Glowing Gourd

Etna Luul's page

326 posts. Organized Play character for loc.


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Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Congrats on the boon!

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

"Some god named Zyphus who somehow makes accidents happen on purpose so they aren't really accidents had his clerics raise a bunch of zombies to try and steal that stone. I'm sure they will get the operas going once the initial horror of the event fades to memory."

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Just got back from a trip on the weekend. Thank you very much for running this game session!

boon: 1d20 ⇒ 15

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Etna will blink from the ground.

"Everything hurts"

She will stumble to her feet before moving over to watch.

"I don't know if we should break the rock. I mean, it's pretty evil looking and I understand why but what if it explodes or releases something really bad? Shouldn't we get a team here to bring it back?"

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Is knocked out still out in the hallway.

She does have a wand on her if anyone could grab it and knock a couple of hit points into her.

Grand Lodge

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F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

The cleric didn't feint though right? It is really weird that the unchained is less specific but I would say it still applies since it only specifically calls out the feint action, not invisibility.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Sounds good! We can roll with it then. Etna will be back on her feet is you guys need help and heal her.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

day job: 1d20 + 8 ⇒ (14) + 8 = 22

I apologize I'm a little confused too. Are we sticking to what happened or should Enta be up and making action? I can't do much against the zombies but I can at least assist with the living people without that freaking dr.

Grand Lodge

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F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

will save: 1d20 + 2 ⇒ (4) + 2 = 6

Etna will fall back to the ground, bleeding from her re-opened wounds.

con save: 1d20 - 7 ⇒ (20) - 7 = 13

Her bleeding will stop as she manages to stabilize.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Acrobatics: 1d20 + 3 ⇒ (5) + 3 = 8
reflex save: 1d20 + 7 ⇒ (10) + 7 = 17
Etna goes to rush for the cleric, only to slip on her own feet where she stands.

"Yu still have the option to surrender! Your monster has been finished, don't make us do the same to you!"

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

As a swift action, Etna will declare the zombie a target of her challenge. In the process, she will declare Asuran her ward. While adjacent to him he gets a +1 to AC but she will take a -1 to AC.

Then for now she will take total defense, unable to do much against the large undead at this point.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Etna, hardly on the verge of being awake looks up from her position before staggering to her feet and moving behind kavendall "Thanks for that. I'm not sure I will be much assistance until that thing is killed."

One move action to stand up, and another to move out of the square she was in.

Grand Lodge

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F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Shattered is a ton of dungeon delving and the books have very little to do with one another because it's basically a giant fetch quest until the finale.

I had a ton of fun with Carrion crown because it's all about gothic horror and each book has something that references it in a really fun way. Some of the books can be weak, I find the third in the series to be the weakest, but in general very fun.

Strange aeons is only really good if everyone likes horror and love craft elements, otherwise a player mind find themselves either bored or confused.

Grand Lodge

1 person marked this as a favorite.
F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

As a side note, I have only DM for society a handful of times with friends but I have run a bunch of Adventure paths. Rise of the rune lords, shattered star, carrion crown, and strange eons. Syrinscape has some great sound effects and stuff for live games. I've even used a microphone with a voice changer for some stuff that worked great to.

I found for some games changing up a little can really throw a wrench in parties' way. Smoke in a room can provide miss chances, high AC can be offset with flat foot attacks. Keeping a level low is good, or adding just another creature to the fight can as well. I find in general raising a creature's HP to full is a good way to keep them as a threat to.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

I'm sorry. I thought as long as we move at half speed we are good. Does a double move at half speed not count?

Etan is knocked flat on her back, blood gushing from her mouth after the brutal smack

Stabilization: 1d20 - 6 ⇒ (15) - 6 = 9

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

For now Etna will move at half speed, moving down the lower hall way to scope out the large ogre. If it comes after her to attack, she will use a panache point to tumble into it's square if the creature misses her.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Etna will ask one of her comrades to hit her with her own wand to mend her wounds.
cure light wounds: 1d8 + 1 ⇒ (6) + 1 = 7

She will follow closely, unable to see in natural darkness as she sticks close to any light sources.

acrobatics: 1d20 + 5 ⇒ (18) + 5 = 23

Grand Lodge

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F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

After etna is done giving the zombie a couple of pokes with her rapier just to be on the safe side she will agree with Arbiscar. "I'm thinking that's where the cultists have gone to. Their rock is probably down there as well. We should prep a bit before we head down just to be safe. If my adventures have taught me one thing, down means bad... and up does too."

