FireLance |
Headband of Momentary Defiance
This one is very low-priced. I think the going rate for feats is about 2,000gp, and this duplicates one of the luck feats from Complete Scoundre. In addition, the restoration mechanic is odd and doesn't seem to match the item.
Headband of Momentary Defiance
Wow, very small cost on a reusable item! The holy water is an odd vehicle for recharging it as well, since the Headband has a very arcane feel to it. I think this might be better as a permanent item with a much higher price tag on it.
Thanks for the feedback! :) As I guessed, price might have been an issue. I will admit that I was deliberately aiming for a low-cost magic item that a PC could pick up at 2nd or 3rd level, and scaled it accordingly.
Since a 1/day use-activated magic item that replicated a 1st-level spell costs about 400 gp, and since the basic effect is based on just one aspect of the protection from evil spell, supression of mental control, broadened to include all mind-affecting effects, but non-automatic (only activates if a second saving throw succeeds) and with a significantly reduced duration for most characters (1 round per point of Charisma bonus), and since the recharge is not automatic, I thought a ballpark number of 500 gp would be okay.
The use of holy water in the recharge mechanic was meant to make the recharge come with a cost (25 gp), and to relate somewhat to the base protection from evil spell.
But, I guess the fact that I needed to explain so much about my item means that I need to do better next time. :p