ExplodingLobster's page

* Pathfinder Society GM. 13 posts. 2 reviews. No lists. 1 wishlist. 23 Organized Play characters.


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I am so excited for this. I've been saying for years that it would be cool if there was something like PFS where you get to play as Aspis. And that it's written by the glorious Vanessa Hoskins? Was I an extra good boy this year?


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Monkeygod wrote:
There's no reviews about this yet, but I'm curious what people think about the book so far!

Our group is playing it and having an absolute blast so far. James did not mess around with the challenges here. No spoilers but we just got a very disturbing bit of news after a particularly difficult fight. The politics may end up ruining us more than any physical danger though!


Prepping to run my players through chapter 2 and noticed:

boss spoiler:
Voxnia casts blink and attacks the weakest looking PC, but blink is not listed in her spells


Played this to open Paizocon and had a blast! Looking forward to this season.


We just fought this monstrosity too. One thing I did notice looking in the book-specifically the Advancement Track on page 3:

Spoiler:
"The heroes advance to 5th level after speaking to Otari's ghost."

If, like us, you encountered everything else already, everyone should have leveled up before meeting out mutual friend.


Ravingdork wrote:

FYI, the above spoiler is for a specific creature that appears in the Ruins of Gauntlight adventure.

A spoiler tag without any context is useless for preventing said spoilers as a reader doesn't have enough information with which to make the decision to reveal the information or not.

Yeah, sorry.


creature immunities spoiler:
The Voidglutton from the end of Ruins of Gauntlight is immune to all spells except fairie fire, glitterdust, magic missile, maze, and spells with the light trait. What about the paladin's hurtling stone? Would that count as a spell to which the voidglutton would be immune, or would it count as a physical attack to which it would not?


Fair point.


Our local game store has these for the same price, but they can be found elsewhere cheaper. Sorry, but if I can pay 25% less *and* get free shipping I don't have a lot of incentive to pay extra.


krevon is banned for excessive horniness

1/5 *

Chris Mortika wrote:

A lot of suggestions here are about how to change the rule system for the Pathfinder RPG. I have another rules suggestion for the PFS Organized Play campaign.

I state this, knowing that I'm suggesting more work for the campaign staff. So it may not be practical.

There is this category of adventures called "quests". Right now, there are only two of them, "Ambush in Absalom" and "Urge to Evolve". They don't offer much in the way of rewards.

But "Ambush in Absalom" is accidentally made for "Sewer Dragons of Absalom". The benefits that "Ambush" does give, are very helpful in "Sewer Dragons".

So, I would suggest that there be several more quests (see? That's the extra work.) and that they be keyed to upcoming adventures.

Why?

Because I can run "Ambush in Absalom" in an hour, as a demo, for new players. And when I hand them the Chronicle sheets, I can indicate that we're running an adventures set in Absalom's sewers, where they might fight kobolds again, and that if they do, they will have an leg up on everybody else at the table, becuase of their work.

I love this idea. The only disadvantage would be if someone has already played the scenario that quest sets up, because we frequently play things out of order, then they would have to use a GM star to replay it with the extra benefit. Not out of the question, just a possible disadvantage.

1/5 *

Wraithcannon wrote:

Allow GM credit for running the same scenario multiple times. If I can find a table of fresh players that haven't played it, for whom I can run it, why are you shorting my GM credits?

I realize that not buying new scenarios cuts into Paizo's pockets, but I think this situation is fringe enough that it wouldn't significantly bother them. Other than once or twice a year at conventions, how often do you RUN outside your local PFS circles?

And if you do have a large enough group that fresh players are cycling in, again, why are you cutting off the GM's knees by removing part of his incentive to run? If he has run that scenario, and had a great time running it, why shortchange the players in what will probably be an even better game the second time around because now he's familiar with it by making him pull out a fresh scenario so that he can get credit for it?

I know I know, "But it still counts towards your GM Stars". Whatever, I don't think it's too much to ask.

Yes! If I have favorite scenarios with which I am more comfortable and therefore able to run better, making the RP experience better for players, then I am also more likely to enhance it by purchasing miniatures and flip mats which fit those scenarios. I hate getting blind boxes with monsters I will probably never use, but I would buy the **** out of some minis for Goblin Guild, Frostfur Goblins, etc. if I knew I could use them more than once.


Someone mentioned Asprin's Myth series. That disappointed me mostly because he hit us with a massive cliffhanger and then unfortunately passed away (which is the thought currently terrifying every GRR Martin fan). I was not too thrilled with the last book, though. It was obviously very personal for Asprin, who had Skeeve deal with many of the same issues he himself faced, but the quality of the writing and the humor were not up to the same level of previous books.

The other series that disappointed me only because it was left unfinished was David Gerrold's War Against the Chtorr series. So wrong to tease several more volumes and then never write them!