| Full Name |
Father Godfrey |
| Classes/Levels |
Male human NG inquisitor (preacher) 1 | HP: 13/13 | AC:16 T:12 FF:14 | CMB:+3 CMD:15 | Saves F:+3 R:+2 W:+5 | Init:+4 | Per:+7 | SM: +8 |
About Father Godfrey
Player Name: DystopianDream
Character Name: Father Godfrey
Fame: 2 / PP: 0
XP: 1
GP: 10 gp
Society ID: 234492-5
Faction: Silver Crusade
Day Job: None
Chronicles Completed: 1
Father Godfrey
Human inquisitor of Erastil 1 (Pathfinder RPG Advanced Player's Guide 38, Pathfinder RPG Ultimate Magic 46)
NG Medium humanoid (human)
Init +4;
Senses Perception +7
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 13 (1d8+5)
Fort +3,
Ref +2,
Will +5
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Offense
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Speed 30 ft.
Melee dagger +3 (1d4+3/19-20) or
. . mwk quarterstaff +4 (1d6+4) or
. . mwk quarterstaff +2 (1d6+3), mwk quarterstaff +2 (1d6+1)
Ranged sling +2 (1d4+3)
Special Attacks judgment 1/day
Inquisitor Spells Known (CL 1st; concentration +4)
. . 1st (2/day)—comprehend languages, divine favor
. . 0 (at will)—daze (DC 13), guidance, light, stabilize
. .
Domain Conversion inquisition[UM]
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Statistics
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Str 16,
Dex 15,
Con 12,
Int 10,
Wis 16,
Cha 7
Base Atk +0;
CMB +3;
CMD 15
Feats Toughness, Two-weapon Fighting
Traits fate's favored, reactionary
Skills Climb +5, Diplomacy +7, Intimidate +4, Knowledge (nature) +4, Knowledge (religion) +4, Perception +7, Sense Motive +8, Survival +7
Languages Common
SQ monster lore +3, stern gaze +1
Combat Gear wand of cure light wounds;
Other Gear lamellar (leather) armor[UC], dagger, mwk quarterstaff, sling, sling bullets (10), bread (2), cheese (2), grappling hook, hemp rope (50 ft.), 9 gp, 6 sp, 6 cp
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Special Abilities
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Inquisitor Domain (Conversion Inquisition) Deities: Any deity.
Granted Powers: You are a powerful persuader. A honeyed tongue empowered by divine argumentation sways the indifferent and adversarial to your side.
Judgment (1/day) (Su) Variable bonuses increase as the combat continues.
Monster Lore +3 (Ex) +3 to Knowledge checks when identifying the weaknessess of creatures.
Stern Gaze +1 (Ex) +1 to Sense Motive and Intimidate.