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Mike, at the end of item two, the statement, "Nothing works unless it makes sense," is going to be problematic for those new to the game.

It might be useful to list a few impossible things that must be believed before the player has breakfast.

Characters always know what is happening to other characters and are able to give blessings and fire weapons when needed.

Ranged weapons can travel across locations - passing out of a character's current location and into a teammate's location - and still hit their target.