Leaf Leshy

Farnguy's page

95 posts. Organized Play character for Dave Chua.


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Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Herb: 1d20 + 9 ⇒ (12) + 9 = 21

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"Well.. that was quite the adventure..." Farnguy says. "Farnguy hope Zirzip now go do good things!"

Thanks for running! Fun scenario!

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"Almost got them, Nal!" farnguy says.

◆ Stride
◆◆ Cast 2nd level heal on Nal heal: 2d8 + 16 ⇒ (3, 6) + 16 = 25

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy says to Kang. "No! Wow those burns are nasty..."

◆◆Heal L3 on Kang: 3d8 + 24 ⇒ (2, 8, 6) + 24 = 40 (Last l3 slot)
◆ Cast Guidance on Arfsnarf

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy places a Protector Tree behind their two allies.
"Stay strong friends!" they say. "Oh.. cute skunk! Such a delightful aroma!"

◆◆ Cast Protector Tree (1st level; placed it behind Kang and Nal)
◆ Cast Guidance on Zhao Kang

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"Let's speed you up Nal!" Farnguy says. They cast Haste on Nal and raise their shield.

◆◆ Haste
◆ raise Shield

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy steps towards Nhal and feeds her some goodberries.

"Hey stop tossing stuff into my friends!"

◆ Step
◆ Feed 2 goodberries to Nhal Heal: 2d6 + 4 ⇒ (5, 2) + 4 = 11
◆ Guidance on Nhal

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"Oh dear.. what a mess.." Farnguy produces some goodberries and guides Khaul.

◆◆ Goodberries
◆ Guidance on Khaul

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy also votes to take the artifact away.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"I suppose it's true one shouldn't make deals with devils.. or demons.. or whatever you are... " Farnguy says.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"It must be hard to be a servant for so long.." Farnguy says.

Diplomacy: 1d20 + 8 ⇒ (13) + 8 = 21

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Khaul and Arfsnarf as well.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"That was quite creepy.. I think we should look at the front room before we head.. to the basement. Am sure there's lots of fungal friends there!" Farnguy says.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Religion: 1d20 + 11 ⇒ (3) + 11 = 14
Hero point: 1d20 + 11 ⇒ (20) + 11 = 31

"Be at peace, spirit," Farnguy says. He communicates what he knows about the haunt to the rest.

◆ Stride into room
◆◆ Exorcise Haunt

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy tries to figure out the Haunt and the Vipers.

"Hmm.. what do we have here.."
◆ Recall Knowledge Religion 11
◆ Recall Knowledge Nature 11
◆ Step

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Reflex: 1d20 + 11 ⇒ (19) + 11 = 30

"Whoa...!" Farnguy says.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy tries to inspect the corpse as well.

Medicine: 1d20 + 14 ⇒ (1) + 14 = 15

"Oh dear.. what happened here? Drowned?" Farnguy seems skeptical.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

”Agreed. Let’s head to the next room.” Farnguy says.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"That sounds like a good idea," Farnguy says. "The basement sounds kind of creepy..."

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy also focuses on Nordvick.

"It could prevent more people from getting slain!" Farnguy says.

Diplomacy: 1d20 + 8 ⇒ (6) + 8 = 14

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"Very suspiscous.. is someone pretending to be a ghost?" Farnguy wonders.

"Are you telling everything you know Nordvick? There seems to be something you're not quite telling..."

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy joins the search.

Perc +13

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"Hopefully the spirits will be at rest now.. or soon." Farnguys says.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

No society either.

"That was a damaging fight. Do we want to spend time to heal up?
Farnguy says.

I can treat wounds and can produce goodberries if there's enough time.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"Um... are you all right?" Farnguy says.
Diplomacy: 1d20 + 8 ⇒ (17) + 8 = 25

They will use detect magic to check if there's anything magical around.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy also helps to treat the others and takes time to refocus.

"That was nasty.. what were they?" Farnguy says.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy runs around the corner and sees that Nal is badly injured. They cast a 2nd level heal on her.

"Don't hurt friends!" Farnguy says.

◆ Stride
◆ Heal (2nd level) on Nal Heal: 2d8 + 16 ⇒ (1, 2) + 16 = 19

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Concerned the being might unleash havoc again, Farnguy moves away.

◆ Stride

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy will cast Guidance on Arfsnarf as his last action.

Thanks for the clarification!

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy rushes to Arfsnarf and tries to heal up the gob. They then look south to see if they can spot the spirit.

◆ Stride
◆ Battle Medicine Arsfsnarf Treat Wounds: 1d20 + 14 ⇒ (3) + 14 = 17Heal: 2d8 ⇒ (3, 3) = 6

◆ Seek (where the blue figure was) Perc: 1d20 + 13 ⇒ (18) + 13 = 31

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Not for much longer with those rolls!

