Harbormaster Permelia

FieryFran's page

374 posts. Organized Play character for UncleFroggy.


Current Campaigns


3-18: Dacilane Academy Delightful Disaster (GMRR) (inactive)


GM Enchanter's 1-06 Lost on the Spirit Road (inactive)


GM Tyranius (PF2) Gameday Balancing the Scales (inactive)


GM Tyranius (PF2) Outpost VI: Devil at the Crossroads (inactive)


GM Tyranius (PF2) Star-Crossed Court (inactive)


Outpost VII GM Tyranius (PF2) A Gilded Test (inactive)


PFS Speed Run: Lions of Katapesh (inactive)


Macros | Slide Deck
Morale Points: 12

Quest "A Curious Claim" w/ QM rainzax (Outpost) (inactive)


Synopsis:

On the edge of the land known as Numeria, the Pathfinder Society has operated in secret under threat of death from the region's ruler, the cruel Black Sovereign. Venture-Captain Dagur Hawksight hopes that a meeting with the recently-sober monarch will allow the Pathfinder Society to operate openly and study the alien technology contained within Numeria's borders, but other forces have their own plans for the region. The PCs must ensure that the meeting between Dagur and the Black Sovereign goes off without a hitch, thwarting acts of treachery and sabotage.

Maps > (Coming Soon)
Action Symbols > Single (◆), Double (◆◆), Triple (◆◆◆), Free (◇), Reaction (↺)
Status Symbols > ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Round Robin: Intro 2 United in Purpose (inactive)


Maps | Macros
Actions: ◆ | ◇ | ↺

[Gameday X] PFS2 #3-01 Intro: Year of Shattered Sanctuaries (Tier 1-4) (inactive)


⬤ (#Q-09) "Wayfinder Origins" w / QM rainzax (Outpost) ⬤ (inactive)


The Pathfinder Society has sent an expedition to a previously uncharted island! The island contains a door sealed with a type of magical technology thought lost with the ancient Azlanti empire. What secrets lie behind the door, and what dangers may lurk beneath the island's surface? To find out, the PCs will first have to solve the magical "puzzle" sealing the door and preventing contact with whatever lies beyond.

Challenge Points @ 3/3/4/4/6 = 2+2+3+3+6 = 16

Wayfinder Origins (Maps / Slides)