Corlina

Fern McGillicutty's page

No posts. Organized Play character for Pete H..


Race

| HP 12 (-0) | AC/Tch/FF 14/13/12 (+4 v Giants) | CMD 9 | F/R/W +3/+3/+5 (+2 v Illusions)

Classes/Levels

| Speed 20ft | IC: 7/7, 2 Star Folio ReRoll 1/1 | Bard Spells 1st: 2/2 | Perc: +3 (LL), SM: +3

Gender

TN Gnome Bard 1 | Mods: None | Init: +1

About Fern McGillicutty

Scenario Notes: NA

Standing before you is a young adult gnome. She isn’t very noticeable, at least as far as gnomes go. No flashy hair or extreme colors. Just pale skin (not bleached) and dirty blonde hair. I don’t mean the color, her hair is ratty and dirty. She doesn’t seem to care.

She wears well patched old clothes and gear. Obviously picked up at a secondhand store or out of the garbage. You recognize the shortbow to be a basic hunting version and her dagger is more of a skinning knife. She doesn’t stink, so a bath must have been recent and her clothes must be clean at least.

Special Abilities, Botting Instructions, Boons and other things of interest are spoiler-ed at the bottom.
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SPELLCASTING BARD
Caster Level 1 Concentration Check +4, Cast Defensive or Grappled +8, Spell Penetration +1

Cantrips, DC 13
Prepared Unlimited Casts
Detect Magic
Read Magic
Open/Close
Lullaby

1st level, DC 14 2 casts of any known spell per day
Sleep
Silent Image (DC 15)

Extra Gnome Spells All are 1/day
Dancing Lights
Ghost Sound (DC 14)
Prestidigitation
Speak with Animals
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OFFENSE
Base Atk +0, CMB -1
(+1 v Reptilian and Goblinoid Creatures)
Melee
Dagger +0 (1d3-1, 19-20x2, S or P)
[dice=Dagger]1d20+0[/dice] for [dice=P oo S]1d3-1[/dice]

Ranged
Shortbow +2 (1d4 20x3, P 60ft range)
[dice=Shortbow]1d20+2[/dice] for [dice=Cold Iron/P]1d4[/dice]
Acid Flasks +2 Hit vs. Touch, 1d6 Acid Damage +1 Splash, x2 Crit, 10ft Range
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STATISTICS
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Str 8, Dex 12, Con 16, Int 8, Wis 16, Cha 16
AC Calc 2 Armor, 1 Dex, 1 Size (+4 v Giants)
HP Calc 1) 8, Con 3, Favored 1
Save Calc Base +0/+2/+2, Ability +3/+1/+3
Feats: 1) Combat Casting
Traits: Birthmark, Gold Finger
Favored Class: 1) Hit Point
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Skills:

[dice=Acrobatics]1d20+1[/dice]
[dice=Appraise]1d20-1[/dice]
[dice=Bluff]1d20+3[/dice]
[dice=Climb]1d20+3[/dice]
[dice=Craft: Anything]1d20-1[/dice]
[dice=Diplomacy]1d20+3[/dice]
[dice=Disguise]1d20+3[/dice]
[dice=Disable Device t]NA yet[/dice]
[dice=Escape Artist]1d20+1[/dice]
[dice=Fly]1d20+1[/dice]
[dice=Handle Animal]1d20+3[/dice]
[dice=Heal]1d20+3[/dice]
[dice=Intimidate]1d20+3[/dice]
[dice=Knowledge: All t]d20[/dice]
[dice=Knowledge: Nature t]d20+4[/dice]
[dice=Linguistics t]NA[/dice]
[dice=Perception]1d20+5[/dice]
[dice=Perform: Any]1d20+3[/dice]
[dice=Perform: Wind]1d20+7[/dice]
[dice=Profession: NA t]NA[/dice] (+2 to Gambler)
[dice=Ride]1d20+1[/dice]
[dice=Sense Motive]1d20+3[/dice]
[dice=Sleight of Hand]1d20+2[/dice]
[dice=Spellcraft t]d20+3[/dice]
[dice=Stealth]1d20+7[/dice]
[dice=Survival]1d20+3[/dice]
[dice=Swim]1d20+3[/dice]

Languages: Common, Gnome
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EQUIPMENT AND GOLD
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On person: Leather Armor (10g, 7.5lb), Dagger (2g, 1/2lb), Shortbow (30g, 1lb) & 20 Cold Iron Arrows (1g, 1.5lb), Flute (5g, 3/4lb), 50ft Silk Rope (10g, 5lb), Waterskin (1g, 1lb), Belt Pouch (1g, 1/8lb), Ink (8g), Inkpen (1s), 10 Sheets Paper (4g), 2 Acid Flasks (20g, 2lb)
Left at Lodge: None
Current GP: 150g
Weight Carried: 19.375 lbs
Carrying Capacity: Light (19.5), Medium (39.75), Heavy (60), LoH (60), Lift (120), Drag/Push (300)
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APPEARANCE
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Height 3’2”
Weight 36
Age 44 (young adult by gnome standards)
Eye Color Brown
Hair Color Blonde
Skin Tone Fair
Region of Origin Absalom
Deity Gozreh
Favorite meal Food that didn’t have to be stolen

Special Abilities:

Bardic Performance: A bard is trained to use the Perform skill to create magical effects on those around him, including himself if desired. He can use this ability for a number of rounds per day equal to 4 + his Charisma modifier. At each level after 1st a bard can use bardic performance for 2 additional rounds per day. Each round, the bard can produce any one of the types of bardic performance that he has mastered, as indicated by his level.

Starting a bardic performance is a standard action, but it can be maintained each round as a free action. Changing a bardic performance from one effect to another requires the bard to stop the previous performance and start a new one as a standard action. A bardic performance cannot be disrupted, but it ends immediately if the bard is killed, paralyzed, stunned, knocked unconscious, or otherwise prevented from taking a free action to maintain it each round. A bard cannot have more than one bardic performance in effect at one time.

Inspire Courage (Su): A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.

Add Countersong info at Bard Level 2.

Botting Preferences:
Hello, if you are reading this my character has not responded within 24 hours and/or I have advised I am unavailable for a certain amount of time. In this case, please use the following instructions as guidance for botting this character.
Non-Combat
Stay in the background, listen and watch for dangers. Expect the worst out of everyone. Expect the strong to try to push you around. Be useful when a problem presents itself.
Combat
Get IC up.
Use Magic whenever possible, try to run out of spells every scenario.
If nothing else is left, carefully move to Flank or Aid Another in melee. Or shoot with shortbow.

PFS Boons:
NA:NA

Scenario List:

NA: NA
Total XP: 0
Total Fame: 0 (0 gold cap, next level at 5)
Current Prestige: 0

Chronicle Info:

Player: Pete H.
Character Name: Fern McGillicutty
PFS #: 123584-22 (Core)
Faction: The Exchange
Normal Progression