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

aid another: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22

Even after that blow she will continue to provide aid, granting the next attack against the undead a bonus of +3

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Etna will move towards the other side of the doorframe then and try to distract the bugbear enough to give Menarul a bonus to his next attack.
"Why can't we fight skeletons! At least they don't smell bad."

aid another: 1d20 + 7 ⇒ (11) + 7 = 18

Menarul gets a +3 to his next attack if the aid another exceeds the bugbears AC

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Unable to damage the creatures much at all she will move to provide a shield for Menarul in case of a charge.

Grand Lodge

1 person marked this as a favorite.
F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

For her surprise round Etna will use tactician to give everyone in a 10 foot radius precise strike. This lets you deal a extra 1D6 precision damage when flanking with a ally

Grand Lodge

1 person marked this as a favorite.
F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

perception: 1d20 + 6 ⇒ (18) + 6 = 24
init: 1d20 + 4 ⇒ (19) + 4 = 23

”I hate this. It feels like something is just waiting to jump out from behind every door.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Etna will struggle to her feet after the stabbing she had taken from those picks.
”Those were no joke. Ouch. Thanks a lot for the healing. Hopefully their leader is not to much stronger then that. I’m thinking we should heal everyone else up and check the bodies?”

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Etna has taken a bit of a beating so far, blood running from a nasty pick wound in her shoulder. She will go to stab at the woman once again even in her state.
attack: 1d20 + 7 ⇒ (11) + 7 = 18
damage: 1d4 ⇒ 2
She will still try to keep the attention on her and away from the bard.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Etna will once again go to stab at the woman, trying to draw their attention away.
rapier: 1d20 + 7 ⇒ (2) + 7 = 9
damage: 1d4 ⇒ 3

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Etna will move up next to the woman who just attacked. ”Bring it on ya crazy jerks! I’ll poke you so full of holes the river Styx will flow right through you!
Attack: 1d20 + 7 ⇒ (9) + 7 = 16
damage: 1d4 + 1 ⇒ (4) + 1 = 5

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

I'm here! Super sorry. I checked yesterday morning and forgot to check in the evening or this morning

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Upon seeing that there seems to be a child in trouble Etna will move quickly into the room to survey it for any dangers before trying to calm the child down.

"Let's get you someplace a bit safer. You did well staying hidden, but we are here to help now."
diplomacy: 1d20 + 7 ⇒ (1) + 7 = 8

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

”Well I’ve never known cultists to be the logical types. All that matters about their beliefs now are they seem obviously violent and are here to cause as much mayhem as possible. Their goal seems to be some rock though. I think it’s best we track it down to put a end to this, and see if we can recover the body. It sounds like our possible rescue mission is now a recovery one.”

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

She will move up five feet and once more go to stab at her.

Attack: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28
confirm: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11
damage: 1d4 + 1 ⇒ (4) + 1 = 5

She will fail to hit critically but still manage to stick the baddie rather well.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

attack: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25
Rapier: 1d4 + 1 ⇒ (3) + 1 = 4

Her stab strikes to, bolstered by the courage she is getting from Kavendall.

"Tell us what your game is with all these zombies!"

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

I think I did go before him, but my turn got kinda muddled in with the others. He threw the bomb, then I went to stab, then it would have been him again right?

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

rapier: 1d20 + 7 ⇒ (13) + 7 = 20
damage: 1d4 ⇒ 1
Etna will rush up to the caster and give her a vicious poke with the rapier.
I’ve got a bone to pick with you for hurting all these people!

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Etna will move up next to the side next to the zombie, at which point she will begin making a nuisance of herself.

aid another: 1d20 + 8 ⇒ (10) + 8 = 18

Granting a +3 to the next attack against the zombie.

