Lem

Fernus Stonecall's page

816 posts. Alias of Rocan.


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Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Sorry guys for having you keep waiting for so long on me, but I will have to regrettably bow out of this game.

Time and health are on a bit of a short string now and I don't want you guys to keep on waiting for me.
Best of luck to you all, and Mini, thanks so much for being our GM.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

"Or smaller friends with enouh influence over them." Fernus shivers at the thought.

"Shall we get moving? I'd rather like to approach danger, rather than that danger is approaching me. In here it feels like it might be around any corner waiting for us."

Fernus seems quite a bit nervous, the only other place he was this nervous was around the haunted mansion.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Sorry, been overwhelmed at the moment by life's problems...

Fernus moves up beside Darin and readies a Magic Missile spell to blast the first ogre that attacks Tarin.

Magic Missile + Trip attempt: 4d4 + 4 ⇒ (1, 4, 2, 1) + 4 = 121d20 + 16 ⇒ (8) + 16 = 24


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

"Let me see that. If anything about the arcane is mentioned I'm all ears." Fernus says with a hint of glee in his voice.

Knowledge Arcana: 1d20 + 16 ⇒ (20) + 16 = 36


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

I'm away for a sudden trip to the zoo today, I'll post something bigger tonight.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Spellcraft: 1d20 + 16 ⇒ (19) + 16 = 35

"She teleported away using a Dimension Door spell!" Fernus exclaims as he sees her vanish.

"The big question now is, where to? She should be still reasonably close to this place."


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus attempts another snowball at the big bad evil woman.

Ranged Touch, Firing into Melee: 1d20 + 9 - 4 ⇒ (2) + 9 - 4 = 75d6 ⇒ (6, 6, 3, 3, 5) = 23


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Sorry about that Mini, thanks for the good botting though. I have a lot of problems to deal with atm, posting here seems to be one of the first to suffer.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

As Darin didn't move last turn, Fernus had moved past him and now halts and casts Glitterdust all over the square the demon snake occupies.

Will Save DC 20 or blinded


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Oh yeah 20 feet movement, will do double move then Mini.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

When Darin's space is free, Fernus moves in and peeps his head around the corner to look if he can see the succubus himself, if so he'll then casts Glitterdust on her to make her blind hopefully.

Will Save DC 20, also would Glitterdust outline her true persona or do the images also become sparkly?


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus casts Mage Armor on himself and mutters something about dark dank places giving him the chills.

"Especially after that goblin warren."


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus writes down the scenes of conversation between Kaven and the rest of the gang, finishing his work with a last scribble: Aye, he looked troubled indeed. Would this spell trouble for us? We will soon find out.

He then looks up as the party draws up on their plans of progressing further.

"So we wait on Kaven to come back to do this? I'm all up for letting Tarin cause havoc amongst their ranks, but if we want to wait on Kaven coming back... Well he left his pack and stuff here, he might come back eventually."


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Ring of Spell Knowledge I with Shield in it.

Also have had a lot to around Christmas time, still have new year's eve to go.

Hope you all have had a nice Christmas!


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Soory for my absence, being sick for the last couple of days, was tending to my sick girlfriend before that.
Now the roles are reversed...


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

1d20 ⇒ 7

"Staying as quiet and unassuming as mice seems like the best idea to me. Unless we are discovered then we should fight like a cornered rat."


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

I might be unavailable during this weekend, bot me if I'm holding things up.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus approaches the thing carefully and finds his dagger along the way.
He carefully prods the plant thing with his dagger, curious about what it was.

"Any of you know what this was? It seemed dangerous."


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus casts Haste on the group of adventurers, then stays behind as he is not sure about what the creature can do.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus cleans the blades using Prestidigation when Vinny comes closer with them.

He looks at the room with disgust and dares not enter so easily.
"I don't like ogres... Why can't they just eat people and be done with it? I could live with that part you know."


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Going Sorcerer 7th level instead.
+4 HP
+1 cantrip: Mage Hand
Bloodline Spell: Shifting Sand
Bloodline Feat: Great Fortitude
Feat: Expanded Arcana (Ice Spears and Slow)
Extra second and third spell per day
Skills: +1 to Knowledge (Arcana and History), Spellcraft and UMD


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

My connection to internet is spotty at best, I'll update after Sunday.

I'll probably go Arcane Savant 3 though.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus follows a short distance behind them, about 10 feet.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

I'll be away from the internet most of the weekend, connection and availability will be spotty at best, bot me if needed.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

"Best to help them out." Says Fernus peeking out the door from below Vinny.

He walks back a little.
"Best to do that while being quick of foot I might think. Everyone ready?"

Fernus will cast Haste on everyone once they're ready.

How many ogres did we see outside Mini?


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

"Do you guys hear that? Sounds like more combat is going on. Maybe it's the rangers being attacked? We should check it out."


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus walks into the room and backs away into a corner, then silvery target-seeking pebbles shoot from his hands towards the blubbery mass.

