Full Name |
Espada |
Race |
Human |
Classes/Levels |
Magus (Kensai) 1 - HP 10/10 - AC: 14 /T: 13 /FF: 11 - Perception +1 - F: +4 / R: +2 /W: +3 - CMB +3 - CMD 16 - Speed 30 - Init. +2 |
Gender |
Female |
Size |
Medium |
Age |
19 |
Alignment |
Chaotic Neutral |
Deity |
Calistria |
Location |
Taldor |
Languages |
Common, Draconic, Thassilonian |
Occupation |
Mercenary |
Homepage URL |
https://www.dropbox.com/sh/coobpti8tkzz5zr/AACu8r_ydI9xQmDHj5tBssmLa |
Strength |
16 |
Dexterity |
14 |
Constitution |
14 |
Intelligence |
14 |
Wisdom |
12 |
Charisma |
8 |
About Espada Bastarda
Espada [116819-3]
Female human (Taldan) magus (bladebound, kensai) 1 (Pathfinder RPG Ultimate Combat 55, Pathfinder RPG Ultimate Magic 9, 47)
CN Medium humanoid (human)
Init +2; Senses Perception +1
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Defense
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AC 14, touch 13, flat-footed 11 (+1 armor, +2 Dex, +1 dodge)
hp 11 (1d8+3)
Fort +4, Ref +2, Will +3
Defensive Abilities canny defense +1
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Offense
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Speed 30 ft.
Melee mwk bastard sword +5 (1d10+4/19-20)
Ranged heavy crossbow +2 (1d10/19-20) or
. . sling +2 (1d4+3)
Special Attacks arcane pool (+1, 4 points), spell combat
Magus (Bladebound, Kensai) Spells Prepared (CL 1st; concentration +4)
. . 1st—true strike
. . 0 (at will)—acid splash, daze (DC 13)
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Statistics
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Str 16, Dex 14, Con 14, Int 16, Wis 12, Cha 8
Base Atk +0; CMB +3; CMD 16
Feats Combat Reflexes, Weapon Focus (bastard sword)
Traits bastard, pragmatic activator
Skills Climb +7, Sense Motive +6, Spellcraft +7, Swim +7, Use Magic Device +7
Languages Common, Hallit, Thassilonian, Varisian
SQ chosen weapon
Combat Gear potion of cure light wounds, scroll of expeditious retreat, wand of enlarge person (50 charges), acid; Other Gear haramaki[UC], crossbow bolts (10), heavy crossbow, mwk bastard sword, sling, sling bullets (10), backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), ink, inkpen, journal[UE], mess kit[UE], pot, soap, spell component pouch, spellbook, torch (5), trail rations (5), waterskin, wrist sheath, spring loaded, 15 pp, 1 sp, 4 cp
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Special Abilities
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Arcane Pool +1 (4/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Canny Defense +1 (Ex) +INT bonus to AC (max Kensai level).
Chosen Weapon (Bastard sword) Kensai abilities only function when wielding a weapon of this type.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.