Erum --The Fire, It Cleanses--'s page

4 posts. Alias of topherhughes.




Hi all:

I'm GMing at Origins, and don't have much GMing or PFS GMing experience. I'm running Silent Tide, The Confirmation, and Out of Anarchy. I have two pretty basic (I hope) questions.

I've run The Confirmation before, so I'm pretty comfortable with that. However, I don't understand how GM credit works - if it's an evergreen, will I get credit for GMing it a 2nd time?

Both Silent Tide (scenario 0-01) and Out of Anarchy (6-22) have faction missions. Not all of the factions in Silent Tide still exist. I'm not totally sure what the current state of factions is in PFS - I don't remember getting any factions missions in the past year or two as a player. Do faction missions still exist? Adapt the Silent Tide faction missions to be for the faction they've morphed into?

I had a great experience at Origins with The Confirmation years ago (it was my 2nd PFS scenario, I think) and got into the lottery game of John Compton's Silent Tide session at Paizocon, so the bar is pretty high in my mind for those two. I'm really excited and nervous - it's like the first day of class, only summer! PFS Prep has been an amazingly useful tool in making sure I'm really understanding how to run these too - thanks to anyone who's contributed to that.

Thanks for any advice.

-t


I want to verify my understanding is correct -

The technologist feat lets you make skill checks against technology:

Quote:

Technologist

You are familiar with the basic mechanics of technology.

Benefit: You are considered to be trained in any skill used against a technology-based subject. If the skill in question requires training to use even against non-technological subjects, you must still have ranks in that skill in order to gain the benefit of Technologist.
Normal: You treat all skill checks made against technology as if they were untrained skill checks. This may mean that you cannot attempt certain skill checks, even if you possess ranks in the skill in question.

However, there are also several feats, class abilities, etc that will let you make unskilled checks - Breadth of Experience and Improvisation among them.

So, you don't have to take Technologist to make - for instance - knowledge skill checks against technology. You just need a way of making unskilled checks? Granted, you'll lose all the skill ranks in them without the feat, but you could still make them?


Hi all:

Sorry for the newbie-ish questions, but I've read over all of the material I can find, and I'm still a bit confused about a few things. I was hoping if I asked it may clear it up for me, and maybe be grep-able for future people with the same confusion.

I've played exactly 2 games within PFS so far, for context.

1. I've seen mention in many places that a chronicle sheet can only be applied to 1 character. But, some chronicle sheets seem to contain boons that can only be applied to a new character (ie, the text concerning the advanced race guide states that you can only play an aasimar, tengu, or tiefling without a boon - implying you could get something on a chronicle sheet that would let you play another race with a new character). Does the experience for that chronicle sheet apply to the current character but the boon apply to the new character? Or, if I want to use that boon, do I need to save that sheet to use only with the new character?

1a. Am I getting the terminology right? Hopefully I am....

2. Respec can happen before you reach 2nd level. Is there anything that cannot be respec'd? Looking at my society ID, I apparently played a character named "Pregen" (maybe there were too many "Kyra"s already....) in the Grand Lodge last year at Origins, that seems to be my official character now on my society card. I'd like to play again at Origins this year, but maybe with a different name, and in a different lodge. Is that allowed? Would I start with 0 fame if I'm in a different lodge, or is that covered in the respec?

3. With two scenarios played with pregen characters, I have some money that I could spend beyond the starting gold. If I am doing a total respec of my character (I like Kyra, but don't want to play her....), can I sum up all that money and use it as my starting cash?

4. If I understood the chronicle sheets correctly, I can always buy certain items (ie mundane gear). Do I just do that in between sessions, or do I need to have a GM around to audit it all? (I assume the sheets make everything auditable, but I didn't know if I needed to have it recorded on a chronicle sheet if I bought a wayfinder for instance).