Seoni

Feora Morningtide's page

255 posts. Alias of thestrongangel.


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Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

No worries there Hills. Maybe catch you in a different game. Still plenty of APs i want to play in, and or play again. :P


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora blinks at both of them, shaking her head. "You two will fight about anything, I swear. And I'm just the poor girl that has to clean you two up afterwards. Sometimes, a cleric's job is just too much for her. Sarenrae forbid I ever have to do something serious, like save you from dying or anything..."


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

I'm here guys, sorry for being so absent for so long, but yes I am still interested in going with this game. I know we have been on a long hiatus, but I am more than willing to keep going if you guys will still have me.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

That would be nice, I like you guys.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora closes her eyes, focusing. After a moment, she opens them and her eyes gleam like the morning sunrise. She speaks softly, but the words seem to echo to those near her.

Nocte pulsa, tuae semper nova luce.

Celestial:
May your nights always be banished by the fresh dawn.

Cast Bless, which remains active for 2 minutes.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Being out, and being good are two different things. no idea on the second yet.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Freedom! I'm out, mind you my arms look as bad as a junkie after a binge. So many stabs in my arms for blood and iv meds.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Possible mersa infection

-Posted with Wayfinder


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

2 iv lines and stuck in hospital bed.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Hoo dee hoo! Have to get back into crazy lady's head.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Yay! More fun than a human being should be allowed to have!


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

She didn't come through my hometown, or else I would have bonked Trig to post. :P


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

For reference, the following statement was true in my Mammoth's game.

The Nagaji barbarian punched the T-rex to death.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Hell no, that was a few months ago..., and i hate insects!

Where mammoths do not tread.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Don't worry about it. I've been dipping my brain into half a dozen other things, and going to start up my own Kingmaker to try and get some online GMing experience under my belt. I'm not in the slightest way worried about it.

Heck, I got to my first gameday last saturday in like 7 months. I hate 7-11 PFS mods now, just saying.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora comes up, her shield in hand but still a bit skittish, hiding behind Horatio.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora looks at the two, as she keeps following them down.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora grimaces and nods, continuing to work until the bandages are set. She finishes tying them off, and then pats his chest and side gently.

"Are you ok? I can do a little bit for the pain..., but until we get back, I can't really start treating you for the infection."


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Me too. Liked being in game with you, and i've been following an epic narrative Kingmaker that Barcas is running, and I would love a chance to play with him.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Just posted up Talia. First chance to try out an arcanist, though I can change her to a straight sorcerer or wizard if he's not comfortable with that.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Hey Trig, let your GM in the WotR Ap know that I would love to hop in on that recruitment. I am at the office at the moment, and can cludge together a character when I get home.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora looks up as she works. "What are you two fighting about anyway? Of course I won't let him bleed out. What is your problem?"

Feora's look is one of blissful innocence, any hint of innuendo completely having soared far above her current state of mind.

In the back of Feora's mind, a deep husky giggle could be heard. My my little one, two boys panning for your affections. It's so cute. And what makes it so much funnier is you have no idea what is going on.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Now for something completely different:

How to know what stats are used for: Tomato edition.

Strength: Ability to crush a tomato.
Dexterity: Ability to dodge a thrown tomato.
Constitution: Ability to eat a bad tomato.
Intelligence: Knowing a tomato is actually a fruit.
Wisdom: Not putting a tomato in a fruit salad.
Charisma: The ability to sell a tomato based fruit salad.

How to know if you are a Bard?

If you just tell everyone a tomato based fruit salad is salsa.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora looks at the bite as she works. "Oh no, no no no. Not good, very not good. I think this is going to get infected. We need to get done here soon Olives. I think your going to get sick from this."

Feora is concerned as she keeps working. No no no, why did this happen? Why wasn't I able to stop this?

Because silly, you can't stop everyone from fighting, and getting hurt. But you are better than me at healing.

But then, how..., how am I going to do this. I'm not strong enough to heal it away. My magic can't do that.

Hush you, you don't need magic for this. Your arms may be black from heat and char, but its not just fire that flows from them. Your touch is magical by itself. I have watched you simply by touch and attentive care heal the sick from worse spouts than this.

