Merisiel

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So was this ever answered? I'm not finding it anywhere. My Damiel is currently stuck with two Arcane Armors because I had to banish my good spells. :/


Both the Force Missile and Quarter staff say "For your combat check..."

Neither of them add dice to a check, so they cannot add on to each other.

They both replace your combat check with what is printed on the card. You are changing "strength die" with "strength die +1d6". The base die is not changing, but the entire skill is.

It doesn't make much thematic sense either to be able to beat them over the head with a staff at the same time you are casting a spell.


The Apothecary location says to put the top 1d6 cards from your discard pile into your deck. If you're never supposed to shuffle it, you can use that to your advantage.