![]() ![]()
Hello, all! Just wanted to drop a quick greeting and say that I'm excited to be joining such excellent players. I'll be taking on the role of a support cleric (of Pharasma) for the party, so hopefully that will flesh out the divine spell-casting needs of the group while creating a bit of fun tension with the more undead-friendly members of the party. I'm certainly willing to hash out beforehand how that might play out with any players specifically, though I also think we can role-play through any of these things organically, as well. We can discuss here or feel free to PM me, as you see fit. I'll be spending some time this weekend fleshing out my priest's backstory, so if any of you have suggestions on how to use it to integrate him in with the group more naturally, I'm all ears. Take care! ![]()
Stat goodness: 4d6 ⇒ (2, 6, 5, 3) = 1614
Stat goodness: 4d6 ⇒ (1, 3, 1, 5) = 109
Point Buy?: 1d6 + 20 ⇒ (2) + 20 = 22 That 40 point buy is looking pretty nifty. Hey Zanbabe...I see this caught your eye as well. :) ![]()
Zanbabe and I are corresponding and have the rudiments worked out on an investigative team hired by the Andoran government to investigate the possibility of slavery with all the missing persons recently. She would play the street-wise, skills-based 'slaver', while I would play the likely sorcerer (or some other innate caster) 'slave'. ![]()
Character Name: Markas Labinor
Character Background:
Markas grew up in the city of Gate Pass, the only child of minor rug and basket merchants. He was a happy-go-lucky youth, athletic and well-spoken with plenty of friends. Unfortunately, he was also impetuous and rather irresponsible, although he was good-natured.
As he matured, both Markas and his parents realized that a life as a merchant was not for him, so the young man decided to join the Wayfarers, his natural athleticism and lack of fear making him an excellent acrobat. After a year or so of traveling with the Wayfarers, Markas found himself back in Gate Pass with the colorful ship. The young man made it a point to meet his parents and catch up on things. His father decided to introduce Markas to members of the Resistance, thinking that the young man's talent could be more productive at home than with traveling entertainers. After his introduction to the Resistance, Markas quit the Wayfarers, finally having a focus for all his energy that was a worthy cause. Being a well-spoken young man with a gift for gab and a few tricks up his sleeves to boot, the Resistance has put him to work soothing the anxieties of the masses, making sure that the people stay steadfast in their desire for independence in the midst of their powerful neighbors. Plans for the character mechanically:
I'm planning to level up fully in bard, but I'm willing to multiclass into something else to ensure any party holes are filled sufficiently. Plans for the character’s own story:
Markas is now an avid supporter of the Resistance, and is fully committed to making sure Gate Pass remains a free City-State. I plan on playing Markas as a daredevil who is willing to take risks to make greater headway or gain future rewards down the road. Would like to see him encounter some 'gain for the many at the expense of the few' situations to see how he handles it. Basic Stats already figured: St 14 De 16 Co 12 In 13 Wi 10 Ch 16 Traits - Blade of the Resistance
Feats - Alertness
|