Feora whimpers a bit as she keeps trying, working diligently on Olivius's body to try and shore up the bite for now, till she can get him someplace safe.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Ok guys, back with you sort of. I have been at home recovering. Have a major edema on my left leg, mostly due to my weight. Was lucky in that it was not infected this time. However, it means that I have to get my weight down, and work on keeping my legs up and taking medications that knock me the hell out.

I will be around, I will be posting, but I may be spastic for a while. Rest assured I am watching the game, but if I am not mentally there, I may not post anything.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Whoa..., where am I? What's going on...

You're asleep sweetness. I've been taking care of things.

What do you mean..., I'm..., who are you?

I'm you..., just a different you. I'm your fire, your passion, your strength. I am the one that keeps us alive. The one that fights for us when you can't.

So uhm..., that means that..., who sent you? Why are you in me? What's going on?

Feora shakes her head for a few moments, having been having a rather long internal dialog, looking very distracted. Her hair slowly starts to lose its color, fading from its firey red color to an ashen white.

Fight is over now little one, you need to tend to the others.

Feora looks over to the group, very disoriented until she sees Olivius. "Olives! What happened?" She rushes over to start working on bandaging him, and tending to his wounds.

Heal: 1d20 + 9 ⇒ (13) + 9 = 22


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

In the ER right now, may be here a while. Go ahead and dmpc me if needed. Will try to be available just don't know what is gong to happen.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora giggles and watches Horatio sing, and smiles. "Pretty voice. Get in there and help him, ok buttercup?"

Feora gives Horatio a friendly playful palm straight to his rump.

Cast guidance on Horatio


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Keep praying is all we can do.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Hope so, though I just got into a CoT, though it is in book 2


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Big hugs!

Hope everything goes alright for you all.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora will follow him, shield in tow as she works to find a spot where she might feel more useful than she has been.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Hey, it's totally fair. I'm playing the girl, you are playing one of the guys. It's totally fair. Role reversal and such. So if Olivius is cherry, that by default makes Horatio strawberry then?


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Cherry huh? Are you saying he tastes like medicine? Are you saying that he's the cure for what ails me? Hmm..., Feora is going to have to do some more consideration in the never ending saga. I feel a Bella Swan choice coming on...


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

What flavor are you Olivius? Or is that a question to FOIG?


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

I so feel out of the loop right now. I want to be able to google people. ;)


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Ok, now your just trying to show off. :P


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Hmm..., original deducing puts me either in a direction like Sacremento, or possibly Bismarck. still fiddling with it though.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Dang, thats a long way. From where I am at to Denver is like 900 miles, so its like 10 times that. sounds a long way away.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Well, if it helps, I'm in the geographic center of the country just about. The country being the US.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

I had a friend many years ago that was in this same situation, and believe it or not, I helped her get out of a maddening situation through World of Warcraft. (not even joking about this one) It was a place she and I could talk, and I was able to coordinate the sheriff's office and her parents to the house she was living at, and was able to get her safely home.

I guess my point in saying this is that the power of prayer works, and just because we are internet stranger peoples, we can help in ways that may surprise. You shouldn't spend another night in a wet mess of tears. You have us, and for my two cents, I'll do whatever I can to help. Even if its letting you rant for a while.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

I hear ya there man. Guys beating girls is about the one thing that really makes my blood boil.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Its ok. We still love you. May give you crap, but we still love you. Trust me, with as much razzing as the flaming redhead is giving him right now, she deserves it.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

How Horatio feels about life right now.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora giggles to herself. "Wow, I suppose he does know his way around both spears and polearms." Feora follows him just a bit behind him.

Moving behind Olivius trying to keep pace


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Perception: 1d20 ⇒ 11

Feora shrugs. "Not sure which way to go. And what ever do you mean by get big? You aren't trying to show off again are you?"


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Anything really. I've been trying to get in on so many AP games that its kind of disheartening. Haven't been looking for the last month or so. Though I know a lot of that is just the grinder of the recruitment threads.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Ditto. Guys know of any games that I could jump into? I'm down to a Waking Rune that im running on my 10 theurge, and thats about it.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Think so, hope Mr Gm is doing ok


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

perform: sing: 1d20 + 9 ⇒ (11) + 9 = 20

Feora smirks as she snaps at Horatio: C minor, put it in C minor. *clears throat* Where have all the good men gone, and where are all the gods..., where's the streetwise Hercules to fight the rising odds. Isn't there a white knight upon a firey steed..., late at night I toss and I turn and I dream of what I need...

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