Farnguy tries to patch himself up and Mindartis, and steps around the corner to catch their breath.

◆ Battle Medicine self Treat wounds: 1d20 + 14 ⇒ (16) + 14 = 30Healing: 2d8 ⇒ (2, 8) = 10
◆ Battle Medicine Mindartis Treat wounds: 1d20 + 14 ⇒ (2) + 14 = 16Healing: 2d8 ⇒ (7, 4) = 11
◆ Stride

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"Oh no! Be careful Nal!" Farnguy says. They stes towards Nal and feeds her the prepared goodberries. He then tries to place moss over her wounds.

◆ Stride
◆ Feed Nal Goodberries x3 Goodberries: 3d6 + 12 ⇒ (4, 5, 1) + 12 = 22
◆ Treat Wounds on nal Medicine: 1d20 + 14 ⇒ (7) + 14 = 21Healing: 2d8 ⇒ (5, 7) = 12

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy produces goodberries and tries to see what is coming.

"I think houses aren't supposed to do that.."

◆◆ Produce 3 Goodberries
◆ Search Perc +13

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy looks at Dehlianna's palm and tries to calm Annanivian down.

"That looks like a nasty burn..."

Medicine: 1d20 + 14 ⇒ (4) + 14 = 18
Diplmacy: 1d20 + 8 ⇒ (7) + 8 = 15

"Let's calm down.. "

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy has perc of 13 if that matters.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"I wonder if it's the owner of the tavern..." Farnguy says. "If the fungi from where he died is still around, maybe he is too!"

Farnguy tries to see if the spirit of the former owner is here.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"Ooh... this is cool..." Farnguy says.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy shares what they learned with the others. They don't know much about alcohol but knows something about yeast, so decides to talk to Nordvick.

"Yeast? I know all about them! Did you know..."

Herbal lore: 1d20 + 9 ⇒ (20) + 9 = 29
(else just +1)

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy approaches Kellvan. "Well what kind of fungi was made for these drinks..."

Perception: 1d20 + 13 ⇒ (18) + 13 = 31

"I think my goodberries could be used to make some good drinks!"

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

I presume we're up?

Farnguy runs to Khaul, tries to heal him up and feeds him two of the goodberries.

"Gotto keep you up! Ignore the hallucinations!"

◆ Stride
◆ Medicine Battle Med: 1d20 + 14 ⇒ (2) + 14 = 16healing: 2d8 ⇒ (4, 4) = 8
◆ Feed Khaul Goodberries Heal: 2d6 + 8 ⇒ (2, 5) + 8 = 15

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"Sparkly!" Farnguy says. They make some berries and prepares to feed them to Khaul.
"You can do this, Kang!" Farnguy says encouragingly.

◆◆ Goodberries (3 berries)
◆ Cast Guidance on Kang

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Yes the L1 version.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"Hey! That's nasty!" Farnguy says. He calls upon the power of the forest and calls up a Protector Tree and then Myrsa feels himself refreshed as though spritzed.

"Stay strong, dwarfie!"

◆◆Cast protector Tree (Green T on the map; figures can still move onto the square)
◆ Cast Guidance on Khaul

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"Yes! Will be safer and more fun with more!" Farnguy says.

have a glyph to hand out. Will give to Nal.

Farnguy sits back and watches the plants go by...

Exploration action: Search

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

"I can't do much about fire either..." Farnguy says. "But I can put them out!"

Farnguy is ready to go.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

”Sounds like an interesting journey. I’m ready to head out! I’ve heard Devil’s Rest is a well-known trading post and inn that never turns a guest away. Crusaders, travelers, and even fleeing criminals have enjoyed the post’s frontier hospitality in the past. And that the rumor is that the trading post was founded by an exiled Chelaxian noble!”

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Diplomacy +8

"I hope there are some interesting plants!" Farnguy says.

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Player Name (optional): Dave Chua
Character Name (required): Farnguy
Character PFS number (required): 196157-2007
Character Faction (optional): Verdant Wheel
Character Level (required): 5
Downtime Instructions (optional): Herbalism Lore

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

A leshy resembling a walking mushroom waves. "Greetings. I'm Farnguy. I used to reside in a cave and then a druid died in there and I absorbed his memories. Decided to go out and wander the world and learn about all kind of plants and fungi out there in the world!"

Farnguy wandered here looking for plants. "Heard there were some unique specimens here.. and oh the Pathfinder Society indicated I might be wanted here."

Verdant Wheel

Farnguy will definitely more at the back. Definitely more of a healer. Will get my char sheet up soon.