take another hit like that.


◆◇↺ | 3-19 (Thread|Slides) |

The scenario says Onyx Green and Purple fight to the death unless Marcien falls first.


◆◇↺ | 3-19 (Thread|Slides) |

Round 3
Onyx Green (Frightened 1, 45 damage)
Roark (1 damage)
Marcien Blue (Mountain Resilience 19, 21 damage)
Vardarel (Bless 15ft, Vibrant Thorns 4d6)
Professor Bun Bun (Dirge of Doom, Biting Words 2/3)

Round 4
Greenbrier (Mystic Armor, 17 damage)
- Rumbleweed
Stitch (Prone, Slowed 1, cannot make reactions, 40 damage)
- Meat Wagon

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

Roark runs up and impales the Onyx Alliance member after wowing her with a alluring dance. She falls, dropping her weapons.

Marcien retreats. Then he takes a moment to reload his firearm.

"Now now, safety first! Unless you're using one of those popguns with a cork tied to the barrel. Maybe we should duel with those next time!" He sustains his magic to keep Stitch laughing.


◆◇↺ | 3-19 (Thread|Slides) |

Round 3
Greenbrier (Mystic Armor, 17 damage)
- Rumbleweed
Stitch (Prone, Slowed 1, cannot make reactions, 40 damage)
- Meat Wagon
Onyx Green (Frightened 1, 45 damage)
Roark (1 damage)
Marcien Blue (Mountain Resilience 19, 21 damage)
Vardarel (Bless 15ft, Vibrant Thorns 4d6)
Professor Bun Bun (Dirge of Doom, Biting Words 2/3)
Onyx Purple (Frightened 1, 67 Damage)

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

Greenbrier wallops the Onyx Alliance agent twice while Meat Wagon moves into position.

The Onyx Alliance agent holds his Green Rapier ready and goes after Stitch, hoping to catch his prone body off-guard. He catches Stitch twice.

Rapier: 1d20 + 14 - 1 ⇒ (14) + 14 - 1 = 27
Piercing: 1d6 + 8 ⇒ (6) + 8 = 14
Sneak Attack: 2d6 ⇒ (5, 4) = 9

Rapier: 1d20 + 14 - 5 - 1 ⇒ (19) + 14 - 5 - 1 = 27
Piercing: 1d6 + 8 ⇒ (5) + 8 = 13
Sneak Attack: 2d6 ⇒ (3, 1) = 4

Then he tries to flee. Greenbrier is ready, but he leaps over the vine at the last moment. Reaction missed.


◆◇↺ | 3-19 (Thread|Slides) |

"Oh! That's a much happier ending. Maybe those scamps did not get top billing..."

She looks at the door. "I am more of an acrobat than an athlete. Can anyone force this open?"


◆◇↺ | 3-19 (Thread|Slides) |

Round 3
Greenbrier (Mystic Armor, 17 damage )
- Rumbleweed
Stitch (Prone, Unable to take actions or reactions)
- Meat Wagon
Onyx Green (Frightened 1, 18 damage)
Roark (1 damage)
Marcien Blue (Mountain Resilience 19, 21 damage)
Vardarel (Bless 15ft, Vibrant Thorns 4d6)
Professor Bun Bun (Dirge of Doom, Biting Words 2/3)
Onyx Purple (Frightened 1, 67 Damage)

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

Professor Bun Bun continues to cuss up a storm, and the agent in Purple almost falls under the critical sonic assault.

"Must... silence... academia..." She Steps closer despite her fear and lunges at Professor Bun Bun.

Rapier: 1d20 + 14 - 1 ⇒ (4) + 14 - 1 = 17
Rapier: 1d20 + 14 - 1 - 5 ⇒ (13) + 14 - 1 - 5 = 21

But tenure was so close! She recoils back in pain.

Stitch continues to laugh, slumped against Meat Wagon and unable to act.
Stitch falls prone and can't use actions or reactions for 1 round. After that he is slowed 1 and can't use reactions.


◆◇↺ | 3-19 (Thread|Slides) |

Stitch finds Marcien's joke hilarious. It's so funny he doubles over, prone, unable to act.