She will also prepare to activate her mouser ability to tumble into the zombies square if attacked.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

"I would not rush out until we can confirm that the rest of the building is safe! You guys should seek shelter and stay quiet until some one is able to help. Can you tell us if you've noticed anything weird going on before the show?"

Diplomacy: 1d20 + 7 ⇒ (17) + 7 = 24

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

"Thanks for patching me up. That zombie got a good hit on me."

Before she does much searching she will try to find any survivors that can possibly be saved or stabilized. Assuming that is not the case she sighs.

"I hate these sorta things. Poor people were just trying to enjoy a show. I say we explore those doors on the stage where everyone left through. They seemed to realize something weird was going on before the zombies even attacked."

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Etna will move towards the big zombie and aid in Asuran's swing, trying to offset the zombie enough that it's a clear slice.

Aid another: 1d20 + 7 ⇒ (8) + 7 = 15

Thanks to my helpful trait you get a +3 to your swing Asuran. Since I technically go before you I think it should apply for a 18 total on your attack roll.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Aid another: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24

Etna will continue to make a nuisance of herself at the zombie's legs, trying to trip it up to provide a defense to Asuran.

That a plus 2 bonus to your AC Asuran

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Aid another: 1d20 + 7 ⇒ (1) + 7 = 8

Reeling back a bit from that smack, she will still work to provide support to the warrior of Abadar as she laments her weak arms.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Etna, who had been sad to leave her faithful wolf companion back outside of the building, had been watching the how dully, hardly paying any attention. Once the dead showed up, she assumed it was part of the show until the gentleman had his throat ripped out. "Desna's wings! We got to help these people! Lets take out these zombies!"

Sadly she is unable to do much with her rapier, instead moving up to the Green zombie to distract it.

aid another: 1d20 + 7 ⇒ (14) + 7 = 21

Arbiscar you can add +4 to your AC against that next attack

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

A red headed halfling with a rapier strung to her side was resting atop a wolf, keeping attention to the briefing as she pet the beast. The two spikey bundles of hair she kept tied up bounced as she slid off the mount. ”Sounds like a proper infiltration to me! I’d rather be in the tunnels then watching some stuffy opera anyways! Do you have any recommendations on how we should dress? Average noble wear?”

Grand Lodge

Player:Loc
Character: Etna Luul
Level:2
Classes: Swashbuckle 1 (Mouser) / Cavalier (Honor Guard) 1
Race: Halfling
Faction: Grand Lodge

I would be excited to join everyone for this! Her build resolves around being front line and supporting other front liners.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

boon: 1d20 ⇒ 7
day job: 1d20 + 8 ⇒ (5) + 8 = 13

Sorry about that wait. Work was rough so I didn’t find time to check in.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

It was super fun playing! Sadly I was not much help but once I get body guard I can really get this build going. Thank you for running this.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Etna will shrug atop blue. "Everyone deserves another chance after all. I know how to keep a secret. I will say if I hear you guys are slipping up I'll be around to give you a proper scolding and Blue will help!"

The wolf yawns for effect.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Gaze: 1d100 ⇒ 99
will: 1d20 + 2 ⇒ (19) + 2 = 21
Etna will declare this monster the target of her challenge as she breaks free of the fascination and runs at it.
attack: 1d20 + 7 ⇒ (5) + 7 = 12
damage: 1d4 + 1 ⇒ (1) + 1 = 2

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

miss chance: 1d100 ⇒ 91
Etna will attempt to avert her eyes but still catches the creature's gaze

will: 1d20 + 2 ⇒ (11) + 2 = 13

Yet she finds herself transfixed by the creature, standing still caught in its gaze.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

After being out passed in everything she will suggest everyone catch their breath for an hour before doing anything else. [b]"I don't think there is any time crunch for us so we may as well rest our lungs before risking activating anything else."[b}

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

"Well we all should explore and make sure the higher area is safe. It might be best if the two of you stay below and let us come grab you when we know nothing is at the top. It's your decision though."

Etna will address the two bandits, giving them the choice on if they wanted to explore with them.

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