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Khazrandir wrote:
What I meant is that the fighter would have the fighter only feats, making him better at fighting with shields specifically, not other things. Anyways, dual wielding shields, super effective. ![]()
MrSin wrote:
You could. He would not be as effective as a fighter who spent every feat and class feature to have a better attack with shields though. ![]()
Spontaneous casting is the difference between a man with a tool for every job, and being the man who knows how to use the same tool for every job. It may be nice to hit up the ol spellbook to get that perfect spell for the situation, but having a smaller selection forces you to think harder and be more creative (and thus have more fun) to solve your problems. I do not have any idea on how you could think a bonded object is better than a familiar. Bonded objects are a joke. Having a ring, wand, or staff is retarded compared to a friend you get at level 1 who can at all times aid another on your skills, and has 60 feet of tremorsense, making it impossible for invisible things to sneak up on you unless they fly. I have never seen anyone play as a Ninja, so I cannot offer any advice on them. As for rogues though, if you kit one out for combat, and make sure you are always flanking your damage can be substantial. And don't hate on the cavalier. Not every character is made to go spelunking. Play a kingmaker campaign and have him lead an army, THAT is where he can shine. Give him a familiar too, and he can have his inconspicuous raven operating like a UAV. Also... have you considered... not playing in pathfinder society? You can game online with people on whiteboard programs. Hell, i'd run a game for you online! Your imagination appears to be stifled by their rigid rules of stupidness. I mean, has it ever occurred to you to pay a druid to awaken a whale so that you can give it wings of flying and then be the coolest damn person in the multiverse with your flying whale friend? Or the ridiculous image of a witch who peeled off and animated their skin, then turned their body into leeches so that they could drink a dragon to death while the animated skin runs away with bones rattling in it to safeguard them? (If the bones are destroyed then the witch is stuck in swarm form). Seriously, use your imagination! It's a game, have fun :D ![]()
The Leader of a city would be called a "Mayor" or a "Governer." In English European tradition I believe for cities that were not the capitol of an area would just have a low noble, such as a knight, as the head. Of course that would be for a town with a small keep or other fortification. If this is a little crossroads town that just sort of happened the person in charge would most likely be the eldest, and called an "Elder." Or something. Also remember, the areas and their leaders are co-named. Counties are ruled by Counts, Principalities by Princes, Kingdoms by Kings, and a Duchy is ruled by a Duke. It all merges together. As for military ranks, the medieval form was quite straightforward. It is what I would call "company based."
In times other than war often the Nobles servants (Sergeant) would serve as the local law enforcement, often with some younger but experienced corporals who would be in training. Serving in law enforcement the term "Ranger" came about, as he would patrol the range.
If you want more info feel free, I have spent years researching this type of thing. |