Felix Culpa's page

No posts. Organized Play character for Talonknife.




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I finally got around to taking a look at the playtest book for the new edition and 2E honestly seems... really confusing. I didn't really understand a lot of the changes I was looking at. Why are Half-Elf and Half-Orc no longer races? Why were magic items nerfed so hard, especially when martial classes were already at a disadvantage compared to casters? How do action types work in the new action system? Why are there now critical successes and failures on noncombat rolls? Admittedly, I've only skimmed the book so far, so I may understand parts of this better after I've had an in-depth read, but I'm struggling to understand the thought processes behind some of the decisions with the new edition. At first glance, a lot of it looks... well, honestly, not fun.


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I'm looking to start a Society group on my college campus, since a lot of people I know play or are interested in playing and Society seems like the easiest way to get everyone involved. What exactly do I need to do to get a Society group up and running? I'm also looking at maybe trying to get the Society group established as a campus-sponsored club so I can have access to things like mass emailing. Are Society games required to be entirely open to the public, or can I have a semi-public group (i.e. open to any registered student, but not to the general public)? Are there any conditions on Paizo's end that might interfere with getting official recognition from the school (obviously, there may be conflicts from the school itself)? I'm also considering trying to apply for Venture-Agent if possible, although I might need some more experience under my belt first.