Jamus Hainard

Firaxus Gestal's page

33 posts. Organized Play character for Yasumoto.


Full Name

Firaxus Gestal

Race

Halfling Bard 5 | Init -1 | Perc +0

Classes/Levels

Stats:
HP 34/34 | AC 15| T 11 | FF 15 | CMB +2 | CMD +12 | Fort +3 | Ref +4 | Will +3 (+2 vs. Fear) | Bardic Performance 7/15

Gender

Male

Size

Small

Age

25

Alignment

Lawful Good

Deity

Iomedae

Location

Andoran

Languages

Abyssal, Ancient Osiriani, Common, Gnome, Halfling, Hallit, Kelish, Osiriani, Varisian

Occupation

(Aspiring..) Eagle Knight

Strength 11
Dexterity 9
Constitution 12
Intelligence 16
Wisdom 7
Charisma 20

About Firaxus Gestal

Firaxus Gestal
Male halfling bard 4
LG Small humanoid (halfling)
Init -1; Senses Perception +0
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Defense
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AC 15, touch 11, flat-footed 15 (+4 armor, +1 deflection, -1 Dex, +1 size)
hp 27 (4d8+4)
Fort +3, Ref +4, Will +3; +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear
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Offense
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Speed 20 ft.
Melee +1 longsword +5 (1d6+1/19-20)
Special Attacks bardic performance 15 rounds/day (countersong, distraction, fascinate [DC 17], inspire competence +2, inspire courage +1)
Bard Spells Known (CL 4th; concentration +9)
. . 2nd (2/day)—cat's grace, cure moderate wounds
. . 1st (5/day)—chord of shards[UM] (DC 16), comprehend languages, feather step[APG] (DC 16), grease
. . 0 (at will)—detect magic, know direction, message, prestidigitation, read magic, summon instrument
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Statistics
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Str 11, Dex 9, Con 12, Int 16, Wis 7, Cha 20
Base Atk +3; CMB +2; CMD 12
Feats Lingering Performance[APG], Spellsong[UM]
Traits equality for all (andoran), explorer
Skills Acrobatics +1 (-3 to jump), Climb +2, Knowledge (engineering) +12, Knowledge (geography) +12, Knowledge (history) +12, Knowledge (local) +12, Knowledge (nobility) +12, Knowledge (planes) +12, Knowledge (religion) +12, Linguistics +10, Perception +0, Perform (wind instruments) +14, Survival -1 (+1 to avoid becoming lost), Use Magic Device +12; Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Abyssal, Ancient Osiriani, Common, Gnome, Halfling, Hallit, Kelish, Osiriani, Varisian
SQ bardic knowledge +2, versatile performance (wind)
Combat Gear wand of cure light wounds, caltrops; Other Gear +1 leaf armor[ISWG], +1 longsword, ring of protection +1, wayfinder[ISWG], folding pole[UE], masterwork Wind Instrument, 3,394 gp, 8 sp
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Special Abilities
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Bardic Knowledge +2 (Ex) Add +2 to all knowledge skill checks.
Bardic Performance (standard action, 15 rounds/day) Your performances can create magical effects.
Fearless +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
Lingering Performance Bardic Performances last 2 rds after you stop concentrating.
Spellsong Combine spellcasting and bardic performance
Versatile Performance (Wind Instruments) +14 (Ex) You may substitute the final value of your Perform: Wind Instruments skill for Diplomacy or Handle Animal checks