Sir Torlgrith

Franklin Miller's page

69 posts. Alias of C B 380.

Full Name

Franklin Miller


Human Unchained Monk 1 | HP 12/12 | AC 14 T 14 FF 12 | F +4 R +4 W +4 | CMB +4 (+6 Grapple) CMD 18 (20 vs Grapple) | Init +2 Perc +7





Special Abilities

Flurry of Blows, Stunning Fist







Strength 16
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 14
Charisma 10

About Franklin Miller

Franklin Miller
Male human Unchained Monk 1
LG Medium Humanoid
Init +2; Senses Perception +7
AC 14, touch 14, flat-footed 12 (2 Dex, 2 Monk (Wis))
hp 12 (d10+2)
Fort +4, Ref +4, Will +4
Speed 30 ft.
Melee: Fist +4 (d6+3/x2)
Fist Flurry +2/+2 (d6+3/x2)
Str 16, Dex 14, Con 14, Int 10, Wis 14, Cha 10
Base Atk: +1; CMB +4 (+6 to grapple); CMD 18 (20 vs grapple)

Unarmed Combatant, Catch Off-Guard, Deflect Arrows, Deft Maneuvers, Iron Will


Trait 1: Crowd Dodger - You gain a +2 trait bonus on Acrobatics checks to move through another creature's space and to avoid attacks of opportunity for leaving a threatened square.

Trait 2: Inspired - Once per day as a free action, roll twice and take the better result on a skill check or ability check.

Trait 3: Seeker - You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you.

Drawback: Family Ties - When a family member makes a request of you, you must fulfill that request or take a –2 penalty on all Wisdom– and Charisma-based ability checks and skill checks until you either do what was requested or succeed at a DC 20 Will saving throw, which you can attempt once per day at the start of each day. You can’t take this drawback if you have no family. If you ever lose your family or lose contact with your family, exchange this drawback for the Doubt drawback.

Skills 4+1(Human)+1(FC)+2(Background):

Acrobatics +6 (+8 if moving through opponent's square or leaving threatened square) (1 rank, 2 Dex, 3 Class)
Climb +7 (1 rank, 3 Str, 3 Class)
Perception +7 (1 rank, 2 Wis, 3 Class, 1 trait)
*Perform (Piano) +4 (1 rank, 3 Class)
*Profession (Accountant) +6 (1 rank, 2 Wis, 3 Class)
Ride +6 (1 rank, 2 Dex, 3 Class)
Sense Motive +6 (1 rank, 2 Wis, 3 Class)
Stealth +6 (1 rank, 2 Dex, 3 Class)


Special Abilities:

Stunning Fist - 1/day, may make an attack attempt that includes the stunning fist attempt. If it succeeds, Fort DC 12 or the subject is stunned for 1 round.

Flurry of Blows - Can make extra attacks as though possessing two-weapon fighting, etc.


32.14 GP
Backpack - 1.4 gp
Crowbar - 1.4 gp
Hammer - .35 gp
3 Pitons - .21 gp
50' Silk Rope - 7 gp
Empty Sack - .07 gp
Waterskin - .7 gp
Bedroll - .07 gp
Monk's Outfit - 3.5 gp
Quarterstaff - Free with a purchase?
3 Javelins - 2.1 gp
Manacles - 10.5 gp
Fine Bottle of Wine - 7 gp
Sunrod x 5 - 7 gp
Traveler's Outfit (Khakis and Polo) - .7 gp
High quality white ski mask - 2.1 gp


Franklin was born to Margaret and Steven Miller, a pair of CPA's who run the aptly named Miller and Miller CPA firm, the second of three children (all boys). There was little doubt to anyone who cared that the children would grow up to enter the family business, each of them possessing a dry personality and an aptitude for number-crunching and fun avoidance.

Franklin went to college after a relatively uneventful high school career, attaining his college degree in Accounting while working part-time at his parents' business. His older brother (Walter) would always hand off the worst jobs to Franklin, typically having to help audit a goblin casino or a gnomish bar, but the young man persevered, thinking that when his younger brother came on board the bad jobs would continue to roll downhill and he would finally get to have a break from the shrieking clients who would insist that he calculated their taxable income incorrectly. The ledger never lied.

About a year ago, the younger brother (Gregory) graduated and got his CPA license, only to engage in the same conduct as Franklin's parents and older brother. Franklin would want to scream at them, but would just mildly nod and accept the work that they themselves would rather not do. Which seemed to be most of it. Franklin frequently found himself the lone member of the family working after-hours and on weekends.

Not long after, Franklin started taking martial arts classes at a local gym, trying to blow off steam after his days of being his family's waste bucket for bad jobs. He was hoping the training would also teach him assertiveness and how to stand up to his folks, but that part has been hard to come by. He has progressed rather well with the physical aspect of it, though, becoming a rather decent martial artist and getting a physique impressive enough he had to work to hide it, lest he receive disapproving stares from his physicality-averse family.

Ready for a change, Franklin is looking to adventuring to spice up his life and give him a renewed sense of purpose. He had been rather fascinated with the idea ever since he had done an adventuring elf's taxes a couple years back. The swings in cash flow were certain to cause at least mild anxiety, but working as he was now would definitely cause health problems several years down the road. Franklin was finally ready to take the plunge, if only he could work up the nerve to tell his parents he was quitting. Maybe he'd tell them he was going on sabbatical, instead.


Bland of face with dark, wavy hair and dull brown eyes, Franklin doesn't stand out in a crowd. Beneath his faded khakis and trendy button-down shirts, however, he is a very fit person, a fairly recent transformation that the newly fledged adventurer wishes to keep hidden for now.

Perceptive and good at reading people, Franklin has a typical accountant's demeanor, speaking with little inflection and almost seeming bored with life. Beneath the corporate exterior lies a good person who is going to try to make the world a better place, if only he could figure out how.