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StabbittyDoom wrote:


Because of this I would rule as Blake did even though it's not strictly RAW. Take the HD of the base creature, subtract out the permanent negative levels, then use that as the HD count for the purposes of becoming undead (but remove the neg levels as they've been accounted for and the undead is immune anyway).

So to clarify your "house ruling" let's say the creature is level 13 and has 3 permanent levels drain. He becomes undead he would then be at level 10 with no negative levels? I ask because while we play pathfinder we upgraded from 3.5 and still use slight mix rules. The 3.5 ruling just came up in the last session as he made a slight variation between the two versions for his house rules.


Rynjin wrote:

I'd like to quote the Universal Monster Rules here.

Undead Traits wrote:
Undead are immune to death effects, disease, mind-affecting effects (charms, compulsions, morale effects, phantasms, and patterns), paralysis, poison, sleep, stun, and any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). Undead are not subject to ability drain, energy drain, or nonlethal damage. Undead are immune to damage or penalties to their physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects. Undead are not at risk of death from massive damage.
So no, they don't stay.

That says 'subject to' which I would assume means they can't be ability drained, or energy drained after becoming undead. Any energy drains before would still count though, even if they were permanent? I only ask to clarify as the DM will read that as AFTER they become undead.


I would say that you could as it gives you a +4 DODGE BONUS. Meaning you aren't relying on armor, weapons, or magic items to avoid the blows.


I'm in a game where a character who had gained negative levels from resurrection. In the last session this character was again killed by a wight, and then raised as a wight. The question is do/should those negative levels stay? If they do stay how would they go about healing those negative levels, if positive energy spells inflict damage to undead. So spells like restoration would be out of the picture? Then could a negative energy spell like the wights, energy drain, or some other negative-energy-level-drain-spell cure the drained levels?

If any one could clarify this it would be very helpful, for the player and the DM. Thanks!


I like the tinkering idea too. I was actually making a Gunslinger class for my campaign and it was based around the idea of a gunslinger has but one gun he upgrades. You choose either musket or pistol, and as you level up you able to add on to the gun. It was essentially an "animal companion" in the sense a gunslinger forms a bond with his gun. You loose your gun you have to bond with another gun kinda like the wizard.