Full Name |
Fa'adin |
Race |
Tiefling (Asura-spawn) |
Classes/Levels |
Cleric |
Gender |
Hermaphrodite |
Size |
Medium |
Alignment |
Neutral Good |
Deity |
Sarenrae |
Languages |
Abyssal, Celestial, Common |
Occupation |
Missionary, Warrior-priest |
Strength |
8 |
Dexterity |
16 |
Constitution |
14 |
Intelligence |
12 |
Wisdom |
16 |
Charisma |
12 |
About Fa'adin
NG Native Outsider
Init +3; Senses darkvision 60 ft.; Perception +3
Defenses
AC 20, touch 13, flat-footed 17 (armor +5, Dex +3, natural +1, shield +1)
HP 11 (8+2(Con)+1(FCB))
Fort +4, Ref +3, Will +5
Resist Fire 5
Offense
Speed 20
Melee: Dagger +2 1d4-1
Nonlethal Dagger +2 1d4
Ranged:
Special Attacks: channel positive energy 4/day (DC 11, 1d6)
Spell-like Abilities (CL 1; concentration +4)
7/day-Fire Bolt (1d6 fire)
Cleric Spells Prepared
Orision - create water, light, stabilize
1 - burning handsD (DC14), divine favor,
D domain spells; Domains Fire, Good(Redemption)
Statistics
Str 8, Dex 16, Con 14, Int 12, Wis 16, Cha 12
BAB +0; CMB -1; CMD 12
Feats: Weapon Finesse
Traits: Blade of Mercy, Missionary
Skills: Diplomacy +6, Heal +7, Knowledge(Religion) +5
Languages: Abyssal, Celestial, Common
SQ Good aura, Scaled Skin
Combat Gear: dagger, scimitar
Other Gear: Kikko Armor, Buckler
Backpack, Bedroll, Belt Pouch, Candle (10), Cheap 'The Birth of Light and Truth', Flint and Steel, Iron Pot, Mess Kit, Hemp Rope (50 ft.), Spell Components Pouch, Soap, Torch (10), Trail Rations (5 days), Waterskin, Wooden Holy Symbol of Sarenrae
72GP
Special Abilities
Cleric Channel Positive Energy 1d6 (4/day,DC 11)Positive energy heals the living and harms the undead
Fiendish Sprinter - speed increased by 10 ft when charging, running or performing withdrawal action
Sarenrae's Mercy - Ignore nonlethal attack with scimitar, all bonus damage nonlethal; Fire, Good, Inflict and Light spells can be nonlethal
Soul Seer: Deathwatch at will