Stitch falls prone and can't use actions or reactions for 1 round. After that he is slowed 1 and can't use reactions.

Round 2
Greenbrier (Mystic Armor, 17 damage )
- Rumbleweed
Stitch (Prone, Unable to take actions or reactions)
- Meat Wagon (1 action remaining)[/b]
Onyx Green (Frightened 1, 18 damage)
Roark (1 damage)
Marcien Blue (Mountain Resilience 19, 21 damage)
Vardarel (Bless 15ft, Vibrant Thorns 4d6)
Professor Bun Bun (Dirge of Doom, Biting Words 1/3)
Onyx Purple (Frightened 1, 23 Damage)

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

Round 2
Greenbrier (Mystic Armor, 17 damage )
- Rumbleweed
Stitch (Well Save DC 27 vs Emotion, Mental)
- Meat Wagon (1 action remaining)[/b]
Onyx Green (Frightened 1, 18 damage)
Roark (1 damage)
Marcien Blue (Mountain Resilience 19, 21 damage)
Vardarel (Bless 15ft, Vibrant Thorns 4d6)
Professor Bun Bun (Dirge of Doom, Biting Words 1/3)
Onyx Purple (Frightened 1, 23 Damage)

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

Round 2
Greenbrier (Mystic Armor, 17 damage )
- Rumbleweed
Stitch (Well Save DC 27 vs Emotion, Mental)
- Meat Wagon (1 action remaining)[/b]
Onyx Green (Frightened 1, 18 damage)
Roark (55 damage)
Marcien Blue (Mountain Resilience 19, 21 damage)
Vardarel (Bless, 10ft)
Professor Bun Bun (Dirge of Doom, Biting Words 1/3)
Onyx Purple (Frightened 1, 23 Damage)

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

Roark beaks the Green-clad attacker with confidence before confidently retreating.

Marcien grumbles as his shadows are destroyed. He looks at Stitch. "Looks like we should have practiced gun safety before making our guns dangerous!"

Stitch, give me a Will Save DC 27 vs Emotion, Mental. If you can react to Manipulate or Concentration actions do it before he casts.

Vardarel realizes a spell is being cast. He can choose to react and recognize it with either Arcana or Occultism.

Recognize Spell results:

Marcien is casting >Laughing Fit<, rank 2

He then retreats near his other two agents. "Enough with the bird! This metal menace will mulch me into manure unless you march on it!"


◆◇↺ | 3-19 (Thread|Slides) |

Round 2
Greenbrier (Mystic Armor, 17 damage )
- Rumbleweed
Stitch
- Meat Wagon (1 action remaining)[/b]
Onyx Green (Frightened 1)
Roark (Panache, Concealed, 55 damage)
Marcien Blue (Mountain Resilience 19, 21 damage)
Vardarel (Bless, 10ft)
Professor Bun Bun (Dirge of Doom, Biting Words 1/3)
Onyx Purple (Frightened 1, 23 Damage)

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

While Meat Wagon corners the real Marcien, Rumbleweed takes the time to take center stage and handle these Onyx Alliance agents, starting with a solid thwack to the Purple-clad agent.

The Green Agent keeps going after Roark.
Flat Check DC 5 vs Concealed: 1d20 ⇒ 11
Rapier: 1d20 + 15 - 1 ⇒ (20) + 15 - 1 = 34
Piercing: 1d6 + 8 ⇒ (6) + 8 = 14 Doubled due to Crit
Deadly: 1d8 ⇒ 3

Flat Check DC 5 vs Concealed: 1d20 ⇒ 18
Rapier: 1d20 + 15 - 1 - 5 ⇒ (3) + 15 - 1 - 5 = 12

After impaling Roark, the agent breaks off and Strides over to protect Marcien.


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◆◇↺ | 3-19 (Thread|Slides) |

RE: Dispelling the Mountain's Resilience

Marcien split into 3 entities with 2 shadows. Vardarel targeted one of the shadows (the one near Roark) and dispelled its MR. Then Professor Bun Bun's Biting Words destroyed it.