MM damage: 4d4 + 4 ⇒ (3, 2, 2, 1) + 4 = 12
Trip? Probably not prone to trip but let's try: 1d20 + 17 ⇒ (4) + 17 = 21


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Not sure what Fernus could see from where he is, he might just stay put for now.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus will move one step south, one step wouth-west then and stay there.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Isn't that 20 feet? 5 feet down, then 5 feet south-west, then 10 feet west?


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus moves up and sends pebbles to attack the zombies and the one nasty ogre on the bed.

Magic Missile + Trip on first zombie: 1d4 + 1 ⇒ (1) + 1 = 21d20 + 17 ⇒ (11) + 17 = 28
MM + Trip on Zombie 3: 1d4 + 1 ⇒ (1) + 1 = 21d20 + 17 ⇒ (19) + 17 = 36
MM + Trip on nasty ogre: 2d4 + 2 ⇒ (4, 2) + 2 = 81d20 + 17 ⇒ (3) + 17 = 20


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus notes the names of the surviving Black Arrows in his notebook. The last surviving few of a legacy of protection. he finishes jotting down.

He looks a bit sad at the Black Arrows.
"Did you overhear any of their gossip, orders or why they've taken the fortress?" He asks as he takes in Jakadaros's face in detail, trying to link it with Shalelu's face in order to see the resemblance.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Guys don't forget you have Haste.

Fernus moves a little bit closer and looks inside to see what the real threat is now.

If he can see it, he'll conjure up magic missiles to bombard it. If he can't, he'll have a readied action to cast MM when it is in sight.

Magic Missile: 4d4 + 4 ⇒ (1, 2, 1, 3) + 4 = 11


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus blesses all the heroes by casting Haste on all of them. Except for Elorin and Phooka, because they're too far from the others.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus moves in quietly, asking in a soft voice: "It's already over? That was fast."

Fernus moves in and looks around, using Detect Magic to scour for any things that could be missed with a normal search.

"Ogres aren't usually capable of magic, but one might never know."


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus looks down at the blood on his shirt and cracked and sore ribs he feels under his shirt.

"I could use some of that Phooka. Didn't expect that other ogre to be immune to my most used spell."

He then uses Prestidigitation to clean up the blood from his nose and mouth and the stains on his clothes.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus uses Detect Magic as well as Spellcraft to try and see if any of magical items are more than they seem, more hurtful at least.

Spellcraft: 1d20 + 16 ⇒ (6) + 16 = 22


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus sends out a wave of rippling earth, ready to tackle and trip the big ogre.
Tremor: 1d20 + 14 ⇒ (20) + 14 = 34


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Right you are Mini, if I'm able to retcon this.
Fernus tries to run away from the big ogre in front of him and run away as fast as he can.

Double Withdraw to two tiles south-west of Tarin's current position.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus lies on the ground and tries to send a ripple of earth to make the ogre tremble on his feet.

Trip attempt, Improved Trip: 1d20 + 13 ⇒ (9) + 13 = 22


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Nice idea, Mini, I've heard of E6, but never played with it myself. Alas I'm already in a CotCT atm, no need for me to go into a second one.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus blasts both Ogres with two magical pebbles each.

Magic Missile +Trip vs Rufus: 2d4 ⇒ (3, 1) = 41d20 + 13 ⇒ (19) + 13 = 32
Magic Missile + Trip vs other ogre: 2d4 ⇒ (1, 1) = 21d20 + 13 ⇒ (13) + 13 = 26


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fair enough, but Fernus is on edge nonetheless.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus shuffles with his feet, he could see the clouds on the horizon coming in.
We've got a fight on our hands I think, whatever our most diplomatic friends say. I'll won't provoke any hostilities but I must remain wary.

Readied action to cast a spell if the ogre decides to attack us.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

"No can do mister ogre. We'd like our lives thank you. Could we recompense in another way for your poor dog?"

Diplomacy: 1d20 + 7 ⇒ (9) + 7 = 16


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

It's one of my main problems when GM-ing as well Mini, Always thought it took too much time when it didn't need to.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Frnus conjures up three silvery magical pebbles that strike out against all three dogs.
Two at 4, 1 at 3, 1 at 6

Magic Missile at dog 4 + Trip: 2d4 + 2 ⇒ (4, 3) + 2 = 91d20 + 13 ⇒ (7) + 13 = 20
Magic Missile at dog 3 + Trip: 1d4 + 1 ⇒ (4) + 1 = 51d20 + 13 ⇒ (12) + 13 = 25
Magic Missile at dog 6 + Trip: 1d4 + 1 ⇒ (2) + 1 = 31d20 + 13 ⇒ (2) + 13 = 15


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

"Beats me, but I'd reckon this beautiful specimen of a cat doesn't want it to find it. I say we keep it from him, I've always liked animals that don't try to rip my limbs off."


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus moves with Unalaq on this.


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus uses a scroll of Mage armor as well as he sees Elorin prepare.

Perception: 1d20 ⇒ 4

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