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Fiery Leopard 5 AC 21| HP 42/42| F +11 R +13 W +12 | +11 Perception, +13 Stealth| low-light vision
![]() Ref DC21: 1d20 + 13 ⇒ (2) + 13 = 15 Flame takes the full blast of the fireball but seems unaffected by the fire immune to fire As his master's command, Flame jumps at purple's neck Jaw vs Purple FF: 1d20 + 11 ⇒ (16) + 11 = 27
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Fiery Leopard 5 AC 21| HP 42/42| F +11 R +13 W +12 | +11 Perception, +13 Stealth| low-light vision
![]() Flame attacks the one his master showed Blue Jaw vs Blue FF: 1d20 + 11 ⇒ (12) + 11 = 23
Claw (agile) vs Blue FF: 1d20 + 11 - 4 ⇒ (16) + 11 - 4 = 23
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Fiery Leopard 5 AC 21| HP 42/42| F +11 R +13 W +12 | +11 Perception, +13 Stealth| low-light vision
![]() Flame moves to flank with Nagaikaze and bites the elf. Jaw (+guidance): 1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 22
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Fiery Leopard 5 AC 21| HP 42/42| F +11 R +13 W +12 | +11 Perception, +13 Stealth| low-light vision
![]() Flame jumps at targets biting the closest one. Jaw: 1d20 + 11 ⇒ (20) + 11 = 31
(◆) Stride
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Fiery Leopard 5 AC 21| HP 42/42| F +11 R +13 W +12 | +11 Perception, +13 Stealth| low-light vision
![]() Ref DC21: 1d20 + 13 ⇒ (17) + 13 = 30 Flame avoids most of the bunnies and come to help his master. Jaw vs AC FF: 1d20 + 11 ⇒ (9) + 11 = 20
(◆) Stride
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Fiery Leopard 5 AC 21| HP 42/42| F +11 R +13 W +12 | +11 Perception, +13 Stealth| low-light vision
![]() Will DC22: 1d20 + 12 ⇒ (16) + 12 = 28
Like his master, Flame is not affected by the bunnies and without orders, bites at them. Jaw: 1d20 + 11 ⇒ (20) + 11 = 31
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Fiery Leopard 5 AC 21| HP 42/42| F +11 R +13 W +12 | +11 Perception, +13 Stealth| low-light vision
![]() Flame jumps at his master order and bites as many ants he could! RRRRRRRrrrrrr!!! Bite vs FF AC: 1d20 + 11 ⇒ (13) + 11 = 24
(◆) Stride
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Fiery Leopard 5 AC 21| HP 42/42| F +11 R +13 W +12 | +11 Perception, +13 Stealth| low-light vision
![]() Reflex: 1d20 + 13 ⇒ (12) + 13 = 25 Fire don't seems to hurt Flame who jumps at his master order and moves to flank the creature with Crafty and then bites. Bite vs FF AC: 1d20 + 11 ⇒ (8) + 11 = 19
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Fiery Leopard 5 AC 21| HP 42/42| F +11 R +13 W +12 | +11 Perception, +13 Stealth| low-light vision
![]() Flame moves and tries to bite the strange cat. RRRRRrrrrrr!!! Bite vs FF AC: 1d20 + 11 + 1 + 1 ⇒ (4) + 11 + 1 + 1 = 17
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Fiery Leopard 5 AC 21| HP 42/42| F +11 R +13 W +12 | +11 Perception, +13 Stealth| low-light vision
![]() Flame jumps at the creature and tries to bite it! RRRRRrrrrroar! Bite vs FF: 1d20 + 11 + 1 ⇒ (7) + 11 + 1 = 19
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Fiery Leopard 5 AC 21| HP 42/42| F +11 R +13 W +12 | +11 Perception, +13 Stealth| low-light vision
![]() Flame at his master's order go around the blooming area and stride next to the strange woman. I don't know if the area is difficult terrain, if yes, Flame do a double move, if not see spoiler
The area of bushes and hill are not difficult terrain: Bite: 1d20 + 11 ⇒ (19) + 11 = 30 Damages, P+1F: 2d6 + 3 + 1 ⇒ (3, 3) + 3 + 1 = 10 ![]()
Fiery Leopard 5 AC 21| HP 42/42| F +11 R +13 W +12 | +11 Perception, +13 Stealth| low-light vision
![]() @GM Flame has this ability Fiery Pelt (fire) Creatures that start their turn grappled by the fiery leopard take 1d4 fire damage. Anyone attempting to grapple the fiery leopard takes 1d4 fire damage for each attempt. Fire Damages (if it applies): 1d4 ⇒ 1 ![]()
Fiery Leopard 5 AC 21| HP 42/42| F +11 R +13 W +12 | +11 Perception, +13 Stealth| low-light vision
![]() Fortitude DC21: 1d20 + 11 ⇒ (20) + 11 = 31 Flame is unaffected by the laugh and as his master commanded, he moves to flank with him.
Bite vs FF AC: 1d20 + 11 ⇒ (14) + 11 = 25
(◆) Stride
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