The actual Marcien ran to the left and Meat Wagon drove after him after destroying the shadow. The actual Marcien was never targeted with Dispel Magic.

Does that make sense?


◆◇↺ | 3-19 (Thread|Slides) |

Stitch shoots Marcien and Meat Wagon crushes him against the wall, where he pops into a mass of darkness and shadows.

And that leaves one Marcien.

Meat Wagon thinks about what to do now that the weed is whacked.
Meat Wagon's first action was enough to destroy the shadow. It has 1 action remaining.

Round 2
Greenbrier (Mystic Armor, 17 damage )
- Rumbleweed
Stitch
- Meat Wagon (1 action remaining)
Onyx Green (Frightened 1)
Roark (Panache, Concealed, 24 damage)
Marcien Blue (Mountain Resilience 19, 21 damage)
Vardarel (Bless, 10ft)
Professor Bun Bun (Dirge of Doom, Biting Words 1/3)
Onyx Purple (Frightened 1)

>Display Hall Map<


◆◇↺ | 3-19 (Thread|Slides) |

Round 2
Greenbrier (Mystic Armor, 17 damage )
- Rumbleweed
Stitch
- Meat Wagon
Onyx Green (Frightened 1)
Roark (Panache, Concealed, 24 damage)
Marcien Blue (Mountain Resilience 19, 21 damage)
- Shadow 1 (Mountain Resilience Dispelled)
- Shadow 2
Vardarel (Bless, 10ft)
Professor Bun Bun (Dirge of Doom, Biting Words 1/3)
Onyx Purple (Frightened 1)

>Display Hall Map<

Seek Action, DC 27:
You know whether or not this Marcien is real or another one of his shadowy tricks.


◆◇↺ | 3-19 (Thread|Slides) |

Professor Bun Bun begins ranting against academia and the struggle for tenure. There's only one Marcien close enough to hear the worst of it, and he pops into shadowy essence.

Vardarel takes the time to observe Marcien. He recognizes the Shadowy Doubles technique. Some Fetchlings adapt to this ability naturally, able to create illusory shadow clones. Marcien can see using all available clones. The clone's weapons are not as strong and they cannot cast spells. Anyone could attempt to Seek him out and spot the real shadow.

Vardarel doesn't notice any mind control affecting him. Either it's cleverly hidden, or Marcien is choosing to save his mother over helping the Pathfinders.

He uses his magic to strip Marcien of his Mountain Resilience. Or, one of the Marciens. No Hero Point needed.

Around the corner comes another Onyx Alliance agent, rapier at the ready. "For the Alliance!" She shouts as she catches Roark Off-Guard and lunges through his dancing scarf.

Dancing Scarf Flat Check DC5: 1d20 ⇒ 11
Rapier: 1d20 + 14 ⇒ (18) + 14 = 32
Piercing: 1d6 + 8 ⇒ (6) + 8 = 14
Sneak Attack: 2d6 ⇒ (6, 4) = 10


◆◇↺ | 3-19 (Thread|Slides) |

It's not a spell. All three Marciens appear to have Mountain's Resilience. You can use Occultism and Society checks to Recall Knowledge, but note he is Unique.


◆◇↺ | 3-19 (Thread|Slides) |

Round 1
Greenbrier (Mystic Armor, 17 damage )
- Rumbleweed
Stitch
- Meat Wagon
Onyx Green
Roark (Panache, Concealed)
Marcien Blue (Mountain Resilience 19, 21 damage)
- Shadow 1
- Shadow 2
- Shadow 3
Vardarel (Bless, 10ft)
Professor Bun Bun
Onyx Purple (Undetected)

>Display Hall Map<

Seek Action:

DC 23 - You can spot another Onyx Alliance Officer hiding.
DC 27 - You know whether or not this Marcien is real or another one of his shadowy tricks.


◆◇↺ | 3-19 (Thread|Slides) |

Forum acted up and I did not see Greenbrier's post.

Fort: 1d20 + 14 ⇒ (16) + 14 = 30
Marcien fights off most of the freezing effect. Greenbrier calls Rumbleweed to engage. But stay away from the weed whacker.

