
Fitz_Wolf |
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I am attempting to build the strawhats for theory crafting. Keep in mind that I am willing to forgo effectiveness for flavor but lets get it as close as we can.
This is a link to my Luffy.
https://paizo.com/threads/rzs431zl?Monkey-D-Luffy-build-help-to-polishTo start we a choosing halfling. This for Dex and Cha bonus, halfling luck, slingstaff racial trait, and slipslinger style feat.
Heirloom weapon racial trait for the halfling sling staff.
3 levels of grenadier alchemist. This gets us bombs, ability
Alchemical Weapon (Su), and fast alchemy.
(Considering dimentional excavator archetype for pit traps)
Level 3 feat: slipslinger grenadier. Like god ussop put those alchemical items in your slingstaff.From then on he is a underground chemist unchained rogue. Potentially charlatan and trapsmith archetypes.
Underground chemist pairs with this because of precise splash at 3rd and this ability:
Chemical Weapons (Ex)
At 2nd level, an underground chemist is able to retrieve an alchemical item as if drawing a weapon. She adds her Intelligence modifier to damage dealt with splash weapons, including any splash damage. She adds 1/2 her level to Craft (alchemy) checks.You would also grab bomber rogue talent.
Charlatan provides the bluff/liar mechanics.
Feats: Sap adept, expert sniper, pointblank shot, prone slinger.
It would be less thematic but 1 level of veiled blade swashbuckler and weapon versatility would improve melee with the sling staff.
I am struggling with level placements and shortcuts I may have missed. I think this will end up a very decent build.
The build so far. Thanks for the help!
USSOP 5 BOLT ACE 15 GRENADIER
Neutral Small Halfling Alchemist 15; Gunslinger 5;
Init 5; Senses Perception: +25
DEFENSE
AC 17, touch 17, flat-footed 10
hp 103
Fort 13, Ref 19, Will 8
OFFENSE
Speed 20 ft.
STATISTICS
Str 8, Dex 20, Con 10, Int 16, Wis 14, Cha 12
Base Atk + +16; CMB +14; CMD 30
Feats Arc Slinger; Clustered Shots; Critical Focus; Expert Sniper; Point-Blank Shot; Precise Shot; Prone Slinger; Rapid Shot; Sliding Dash; Slipslinger Grenadier; Slipslinger Style; Throw Anything;
SQ Alchemical Weapon; Alchemy; Bomb +8d6; Crossbow Maven; Crossbow Training; Directed Blast; Extradimensional Extract; Grit; Gunslinger Initiative; Gunslinger's Dodge; Martial Weapon Proficiency; Mutagen; Nimble +1 Dodge AC; Persistent Mutagen; Pistol-Whip; Precipitous Discoveries; Precise Bombs; Sharp Shoot; Shooter's Resolve; Staggering Blast; Swift Alchemy; Vigilant Loading; Discoveries: Additional Pit Spell; Combine Extracts; Explosive Bomb; Explosive Missile; Inspired Bomb; Precise Bombs;
Skills Acrobatics +27; Bluff +18; Craft (a) +25; Craft (b) +25; Escape Artist +18; Knowledge (engineering) +20; Perception +25; Sleight of Hand +16; Stealth +25;
Traits:
Heirloom Weapon:Halfling Slingstaff.
Crowd dodger.
Weapon: Halfling Slingstaff +versatile design(crossbow).