Gary Teter wrote:
I know these dates are not up to date(Item Pack 2 now showing a release date of 8-16-06), but when might we expect a card list for Itme Pack 3?
Daigle wrote:
Right, but if it weren't a swarm, just a lot of them, it would work. Oh, they don't have a wizard, lol. A cleric, an archer, and a rogue.
Bill Hendricks wrote:
Yes, you are quite correct. But I am still gleefully rubbing my hands together at the thought of a stirge that can challenge this party!
Lilith wrote: Add it to the Stat Block bank when you're done with your Stirgy monstrosities. I am not familiar with the bank. But I will look into it. These stirges will deserve to be remembered and used again!
Eternity wrote:
I have looked that over and I love it! An epic level stirge! LOL! Thanks Bill! And to back him up, a swarm.... Hehehehehe. Thanks everybody!
Marc Chin wrote:
Yes... and the one with the ghost brute and evolved undead templates would be great as the leader... or the paragon- I'm still looking that up.
I am running a campaign where I'd really love to run over my players with a really low level critter- the lowly stirge. I have 3 players, 14th level.
It could be Ursula K. LeGuin's "Light Years".
I try to give little hints when my PC's start doing dumb things... Like raiding an enemy camp where they are but 3 guys and there are at least 16 horses tethered in plain sight- and they know there is at least one wizard and one cleric in the camp... and they're only 3rd level! That was a TPK. But sometimes I will fudge the damage rolls if I think I'm about to kill off a character. The players spend a lot of time creating their characters. I want them to survive, but for it to be a challenge. However, like the example above, if they are set on ignoring the hints and obvious signs, they get what comes their way.
Vic Wertz wrote:
Thanks!! I had been curious about this also. |