Roark provides a captivating dance for the Onyx Alliance member and twirls a scarf around to conceal himself.

Marcien calls the shadows and they swirl around him, splitting into 3 parts and revealing 2 more Marciens.

One Marcien draws his pistol and takes aim at Meat Wagon.
Pistol: 1d20 + 14 ⇒ (7) + 14 = 21
The bullet bounces off of Meat Wagon's armor. Didn't even ding the chrome job!

Another draws his staff and charges the door.

The third one runs to the side.

Race

Changeling

Classes/Levels

Rumpelstiltskin

About Odd John

Odd John Power Rank 7, spent 140 points out of 140 points
John Bertanzetti is the owner of Odd’s Market Pawn and Repair (Odd’s Market having been a landmark until the family died off) and lives on the premises. The nickname of Odd John quickly followed his re-opening of the old market as a pawn/repair shop.
John stands 5’ ½” tall, with white hair and beard and pale eyes as well as unusually large feet and hands.
He dresses plainly, his signature items being a red cap and a multi-pocketed vest, usually worn over a long sleeved t-shirt or hoody and worn jeans or coveralls.

Str 10 0 pts
Dex 16 6 pts
Con 18 8 pts
Int 14 4 pts
Wis 14 4 pts
Cha 10 0 pts
total 22 pts

Toughness (base 4) (+3 vest) = +7 0 pts
Fortitude (base 4) + 6 = +10 6 pts
Reflex (base 3) +7 = +10 7 pts
Will (base 2) +8 = +10 8 pts
Attack +5 10 pts
Defense 6 12 pts
total 43 pts

Bluff (Cha +0) 12 ranks = +12 3 pts
Climb (Str +0) 6 ranks = +6 1.5 pts
Concentration (Wis +2) 8 ranks = +10 2 pts
Craft: Mechanical (Int +2) 10 ranks = +12 2.5 pts
Craft: Electronic (Int +2) 10 ranks = +12 2.5 pts
Diplomacy (Cha +0) 10 ranks = +10 2.5 pts
Disable Device (Int +2) 12 ranks = +14 3 pts
K: Arcane Lore (Int +2) 8 ranks = +10 2 pts
K: Physical Sciences (Int +2) 12 ranks = +14 3 pts
Language 2 ranks = + 2 languages 0.5 pts
Medicine (Wis +2) 4 ranks = +6 1 pt
Notice (Wis +2) 10 ranks = +12 2.5 pts
Search (Int +2) 10 ranks = +12 2.5 pts
Stealth (Dex +3) 10 ranks = +13 2.5 pts
total 31 pts

Beginner’s Luck 1 pt
Benefit: Alternate Identity 1 pt
Benefit: Wealth R1 1 pt
Connected: Black Market Connections 1 pt
Equipment R3 3 pts
Equipment: Base R1 1 pt
Move-By Action 1 pt
Seize Initiative 1 pt
Skill Mastery (Concentration, Craft: Mechanical, K: Physical Sciences, Notice) 1 pt
total 11 pts

Power Array 25 pts total
"Spin" Transform R3 (Advantage: Continuous +1 pt/R, Flaw: Touch -1 pt/R) Nonliving matter into Nonliving matter; Power Feats: Precise, Subtle, Extended Range (5’) 18 pts

"Call the Essence" Alternate Power: Create Object R10 (Advantage: Continuous +1 pt/R, Flaw: Touch Range =1 pt/R, Flaw: Limited (Ranks 2 thru 9 do not increase the amount of matter created) -9 pts; Power Feats: Precise, Subtle (total 13 pts) 1 pt

"Waken the Toys"
Alternate Power: Animate Objects R8 (Flaw: Touch range to activate) Power Feats: Mental Link, Progression 1 (2 objects)(total 18 pts) 1 pt

"Weal" Alternate Power: Healing R7 (total 14 pts) 1 pt

"Woe" Alternate Power: Stun R8 (Flaw: Daze Effect only); Power Feat: Extended Range (5’) (total 17 pts) 1 pt

"Shield of a Maker" Alternate Power: Deflect R8 (all melee and ranged attacks); Power Feat: Accurate R1 (+2) total 17 pts) 1 pt

