About Felix the Skunk
Felix
Tiny Skunk Familiar (Sage)
Init +2; Senses Low-light vision; scent; Perception +5
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Defense
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AC 14, Touch 12, Flat-Footed 12 ( +2 Dex, +2 Size)
HP 2 (½ of Master's (+CON)
Fort +1 Ref +5 Will +3
Defensive Abilities improved evasion
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Offense
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Speed 30 ft.
Melee Bite +4 (1d3-4/X2), 2 claws +4 (1d2-4/X2)
Ranger Spray +4 touch (musk)
Special Attacks Musk (Ex): Up to twice per day, a skunk can spray a stream of noxious musk at a single target within 10 feet as a standard action. With a successful ranged touch attack, the creature struck by this spray must make a DC 11 Fortitude save or be nauseated for 1d4 rounds and then sickened for 1d4 minutes by the horrific stench. A successful save reduces the effect to only 1d4 rounds of being sickened. A creature cannot use the scent ability as long as it is affected by this musk. The save DC is Constitution-based, and includes a +2 racial bonus.
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Statistics
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Str 3, Dex 15, Con 9, Int 6 Wis 12, Cha 6
Base Atk +0; CMB +0; CMD 6
Feats Weapon Finesse
Skills Knowledge (Planes) +3; Perception +5
SQ empathetic link, sages’s knowledge, hare spells