Valeros

Felix Lucius Quirinus's page

164 posts. Organized Play character for DarkMagusX.


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Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Having very much been here the entire time, the fighter unfortunately isn't well-versed in exorcism techniques. He does stand nearby with weapon at the ready in case whatever devilish monstrosity that is possessing the girl can be driven out, at which time will greet it as painfully as possible!

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

"Normally I'd be all for finding some food but I can't help agreeing with Onye. I'm a little worried we might find the remnants of those devils' past feasts... A sight that would likely ruin the heartiest of appetites."

Nevertheless, he follows with the group. The entirety of the Manor needs to be explored, after all, grisly remains or no!

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

The fighter makes his longspear dance about in his hands, putting it through its various maneuvers. Whirling, slashing, spinning and bashing, he assaults the gargoyle in front of him as best he can while it's in reach!

Attack vs. Red (Longspear MH): 1d20 + 9 - 2 ⇒ (4) + 9 - 2 = 11
Damage: 1d8 + 4 ⇒ (4) + 4 = 8
Attack vs. Red (Longspear OH): 1d20 + 9 - 2 ⇒ (17) + 9 - 2 = 24
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:
Onye Dawon wrote:
What other point is there of being a Dex-based polearm wielder in PF1 than Combat Reflexes? ;)

Looks at his carefully crafted and planned out Spear Fighter/Spear Dancing Style build

Yeah who would do that amirite?

Disclaimer: This is just a joke >.>

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Unable to strike at the creatures with his spear and knowing his javelins aren't enchanted he readies himself to attack should one of them come within range!

Readying an attack if one of them gets close enough.

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

"Well, that can't be good..."

Acrobatics: 1d20 + 7 ⇒ (12) + 7 = 19

Once more carefully picking his way down the treacherous stairs he returns to his companions bearing the grim tidings of the journals (full text in Felix's spoiler).

"If they only meant to take shelter out here and not inside the Manor I doubt they would have stood a chance against those creatures we just put down."

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Acrobatics: 1d20 + 7 ⇒ (16) + 7 = 23

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

While the others assess - and heal - their injuries, he makes his way cautiously up the steps on the outside to the second floor.

"Just going to have a quick look around up there while we regroup, make sure there's nothing else nasty lurking about."

Perception: 1d20 + 1 ⇒ (12) + 1 = 13

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Appreciated! I probably *can* edit on mobile with a little experimentation but I didn't want to accidentally mess something up by just tapping and dragging willy-nilly.

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Stepping over to the remaining howler, the fighter once more attempts to put his spear to good use, hoping the third time is the charm.

Longspear MH: 1d20 + 9 + 2 - 2 ⇒ (18) + 9 + 2 - 2 = 27
Damage: 1d8 + 4 ⇒ (6) + 4 = 10
Longspear OH: 1d20 + 9 + 2 - 2 ⇒ (4) + 9 + 2 - 2 = 13
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Pretty sure he has flanking with Onye, but if not then drop that +2. Can't edit the slide on mobile, but he moved 5ft step diagonally down towards orange.

Grand Lodge

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HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

His laughter can be hear above the pounding rain.

"Bold words from their chew-toy! They might cut deeper if your vaunted magic had kept that one from gnawing on you like a favored bone!"

Grand Lodge

1 person marked this as a favorite.
HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

As the (blue) monster lumbers past him towards Demm, the fighter is able to slip in one more jab at it.

AoO vs. Blue Howler (Longspear MH)): 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Surprised that the creature ignored his immediate threat for a different target, he is nonetheless quick to resume his attack on the beast that seems to think Demm's arm is a chew-toy.

Attack vs. Blue Howler (Longspear MH, Divine Vessel): 1d20 + 9 - 2 + 2 ⇒ (5) + 9 - 2 + 2 = 14
Damage: 1d8 + 4 ⇒ (7) + 4 = 11
Attack vs. Blue Howler (Longspear OH): 1d20 + 9 - 2 ⇒ (2) + 9 - 2 = 9
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

I'd like to put in a service order on this dicebot, it seems incapable of rolling above a 7. Surely this is a performance error!

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Adjusting his grip on his weapon into his spear dancing stance, the fighter steps over to engage the nearest howler coming at Demm, Aurora and himself.

Attack vs. Blue Howler (Longspear MH): 1d20 + 9 - 2 ⇒ (3) + 9 - 2 = 10
Damage: 1d8 + 4 ⇒ (1) + 4 = 5
Attack vs. Blue Howler (Longspear OH): 1d20 + 9 - 2 ⇒ (6) + 9 - 2 = 13
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

He also shouts out, trying to be heard above the wind and rain.

