Grick

Expatriate of Leng's page

Organized Play Member. 13 posts. No reviews. No lists. No wishlists.



Sovereign Court

The Rimejaw armor requires three winter wolf pelts to create. Do these count towards the monetary value of crafting materials or are they an additional (valueless/worthless) crafting material? How much are they worth? E.g. my players have three winter wolf pelts, how much more money do they need to spend to craft the armor?

Sovereign Court

I have a pair of questions about CotCT:

How well does horror adventures new rules integrate with the campaign and its themes/motifs (I feel like it wouldn't be completely incongruous).

And: how well do paladin PCs (or antithetically) Hellknight PCs fit?

I know that in Carrion Crown 5, there is a point where a paladin will ruin the plot. Is there similar moments in CotCT that I should be on the look out for, since I have a player interested in playing a Paladin, and conversely another wishing to play a (hopefully LN) Hellknight.

Sovereign Court

The ring of counterspells says it holds a single spell of 1st through 6th. One interpretation: a single spell; other interpretation: one spell for each level 1 through 6. So does the ring hold six spells or just one?

Sovereign Court

Can a creature or character conduct more than one grapple at a time?

Two hands and a pair of legs would suggest to those interested in heroic/MMA encounters that up to three creatures could be grappled by one martial arts type character (namely, a Tetori monk*)

It says that if you can't get two hands free to grapple, you take a -4 so theoretically should you be able to grapple two targets at a -4 to each, and then, a circumstantial -8 for the grapple with the legs?

The trouble to this is that it is a standard action to maintain a grapple, therefore a grappler could only maintain of these grapples, initiating these grabs is accomplished with attacks of opportunity (the Tetori can make AoO while in a grapple). The trouble to this logic is that than creatures like the Grell or quintessential Kraken could only keep one target grappled while they are clearly designed to grapple a whole mess of targets, especially with their "-10 penalty to a grapple check to not also be grappled, unlike the normal -20 penalty to do this".

So either a Tetori monk can grapple upward to 3 targets at once, probably with some gruesome penalties, likely using the sort of make one CMB check against all of the targets' CMDs, ala "Black Tentacles" sort of ruling. Or creatures like the Kraken, clearly designed to multi-grapple, cannot maintain multiple grapples. The Tetori is clearly designed to be the grappling monster type character, but without a clear ruling on these sorts of messes, it's left to contentious house rulings.

*house ruled to avoid the whole missing feats issue

Any input or perspective on this issue would be awesome.

Sovereign Court

1 person marked this as FAQ candidate.

If divine spellcaster takes Reach Spell, can they cast cure spells without attack rolls (augmented by the feat) or would they still need to make attack rolls?