Voice Of Reason wrote:
Evan Draughon wrote:
I would be very interested to hear the different approaches to the contest. These few weeks are going to drive me mad lol
Evan,
I'll chime in here (without being specific about my item).
I tried to submit an item that did NOT affect combat. I feel there's enough of that. I tried to go more for a utility item used in general adventuring. I think I've erred in NOT putting a sentence about possible uses, and voters will be quick to overlook it as too bland. I also think I've priced the item a bit low, but I was trying to use the approach of comparing the value of the item vs. others in the games. When I found an amount that made me think I'd take either item, I considered that the sweet spot.
When I submitted my item, I felt good about it. Now, after seeing many submissions, I'm not so sure. I'd like to post my item afterwards to hear where I could improve.
As for voting, my friend put it this way (& I tend to agree): I try to vote for the item that I'd like to see in my home game. When I see two good items, then which item would I like to see in a hardcover Paizo book. I prefer items that I can understand in 1 read, add flavor, and are consistant with game blance.
Good luck with your item. I hope you do well!
Thanks for the response Voice. Yeah I find myself enjoying the items that are not combat orientated. I still rather enjoy my item after looking at some of the others and I'm still hoping others do as well! One of the first things I look at is formatting. If it was completely disregarded then I have a hard time taking it seriously. After that though, the body of the idea is what I look at. Pricing and CL can be taught but creativity is something that is harder for people to teach someone. Best of luck to you this year!