
Ferrin33 |

Ferrin33 wrote:Captain Morgan wrote:Ferrin33 wrote:Garretmander wrote:Ferrin33 wrote:I'd like it if cantrips also triggered it, as it's pretty useless with multiclass archetypes due to the limited number of uses. The action economy wouldn't be any different either as there aren't any free action cantrips that I'm aware of?Third action attack is suboptimal in most cases. Shield is an amazing one action cantrip. If cantrips worked bespell weapon would become much, much better.Yeah, Shield would be great to trigger Bespell Weapon, would it be to good, though? I doubt it. Especially as you can't use the Shield cantrip for an hour if you use its shield block ability.
Could be 2 damage per action spent on the spell? That way it'd generally be +2 for 2 attacks, or +4 for 1. (not counting flurry of blows and the like)
Actually, it would be pretty problematic if worked with cantrips. It would most likely become an automatic pick because of how consistent the damage output would be. Kind of like PF1 power attack. But what would be worse is that it would push casters towards using weapons... Which hurts a lot of concepts for "pure" mages.
Making the damage variable based on actions just seems more complicated than it is worth.
You need to use your actions to hit enemies with your weapon as a caster, which is a huge detriment. Even when you are using your spells for Bespell Weapon, it's not like it's a massive increase as you're still limited to the low proficiency bonus to attacks.
I don't see it being mandatory at all with cantrips as you're limited by your action economy.
However I do see, in a world where bespell weapon is triggered by cantrips, the inevitable guides saying: 'You're a gish, so obviously you pick up bespell weapon'.
For better or worse, that's something PF2 is trying to avoid by design.
Do I think it would be OP? Not really. Do I think making it trigger on cantrips is a good idea? No.
If I was disappointed with...
For a character aiming to blend weapons and magic into their turns, then it's a great pick for damage. If you only aim to use your spells to get ranged damage options or buffs, not really using both spells and attacks in the same round, then it's potentially not the best pick for your character. If it's not useful for a gish, then who is it good for? Why would it exist if it's not useful for anyone?
Having the damage scale by level doesn't solve the issue that it's a crappy thing to pick up when multiclassing. Sure, it'd be better, probably even mandatory for non-gish casters even because the burst damage is that much higher.
Having it work for cantrips just makes it usable as a multiclassing option if you're not already a caster, while casters don't get more burst out of it as cantrips aren't the best spells to use. It'd just make it more consistently useful for them. It solves two of the issues it has very simply like that.