Fighter

Eskala Redmane's page

2 posts. Alias of Delightful.


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And here is Eskala Redmane! I've kitted here out to be mainly focused on doing ranged fire damage but also made sure to give her some useful skills as well when out of combat. I'll be adding her fluff relatively soon but the short of it is that she's the clan's pyromancer/fire shaman who struggled to control her powers in childhood but was eventually able to after being mentored by a phoenix for a time. Think Jean Grey or Charlie McGee from Firestarter.

Eskala Redmane:

Eskala Redmane
Female Human Pyrokineticist 1
NG Medium Humanoid (Human)
Init +3; Senses Perception +5
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Defense
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AC 15, Touch 13, Flat-Footed 12 (+3 Dex, +2 Armor)
hp 15 (1d8+7)
Fort +5, Ref +5, Will +1; -1 vs. spells with the emotion descriptor that do not also have the fear descriptor.
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Offense
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Speed 30 Ft.
Melee Dagger -1 (1d4-1/19-20) 
Ranged Sling +3 (1d4-1) 
Special Attacks Kinetic Blast +3 (1d6+1)
Kineticist Wild Talents Known
..Infusion—Burning Infusion (DC 13)
..Blasts—Fire Blast +3 (1d6+1)
..Utility—Basic Pyrokinesis
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Statistics
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Str 8, Dex 16, Con 16, Int 10, Wis 12, Cha 14
Base Atk +0; CMB -1; CMD 12
Feats: Precise Shot, Toughness
Traits: Elemental Negotiator (Plane of Fire), Illuminator, Righteous Indignation, Scholar of the Great Beyond
Skills: Diplomacy +8, Intimidate +6, Knowledge (Geography) +4, Knowledge (Nature) +4, Knowledge (Planes) +5,
Lore (Phoenixes) +4, Perception +5, Perform (Dance) +6, Survival +2
Languages: Common, Ignan
SQ Burn (1 Point/Round, Maximum 6), Gather Power
Other Gear: Leather Armor, Dagger, Sling, Sling Bullets (10); Belt Pouch, Waterskin; 21 gp, 9 sp
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Special Abilities
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Burn 1/round (3 nonlethal/burn, 6/day) Burn HP to gain greater effects on your wild talents.
Burning Infusion (DC 14) Catch foes on fire.
Fire Blast (Sp) Level 1; Burn 0
Gather Power (Su) Move: reduce the burn cost of a blast by 1 or Full-round: reduce the burn cost of a blast by 2.
Kinetic Blast (Sp) The kineticist can unleash her kinetic blast at a range of 30 feet at will.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.


Delightful here. Putting in Aurelia’s final submission.

Aurelia Landon
Alignment: Neutral
Ancestry: Human (Half-Elf)
Background: Dragon Scholar
Class: Sorcerer (Draconic)

Backstory:

Aurelia Landon has been obsessed with dragons all her life, and really, why wouldn't she be? Dragon blood literally ran in her veins, her elven great-grandfather having won the love of a gold dragon centuries ago. Born to a duo of “eccentric” dragonologists from Taldor, Aurelia was constantly exposed to the arcane power of dragons as her parents traveled the world in search of their chosen subjects, resulting in Aurelia’s latent draconic powers emerging. Though her parents were thrilled by the development, Aurelia came to resent it as her father and mother started to treat her as more of a prize specimen that an actual daughter. As Aurelia grew to adulthood, these feelings would grow, eventually driving her to step out of her parent's shadow and try to name for herself in academia independent of their control.

This quest for self-knowledge and renown lead Aurelia to come to Isger, and eventually, the town of Breachill, after she heard news of a gold dragon sighting in the area. Unfortunately, not soon after reaching the small town, Aurelia quickly found herself adrift as the rumors, and her money, started to dry up. The simple fact is Aurelia needs more coin if she wants to continue her studies and travels, and though mercenary heroism has never been one of her interests, the Call for Heroes seems like just the solution for her financial woes.