"Broad Shoulders and Lowered Eye Bring the Harvest" Alternate Power: Super-Strength R5 (+25 Str bonus to Carrying Capacity) (total 10 pts)
plus Quickness R8 (Flaw: Only to perform tasks that can be completed between sunset/sunrise or sunrise/sunset; must be unobserved while performing task. -1pt/R)(4 pts) 1 pt

"The Thorny Road" Alternate Power: Super-Movement R1 (Dimensional Movement: The NeverNever) (Advantages: Portal (5’ x 5’ as Teleport),: Power Feat: Progression R2 (Portal is up to 25’ x 25’, if possible) (total 6 pts) 1 pt

"By Star or Candle"
Super-Senses R1 (Low-Light Vision) 1 pt

"Cruxes Flavor"
Super-Senses R3 (Detect the Composition of Matter by Taste, Sense, Acute, Analytical) 4 pts

"Scurry"
Speed R1 (1 mph or 100 ft per round) 1 pt

"Scramble"
Super-Movement (Wall-Crawling R1: 0.5 mph or 50 ft per round and not flat-footed) 2 pts

Total points for powers 33 pts

Equipment R3 (total = 15 pts) Masterwork Lock picks = 1 pt
Master Work Tools = 1 pt Undercover Vest (T +3, Subtle) = 4 pts
Van = 8 pts
1 pt free

Equipment: Base R1 (total 5 pts)
Toughness: 5 = 0 pts
Size: Medium (Warehouse) = 1 pt
Garage = 1 pt
Living Space = 1 pt
Security Systems = 1 pt
Workshop = 1 pt

Complications:

Enemy: the Kindly Ones, as he calls the beings who stole him, are looking to get him back- if they can find him

Prejudice: Odd John is both short and appears elderly, both of which have caused him to be marginalized or overlooked

Responsibility: as host, Odd John is responsible for the welfare of his 'guests'; he takes his self-appointed duties seriously and would be compelled to act as such in situations where hospitality is concerned

Secret: John's original identity is secret and he intends it stay that way

Honor: he stands by this oath and lives to 'return what you have recieved three-fold'; he stands by his word as if his freedom depended on it

Temper: John's temper is chancy when good craftsmanship is being treated badly or not being given it's due

Responsibility: when he was undergoing his trials, John looked up and watched birds flying free, their example gave him hope; he is protective of birds and all who 'fly free'

Power: Animate Object requires a Touch to the target to initiate, but otherwise uses the standard range. (May not actually be a complication, but needs to be noted somewhere.)

Characteristics:
Power Descriptors: John’s powers are magic based, but are mutations rather than racial abilities or spells. While he was altered by experimentation and training by creatures from the Deep NeverNever, he was intended to have abilities which would not share the limitations of his kidnappers and has no special vulnerability to iron or other substances.

Powers: John can affect matter, changing its composition or creating it from nothing, as well as being able to wake an item’s animating spirit. For defense, he can form a shield to parry attacks, both melee and ranged. While he cannot control living matter, he can help it to reform (heal) or disrupt it (stun). During his time as forced labor, he learned to accomplish tasks quickly and bear heavy loads. He has developed the ability to taste materials to determine their composition and, after his time in darkness, can now see more clearly in dim conditions. While the memories of his duties during the time he was lost are vague, he has gained a great deal of knowledge of technical systems and physical science,

Appearance: 5’ ½” White hair and beard large hands and feet plainly dressed with a red stocking cap and multi-pocketed vest

Alternate Identity: Papers giving his name as John Bertanzetti, a legal but false identity

Origin: Experiment/Endowment/Training - Kidnapped by those he refers to as “the Kindly Ones”, John was ‘trained’ to develop his powers over matter and provide them with support, both material and servitude. In the beginning, he used his own body to fuel his efforts and actually lost almost 12 inches of height and gained the appearance of a much older man.

Personality: John is protective of what he considers his ‘crew’, feels obligated to watch over his tenants, and supports those who live free. Since he expects to be re-captured by the Kindly Ones eventually, he tries to live for the moment. He respects craftsmanship of any kind.