OFFENSE Speed 30 ft.
Melee bite +11 (1d6+5 / +7 raging), 2 claws (1d4+5 / +7 raging)
Special Attacks Rage
STATISTICS Str 19 / 23, Dex 19, Con 18 / 22, Int 2, Wis 12, Cha 10
Base Atk +6; CMB +10/ +12 raging; CMD 24 / 26 raging
Feats Weapon Finesse, Improved Natural Armor, Light Armor Prof, Iron Will, Alertness
SPECIAL ABILITIES
Shared Vigilance (Ex):
A bodyguard and its master both gain Alertness as a bonus feat whenever they are adjacent.
This ability replaces share spells.
Tenacious Guardian (Ex):
At 3rd level, a bodyguard can always act in a surprise round (though it remains flat-footed until it acts). As long as its master is adjacent, a bodyguard remains conscious (though it becomes staggered) when its hit points fall below 0. While below 0 hit points, the bodyguard loses 1 hit point per round but gains a +2 morale bonus on attack rolls, saving throws, and skill checks, dying only if its hit points reach a negative total equal to its Constitution score plus its master's class level.
This ability replaces evasion.
Devotion (Ex):
An animal companion gains a +4 morale bonus on Will saves against enchantment spells and effects.
Uncanny Dodge (Ex):
At 9th level, a bodyguard gains uncanny dodge, as the rogue class feature of the same name.
This ability replaces Multiattack.
COMMON BUFFS
Rage:
Str +4 (+2 atk & dmg, +2 CMB & CMD); Con +4 (+2 fort saves, hp +16 hp); Will Save +2; AC -2
Bull's Strength:
Str +4 (+2 atk & dmg, +2 CMB & CMD)
Ativism:
+2 to all dice rolls; AC +4; CMD +4; hp +16
Strong Jaw:
Nat Atk Size +2 (1d4-1d6-1d8-2d6-2d8-4d6)
Animal Growth:
Str +8 (+4 atk & dmg, +4 CMB & CMD); Con +4 (+2 fort saves, hp +16), Dex -2 (AC -1, CMD -1), Nat Armor +2 (AC +2), Large Size (Nat Atk size +1 (1d4-1d6-1d8-2d6-2d8-4d6), AC -1, Atk -1, +1 CMB & CMD)
NET CHANGE: ATK +3, DMG +4, CMB +5, CMD +4, Touch AC -1, Fort +2, Ref -1