Cello: the sheet (above) isn't complete but it gives you an idea of how I intend to set Seph out. I'll also be formatting this page properly, so everything's much clearer.
His alignment is CN; I intend to play him as thoughtless or selfish, rather than nasty. He does what he wants without feeling the need to get involved in others' affairs.
Esephere Neve-Claer was brought up wanting for nothing. But he wasn't happy. By day, he'd do the what the family wanted him to do - go to school, practise magic, attend booooring social events and so forth.
After the family had retired for the night, he'd sneak out to meet up with some friends he'd made; friends from 'the other side of the track'. They knew of his background but, despite this, they thought him a decent bloke. He got close to the group and was soon getting into trouble with them, encouraging them to forget the small stuff and go for more lucrative targets.
Having found that the town they were in was getting a little too hot for them, the group decide to look elsewhere. They reach Sandpoint, where Seph meets both Ameiko and Sandru. Inspired by the stories they tell, Seph reconsiders his life, parts ways with the group and dedicates his time to perfecting his stunts.
~Write 2 things about your character’s concept and background, things that you think are the most essential parts of your character.
1) Seph is motivated by challenge; he likes to push the boundaries and test his skills. He hates inactivity.
2) Seph isn't malicious but people can and do get 'inconvenienced' by his actions.
~List 2 goals for the character that you, as a player, think would be cool to see accomplished in-game.
1) To become renowned for his acts of bravery and daring.
2) To gain the ability to fly at will, thus taking his stunts to a whole new dimension.
~List 2 secrets about your character. One is a secret the character knows, one is a secret that involves him but that he is not actually aware of yet.
1) Seph is responsible for a number of incidents* in his home town.
2) Father is a pesh addict. (Seph doesn't know this)
~Describe 3 people that are tied to the character though blood, romance or honour.
1) Mother: Father's rule was strict; mother protected him from all of father's anger.
2) Seph has become friends with both Ameiko and Sandru. They've inspired him to do something with his life.
3) Milus Androden: originally friends, Seph was always slightly better at everything they did - academics, sport, swordplay, courtship, etc. It came to a head when Seph started seeing a girl that Milus had been interested in for years. Milus demanded satisfaction. Seph laughed it off. Milus attacked, Seph beat him but left a fencing scar across his (now ex-)friends cheek.
~Describe 2 memories that your character has. They don’t have to be elaborate, but they should provide some context and flavor.
1) The drudgery of life at home; the lessons, the formality, the boring dinner parties; the beatings off father.
2) His first successful 'stunt' and the elation it brought.
K (Arc) =Int
K (Dung) =Int +
K (Eng) =Int +
-- K (Geog) =Int +
-- K (Hist) =Int +
K (Loc) =Int +
K (Nat) =Int +
-- K (Nob) =Int +
-- K (Pla) =Int +
-- K (Rel) =Int +