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Ancestry (Elf) Abilities:
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• Low-Light Vision: You can see in dim light as though it were bright light, so you ignore the concealed condition due to dim light.
• (Heritage) Ancient Elf: Alchemist Dedication
Pathfinder Society:
Fame and Reputation:
• Fame: 10
* Reputation - Grand Archive: 16
Schools:
•Spells (3)
Boons:
Slotted Boons:
Advanced:
•
Faction:
• Grand Archives Champion
Other:
• Off Hours Study - Goblin (started with Chronicle 2)
•
•
Not Slotted Boons:
• Tarnbreaker’s Champion
• Magical Mentor
Scenarios:
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Completed Scenarios:
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The Fall of Plaguestone
#1-10 - Tarnbreaker's Trail
Elluin has a fascination with how electricity behaves and can be used.
He splits his time between being an artist home-body and an adventurer - when he gets bored with one, he goes does the other for a decade or two until he gets bored with that. He probably gets bored more quickly with adventuring.
He carries a fair amount of inexpensive bronze and glass 'stuff' most of the time. Ideally, a bunch of bronze stuff would useful with the Telekinetic Projectile cantrip - as I read the rules, I'd have to spend an action tossing whatever away from me, and then using the cantrip on it.
His Alchemy is highly focused on healing / aid - and electricity.