"Could use a little help out here, got two more coming at us!"

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Will Save: 1d20 + 1 ⇒ (15) + 1 = 16

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

"Father always preached that one should secure one's back before advancing forward, thus I'm inclined to see the stables secured as well aside from the practicality of sheltering Aurora's steed. Who knows what could be hiding out there waiting to follow us into the manor? We'd be in trouble if we were pinned between two groups of... whatever fiends these are."

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Having been advised of the situation by his rather more perceptive comrades, the fighter draws forth his longspear and assumes a defensive posture.

He's not sure how much good it'll do to keep a lookout in the lashing rain and whipping wind, but he does peer out into the storm in search of any... unnatural shapes moving about between the strokes of lightning.

Perception: 1d20 + 1 ⇒ (4) + 1 = 5

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

The fighter shrugs his shoulders a little, adjusting the longspear strapped to his back.

"Can't say I'm thrilled at the prospect of fighting infernal creatures, but they'll be worthy foes for my new weapon. Back to Hell indeed... and all sorts of hidden goodies to find as well, I'd wager."

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Kn. Local: 1d20 + 4 ⇒ (18) + 4 = 22

Taking a few moments to flip through the tomes as well, he finds much the same information as Djahan has just relayed to the group.

"Ah, it's good to see familiar faces at a mission briefing! I like to meet new people, certainly, but when heading off to a long abandoned, possibly devil-infested estate it's much more encouraging to have those you know at your side!"

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Player's Name: DarkMagusX
Character's Name: Felix Lucius Quirinus (Felix)
Faction: Grand Lodge
PFS #: 2394596-01
XP TRACK: Normal
Day Job roll: N/A

Apologies for the delay... lots of work with a side of work and a second helping of work just in case I wasn't satisfied.

I've had fun with this scenario despite my latter-day silence, so thanks to GM Blake for running it for us! It's just been a rough month or so from a job perspective =\

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Having been mostly silent since his rather embarrassing fall, the fighter draws his spear and slides up behind Djahan, attempting to make an attack around the tiefling.

Attack: 1d20 + 6 + 1 + 2 ⇒ (8) + 6 + 1 + 2 = 17
Damage: 1d8 + 3 ⇒ (7) + 3 = 10

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Proceeding down the hallway behind Djahan, the fighter shifts his grip on his longspear to be able to use its reach and strike at the cultist on the ground.

MW Longspear, Guidance: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14
Damage: 1d8 + 3 ⇒ (4) + 3 = 7

Assuming he doesn't fall and can actually swing around that corner...

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

"Thanks, Tsamara!"

Stepping around the merfolk, he makes his way into the tunnels, spear at the ready. Not wanting to get packed in with Data and the fighting dog he pauses at the tunnel branch and decides he'll follow Djahan and back the tiefling up.

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Drawing his spear the fighter moves up behind Djahan, not quite ready to enter the tunnels yet in case there are more traps lying in wait... he does note that the merfolk managed to avoid being crushed, however, which is very much a good thing!

He's just gonna move and then end turn, waiting to see what happens next before moving into the tunnels to engage anything.

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

The fighter follows the examples of his companions and makes a quick exit from the flaming gallery, fortunately managing to avoid any singeing on the way out!

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Seeing Data's arrow pass through the floating faerie fire without much effect he looks at his own javelins with a shrug.

"Not sure mine would be any more useful. I think this might be a job for magic rather than might, as Aurora said."

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Seeing the others cross successfully despite whatever seems to be throwing rocks the fighter also hurries across the bridge, unsure of what he can do against their invisible assailant for the time being.

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Not quite ready to move across the bridge yet as the only spot across it remains occupied, he holds his javelin and waits. He wants to see what Djahan will do and for a clear 'landing spot' over on the other side.

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

The fighter raises an eyebrow at this bit of info as well.

"I agree with Demm on this one... perhaps you should show us the way, since you didn't feel the need to inform us of a rickety, rockfall-plagued bridge over a deadly drop beforehand."

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

"I'm all for that, so long as we proceed with utmost caution. We don't want to bring, well..."

He gestures at the remnants before them.

"...any of this down on us."

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

He moves forward as well, getting behind Djahan and shifting his grip so as to utilize his longspear's reach and taking a stab at the creature around the tiefling despite the reduced visibilty and the lower light.

vs. Zombie Wolf: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15
Damage: 1d8 + 3 ⇒ (8) + 3 = 11

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

He continues to hold his position, though now that another light source has moved up closer he is more willing to move down the hallway if the need presents itself.

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Unable to see well any farther down the corridor that Djahan and Data are proceeding into he holds his position for now, wishing there had been someone among the insane trap-making cultists who'd at least tried to keep the lights on...

