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Our PFS group has no healer. Not that they really need a healer, a cleric in the group would make a nice addition (as they always do).
The group usually consists of a ninja (melee), barbarian (melee) or monk (melee), witch, rogue (melee) and either another witch or bard. Then, add in either my ranger (melee) or lowbie sorcerer to round out the group.
Again, the group is diverse enough to get things accomplished, but more often than not, the encounters can get quite ugly. Now don't get me wrong, I really love coming out on top of an uphill situation. However, I still want to add in a pinch of cleric seasoning to this group of pathfinders.
So I ask you to review my multifaceted concept "stay alive first-then help everyone else-while taking an occasional attack-but not be useless at season 4 role playing/faction questing" cleric.
- * Denotes Key Feature of Multiclassing Paladin
- Race: Aasmar
- Initial Class: Paladin
- Statistics: STR 14, DEX 10, CON 14, INT 12, WIS 14(16), CHA 13(15)
- Level 1 - Paladin: Heavy Armor Prof & Martial Weapons* toughness
Level 2 - Paladin: Diving Grace*; LOH* (more for early levels)
Level 3 - Cleric of Sarenrae: Domains: Healing & Fire (debated sun over fire) (Favored Class: Skill Points for all Cleric Levels) Selective Channel
Level 4 - Cleric; +1 Cha
Level 5 - Cleric; Combat Casting
Level 6 - Paladin: Aura of Courage*; Diving Health*
Level 7-12 - Cleric; Levels 8 & 12 +1 Wis OR Str...haven't decided; open to feat ideas for 7, 9, 11
I also thought of going range paladin and switching up the strength for dex, but in the end decided to go with a melee build...cuz its more my play style.
Any thoughts or suggestions? I thought this up kind of quickly, so I'm open to hear any constructive ideas.