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Eric Morris's page

RPG Superstar 6 Season Star Voter. Organized Play Member. 35 posts. No reviews. No lists. No wishlists. 10 Organized Play characters.


Silver Crusade Star Voter Season 6

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N. Edward Lange wrote:

good template use- pretty good writing (though putting terms in quotes like "adjunct professor" can be confusing/off-putting- was he actually some kind of professor or not, what are you trying to say? are there professors in those guilds?)

taken as a whole, this looks like its reasonably well balanced against a base magus but i'm worried about potential abuse, especially at lower levels. poisons are potent, that's why they're so expensive, and they're normally tempered by low save DCs. at first level a magus could easily have 15 DC on bloodrot, which is normally a 12... nevermind that he doesn't have to pay for it so he can stack applications for higher DC. this could become a must take dip for many classes if they want to use poison- 1 level gets several free poisons/day with same or better DC, and no chance of poisoning themselves.

Another consideration is that poisons, once applied to a weapon, are consumed after the first success hit. This archetype creates "durable" poisons that persist after several hits, which makes the poison use even more powerful and unbalancing, in my opinion.

Silver Crusade Star Voter Season 6

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Michael Eshleman wrote:
James Olchak wrote:


Well I wouldn't have priced it differently, I would have stripped out some functionality. The metamagic applications feel very much like functions that are solidly in the "Rod" category, and there have been rods that acted as power-ups for wands since 3.5, at least.

I'm not aware of any, could you provide me with some examples?

Rod of Many Wands, from Complete Mage. I played in a game where another character had one. We called it his shotgun rod. You loaded up to 3 wands in it, and every activation triggered all 3 wands at once, but always expended 2 charges from each when doing so.

Also, something that I think many folks have missed... you can't apply metamagic feats (that I am aware) to spells cast from wands (though the wand may itself store a metamagic version of a spell just long as it's net level is 4 or less). This items effectively allows that. Further, if a wand activation is a command word, this device allows activating that wand under the conditions of a Silence spell, also something you normally cannot do with such a wand.

I'm less enchanted with the ability to suppress all visible and audible effects, though. An invisible fireball or lightning bolt would seriously confuse the characters getting hit by it. On the other hand, I'd me more inclined if the charge expenditure was higher for this function (3-5 charges per use for invisible / sound-suppressed spell effect).

In any case, congrats Michael!

Silver Crusade 2/5

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Keep in mind that there are two ways to think of a "Chelaxian Paladin". Your homeland and your chosen faction do NOT have to be the same. I have a recently-minted tiefling Paladin - going for HellKnight - who is FROM Cheliax but has chosen to work with the Silver Crusade. He abhors his own racial heritage and the common practices of Cheliax, and would like to end them.

I'm presuming most people here are talking about Cheliax faction Paladins, though.

Silver Crusade

In the APG, the couple of new monk weapons state in their descriptions that all monks are proficient in them (brass knuckles and temple sword).
It is worth noting that the cestus in the APG is listed as a monk weapon, but is not mentioned as being a weapon monks are proficient in.

However, nothing similar has been stated concerning the rather significant number of monk weapons in the new Ultimate Combat sourcebook. Does this mean that most monks do NOT get proficiency in ANY of the martial or exotic monk weapons without taking the Martial Weapon feat (or a dip into Fighter) or taking the Exotic Weapon feat for each exotic monk weapon on the list?

Would like an official ruling on this please (and would this official ruling have force within Pathfinder Society organized play)?

Silver Crusade 2/5

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You folks DO realize that in order to REPORT your GM-credit chronicle sheets, you have to assign them at the time you report the module?

Silver Crusade 2/5

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Ok, this question basically applies to all Potions, Scrolls, and Wands.

While the Core Rulebook (and other sources) list values for these items at minimum possible caster level, I see no restriction on being able to purchase higher caster-level versions of these items in the PFS Organized Play Guide. In other words, purchasing a Potion of Cure Light Wounds (CL5) for 250gp (which would heal 1d8+5), or a Wand of Fireballs (CL10) for increased cost as well. This includes the application of Metamagic feats, the use of which increases the minimum caster leve, but the SPELL LEVEL (which is important for Potions and Wands) does not increase (with the exception of Heighten). The only real limitation I see here is the TPA purchasing level limit.

Would this be a correct interpretation?