Laori Vaus

Elyza's page

154 posts. Organized Play character for Satin Knights.



Scarab Sages 2/5

With a first level party of six players, this is a guaranteed TPK unless the GM tones it down.
Room B2:

Spoiler:
The Diva: I don't have the AP this construct came from to double check it's abilities, but the low tier creature has Inflict Serious Wounds, which looks like a mistake. Normal bards don't get this until 7th level. At caster level three, that it is set to, an Inflict Serious Wounds is going to do 3d8+3. Anything other than minimum damage is going to knock a new character unconscious. A good damage roll, and even a first level barbarian is fully dead. A DC 15, save or dead is a bit harsh at first level, even if the the creature only gets one a day.

The Optional Combat:

Spoiler:
Fighting a swarm immune to weapon damage is hard. Fighting an aerial swarm from a boat that cannot outrun the damage area at first level is near impossible. Area of effect attacks are also going to hit party members that have just as many hit points as the swarm. The PCs at least have the -CON buffer before they croak, so it is survivable, but very dangerous. The only safe place to move to is diving into the water and staying under water (for a while). Without knowing that party has a couple anti-swarm spells on hand, this encounter should be avoided.

And the final bad guy:
Spoiler:
A two weapon fighting, always sneak attacking creature going after blinded prey with 3d6 twice per round is going to be able to pick off any party member in one round. Even if the party does survive his onslaught, the death throw can still wipe out the party after a "victory".

So, in my opinion, this scenario is a death trap at APL 1, survivable at APL3 by playing the lower tier with at least two clerics, and playing the high tier should only be attempted with an APL 5 party and at least two clerics. There is just too much damage the party has to be able to soak up when the bad guys have the battle field control advantage.

The only character, that I can think of, that can easily handle this adventure, is a

Spoiler:
Channel Negative Cleric with Selective Channeling.