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Moving forward opposite Djahan in the corridor, he shifts into his spear fighting stance.

He can't see... whatever Data was firing at down the hallway, but he trusts that there's indeed something here and is in position, ready to strike if and when their foe moves in closer!

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

He wipes his spear off, nodding appreciatively at it before returning it to its sling.

Coin well spent.

"Come now, man. Pull yourself together. The dogs are gone and we've need of your information, if you are indeed the one we've been sent here to meet. We can offer you aid for your wounds, if you've suffered any."

He says this last with a completely straight face, as if oblivious to the chunk taken out of his own hide by the recently-deceased canine.

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

He manages to get his weapon in line for an attack as the other dog approaches!

AoO vs. Blue Dog: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d8 + 3 ⇒ (8) + 3 = 11

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Eager to put his new, finely-crafted spear through its paces, the fighter moves into the temple and nears the first dog. He greets it with a long thrust, hoping to make a deeply impactful first impression.

Vs. Red Dog (MW Longspear): 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d8 + 3 ⇒ (7) + 3 = 10

While attempting to move my token it somehow vanished... Felix would have stopped three spaces to the right of Djahan's starting position and attacked with reach.

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Apologies for the belated info post.

Felix spent 2PP for a Wand of Cure Light Wounds as well as using some of his gold to purchase a masterwork longspear.

Gotta treat yourself when you gain your first level, right?

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

He raises an eyebrow at the diminutive sorcerer after that speech.

"Not a bad way of looking at things. The show's over, time to move on."

With that he too departs to secure his gear and make ready for the journey, already looking forward to the chance to deliver justice where it seems to be quite overdue!

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Having been caught in the midst of a late-night training session the fighter was ready and able to attend the call... after a brief delay to make himself presentable.

"I've no use for the undead personally... the concept unnerves me. I think the kobold has the right of it: undeath is unnatural... and the only 'thinking' ones I've ever heard of - vampires - do seem to have to feed off the living.

As for 'revenge', Demm is right again. This is about showing those who would act against us that the Pathfinder Society won't take wanton murder and exploitation of our own lying down. I'm all for the mission and am happy to aid in bringing murderers to justice."

He then takes a moment to nod to Demm, Djahan and Tsamara before addressing the merfolk.

"My name is Felix. A pleasure to meet you, though it's under unpleasant circumstances."

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

No problems with wrapping up either, especially if we've seen most of what there is to see (that isn't trapped or monster-infested).

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

"Is it some sort of magic? I don't think my spear would be of much use here."

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

"I concur with 'none', though the artistry on all of these statues is undeniably beautiful in spite of their age."

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

"I'd hate to leave any chambers unexplored while we have this likely once-in-a-lifetime chance; let's save the chime if we're truly back at the entrance and simply backtrack if we're going to continue exploring."

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

I have no problems with this.

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Stowing his spear away,. he looks around the room for a way to deal with the gate barring the way forward.

Perception: 1d20 - 1 ⇒ (12) - 1 = 11

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

He keeps up his spear's momentum amidst the flying dust and bone fragments as the skeletons are shattered around him, hoping to add this one's remains to the pile soon enough!

Vs. Blue (Longspear MH): 1d20 + 4 - 2 ⇒ (19) + 4 - 2 = 21
Damage: 1d8 + 3 ⇒ (3) + 3 = 6
Vs. Blue (Longspear OH): 1d20 + 4 - 2 ⇒ (1) + 4 - 2 = 3
Damage: 1d8 + 1 ⇒ (3) + 1 = 4

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

Taking a sliding step and adjusting his grip into his spear fighter stance, he too focuses his fire on the red undead, hoping put it down quickly and move on to the rest!

Attack vs. Red (Longspear MH/Guidance): 1d20 + 4 + 1 - 2 ⇒ (12) + 4 + 1 - 2 = 15
Damage: 1d8 + 3 ⇒ (3) + 3 = 6
Attack vs. Red (Longspear OH/Guidance): 1d20 + 4 + 1 - 2 ⇒ (1) + 4 + 1 - 2 = 4
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

"It seems the safer option by far at the moment with nothing immediately hostile in front of us."

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:
Onye Dawon wrote:
I have no burning desire to climb over the pit to engage 3 undead, potentially alone. :)

Could not agree more. Leave them for the Pharasmins to give them the Cask of Amontillado treatment.

Grand Lodge

HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:

He nods after hearing the words of the others, excellent points all around.

"My compassion got the better of me, I suppose. A faint hope of being able to actually help something down here, no matter how little humanity it might have left."

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