Shel Lupescu

Emma of Wye's page

39 posts. Alias of Daniel Stewart.


About Emma of Wye

EMMA CR 1
Female Human Druid 1
TN Medium Humanoid
Init +1; Listen +3, Spot +3
Languages Common, Druidic
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AC 14, touch 12, flat-footed 12
. . (+1 Dex, +2 armor, +1 dodge)
hp 11 (1d8+3)
Fort +5, Ref +1, Will +4
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Speed 30ft.
Melee weapon Club -1 (1d6-1) and
. . Unarmed Strike -1 (1d3-1)
Ranged weapon Sling +1 (1d4-1)
Space 5 ft.; Reach 5 ft.
Base Atk +0; Grp -1

Combat Gear Bullets, Sling, Club, Leather, Sling
Druid Spells Prepared (CL 1, -1 melee touch, +1 ranged touch):
1 (DC 13, 2/day) - Goodberry, Shillelagh
0 (DC 12, 3/day) - Light, Detect Magic, Create Water
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Abilities Str 9 Dex 13 Con 16 Int 9 Wis 14 Cha 13
SQ Dodge, Link (Ex), Nature Sense (Ex), Share Spells (Ex), Subtype - Human, Track, Type - Humanoid, Wild Empathy +2 (Ex)
Feats Armor Proficiency (Light), Armor Proficiency (Medium), Dodge, Druid Weapon Proficiencies, Shield Proficiency, Track
Skills Concentration +4, Diplomacy +3, Handle Animal +3, Heal +4, Knowledge: Nature +3, Listen +3, Profession: Herbalist +3, Spellcraft +0, Spot +3, Survival +6, Swim +0
Possessions combat gear plus Backpack (2 @ 9 lbs), Bedroll, Flint and steel, Healer's kit, Holly and mistletoe, Money, Pouch, belt (2 @ 0 lbs), Pouch, belt (empty), Traveller's Outfit (Free), Waterskin
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Dodge +1 to AC vs attacks from one opponent.
Link (Ex) You have a link with your Animal Companion.
Nature Sense (Ex) +2 to Knowledge (Nature) and Survival checks.
Share Spells (Ex) Spells cast on you can also affect your Companion, if it's within 5 feet.
Subtype - Human Subtype for a set of humanoids who do not share a common language.
Track You can track opponents.
Type - Humanoid Unless otherwise noted humanoids have these features.
Wild Empathy +2 (Ex) Improve the atttitude of an animal, as if using Diplomacy.

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POOKA CR 1
Male Animal, Wolf (Animal, Wolf +2)
TN Medium Humanoid
Init +2; Senses Low-Light Vision, Scent (Ex); Listen +3, Spot +3
Languages
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AC 14, touch 12, flat-footed 12
. . (+2 Dex)
hp 13 (2d8+4)
Fort +5, Ref +5, Will +1
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Speed 50ft.
Melee weapon Bite (Animal, Wolf) +3 (1d6+1) and
. . Unarmed Strike +2 (1d3+1)
Space 5 ft.; Reach 5 ft.
Base Atk +1; Grp +2
Atk Options Trip - Bite +1 (Ex)
Combat Gear (none)
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Abilities Str 13 Dex 15 Con 15 Int 2 Wis 12 Cha 6
SQ +4 to Survival when Track by Scent, Track, Type - Animal
Feats Track, Weapon Focus - Bite
Skills Jump +9, Listen +3, Move Silently +3, Spot +3
Possessions combat gear plus Money
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+4 to Survival when Track by Scent You gain a bonus to skill checks under certain conditions.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Detect creatures within 15+ ft & follow tracks by sense of smell.
Track You can track opponents.
Trip - Bite +1 (Ex) Hit with nat weapon can initiate trip as a free action, can't be tripped in return.
Type - Animal Unless otherwise noted animals have these features.